Motorsport Manager

Motorsport Manager

FIRE Mod 2017
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Update: 30 Nov, 2017 @ 3:33am

Fixed a bug in GT Masters Standard Rules where Race Length was missing.
(not compatible with savegames)

Update: 7 Nov, 2017 @ 1:06pm

FIRE 1.1 added new traits, new liveries, +2 teams to GT Masters, optional downloads..

Database will not be changed after this update.

Only thing missing are team videos, these will be added when they work with the main branch of the game (GameBug)

Update: 3 Nov, 2017 @ 10:44am

Update: 1 Nov, 2017 @ 5:29pm

Added Endurance Cars/Teams/Drivers

Update: 1 Nov, 2017 @ 5:14pm

Update: 1 Nov, 2017 @ 3:48pm

Update: 30 Aug, 2017 @ 12:02am

new GTDesignData (works with saves)
lowered improvement rates of drivers (does not work with saves)

for people who use CYOT cars, please re-add them into your folder.

Update: 26 Aug, 2017 @ 9:06pm

realistic tyre wear with singleseaters in long race, allows 1 or 2 pitstop strategy, allows better undercut/overcut strategy, option tyres have a big performance drop in the end so be aware, intermediates and wet tyres last ~80% distance (savegame compatible)
mclaren got a little bit buffed - the AI can handle it, I got 11th on Black Sea.

Update: 25 Aug, 2017 @ 3:27am

fixed: Tyre wear won't be much more dramatic at the moment.
tweaked: setup making wont take that long anymore.
(All these changes work perfectly with save games)

Update: 24 Aug, 2017 @ 9:14am

added "Cosworth" option to all F1 teams, including works teams. (cheap engine so everybody can survive, not a good engine though)