Total War: WARHAMMER II

Total War: WARHAMMER II

Cataph's Southern Realms (TEB) 2.0
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Update: 27 May, 2020 @ 9:27am

- Fixed potential issues with the new bright wizard mounts.

Update: 23 May, 2020 @ 7:53am

- More incident option fixes.

Update: 22 May, 2020 @ 1:16pm

- Fixed corruption on variants table causing animation breakage on some units.
- known issue: Birdmen and Asarnil aren’t using the right colours. Will fix asap.

Update: 21 May, 2020 @ 8:35am

- Turned all training levels to trained, and updated strider as per patch.
- Updated reload effect icons.
- Updated loc for some effects.
- Dilemmas and incidents should be better-filtered to happen for TEB only (apart from Schools of Thought) and to have a lower chance.
- Noble Retinue: +3 MA, slightly better ap ratio.
- Broken Lances: +3 MA, slightly more hp.
- Lancers: slightly reduced costs.
- Carlsson Militia: +5 armour, slightly more hp. Requires Smith1 instead of 2.
- BP Knights: +5 speed, +5 charge, slightly more hp. (submod alert: different mount key!)
- Border Rangers: +5 armour.
- dorf Rangers: updated costs.
- KOTRS: +6 charge, slightly more hp.

Update: 7 May, 2020 @ 3:05am

Changes towards TTC weights.
- Sisters of Fury from special2 to rare1.
- Knights of Origo from special 2 to rare 1.
- Fist of Dieterschafen and Sons of Strygos from special2 to special1.
- Prince’s Own from special 2 to rare 1 (wrong weight at all compared to basic Bwatch).
- May or may not one day test if overriding for CTT is worth it.
- Added a couple filters to a couple dilemmas.

Update: 4 May, 2020 @ 5:48am

- The Recipe dilemma shouldn’t happen anymore outside of the culture.
- Fixed LL mission spawn for Tobaro.

Update: 2 May, 2020 @ 1:23am

Update: 1 May, 2020 @ 11:59am

- Noble Retinue reskinned and re-carded.
- Inquisitor Lords use a black barded horse.
- Catrazza and Merchant Princes use the new Noble Retinue horse variant.
- Re: the above, submods beware for mount keys!
- Fixed Borgio’s Pick unit sets so it wouldn’t accidentally buff Duellists.
- Updated Siege Warfare skill towards the empire one: the missile infantry damage goes up to 15%. Artillery damage remains slightly weaker.
- Recruitment time reduction for BP Knights is now global.
- Rep. Guard and Paymaster bodyguards use striped halberds. Because I can. For whatever it’s worth considering the terrible resolution.
- Fixed a vanilla issue with the KOTBS head used by the Bwatch, which now uses two more skulls with the right plume colours.
- I swear I’ll reskin the poor Marksmen some day.

Update: 29 Apr, 2020 @ 3:00pm

- Specified again the conditions for a certain mission.
- Thanks to ChaosRobie, galloper guns now have destroyed models too! This might need a submod update on battlefield engines.
- Fixed unit sets for Duellists.
- Tilean Supremacy tech also buffs Duellists damage.

Update: 27 Apr, 2020 @ 11:56am

https://www.patreon.com/posts/teb-pigbarter-36464126


New hero and new LL, plus visual and balance changes.