Torchlight II

Torchlight II

SynergiesMOD (v.1375)
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Update: 5 May, 2013 @ 12:25am

Published v.179

Goldmine scroll
Fixed capitalization
Removed Goldmine from General merchant sell list
included goldmine in act2,act3,act4, Tablemountain sell lists
can now use portals in any level after the boss

Tablemountain item costs
A increase in cost has occured to all your goodies in the mountain, ease of use for cost to use.

Derinkuyu leveling
now has the map tag, so it should display the xp/fame/gold bonus's in the little dice.

Necromancer
DEATH SKILL tree has been reworded
Thanks to the community and JathroPaladin for putting it together and helping out

Update: 1 May, 2013 @ 2:00am

Published v.172

Derinkuyu Leveling
Added XP, GOLD and MAGIC FIND affix bonus's to each DK Leveling dungeon
Dk leveling 8 now has chunk layout defined, should fix randomization issues, or help track them!
None of the levels store in memory now either, making them shift layouts every load

Derinkuyu HUB
All boss rooms now have a no spawn region and path occupation region in the central hole.

TableMountain
turned the stash around to face you!

WARLOCK
warlock icons updated, mana tree included
New charge bar included

Ember Upgrades via Transmuter
the vanilla runic upgrade is back, set at 4 needed to change into any other socketable.
all ember upgrades have been lowered to 3 to not conflict


Update: 29 Apr, 2013 @ 10:20am

Published v.169

Derinkuyu Leveling

Labeled all the portals with a number
Labeled all the dungeons with a number

fixed portal 5 looping back into dungeon 1, instead of dungeon 5. Was causing a crash.

Update: 28 Apr, 2013 @ 10:02pm

Published v.168

Derinkuyu LEVELING

fixed the blocked section in the caves
re-altered all portals so you always start at the start of the dungeon, not at a portal, after portalling

Estherian Enclave
Moved the portal to DK Leveling and Salan closer to temple steepes entrance.

Update: 27 Apr, 2013 @ 7:10pm

Derinkuyu LEVELING REDONE.

portal now in Estherian Enclave beside Salan merchant.
Dungeon is in fact 8 separate dungeons, no boss rooms.
Bosses are included in the general layout

Normal Monsters spawn weight: 55
Elite monsters spawn weight: 35
Vanilla Champion spawn weight: 15
Rare trolls / Dragons spawn weight: 2
Vanilla Boss spawn weight: 2
Phasebeast world boss spawn weight: 1

Each dungeon has a entrance and 4 portals in dead ends. each portal leads to one of the other dungeons
Each dungeon is only 1 level of dungeon to stop the de-leveling of gear.

Necromancer

BONESPIKES REWORKED
Is now a frontal attack casting 2 bone spikes at enemies in front of the player
Tier1: slows enemy movement
Tier2: makes the enemy take more damage per bone spike that hits (stacks)
Tier3: adds 2 bonespikes to the cast.
Bonespikes still does base weapondamage as its damage source

Update: 27 Apr, 2013 @ 2:11am

Published v.161

Derinkuyu HUB / BOSSES
-The Gatekeeper only has one T now...
-DK portals are now NON local, any player interacting with one sets it for all players.
-FIEND FIGHT no longer has a invulnerable gravedigger, and only spawns with 1 gravedigger.
-PHASEBEAST world bosses (the easy ones that spawn in the world) can now spawn 1 of their number in the hub as a mini hub boss.

-ALL BOSS ROOMS REDONE!!



SynergiesSkull spawnlist
- will drop less frequently from trash. 1/3rd the rate (was too high)

Crafting
Ember upgrades will now work, disabled the runic one that was interfering.
Soulcrafting now includes the missing shoulder pieces.

Update: 25 Apr, 2013 @ 1:55pm

Published v.156

NECROMANCER
Master Minion casting HORDE buffs
removed the activation graphic from the minion buffs
reworked the shade graphic to be less overbearing
fiend buff now displays correctly.

Zombie Horde
Zombies can now be resummoned while active, killing the active zombies, triggering DnD.

MASTER MINIONS
now persist through warp points; Dragon, Fury, Shade.



GOLDMINE
rats are again returned to 1 xp each, the dungeon was never suppose to be about xp AND gold.

RESSURECTION
res in place now displays fame and xp loss correctly, its always been there, just never displayed

TIER 1 TRASH LEGENDARIES RESET (troll basin armor)
Due to a bug when cloning the 105 unique armors that did not change their GUIDs or FILE NAMES
the legendary armor from the trolls, effectively tier0.5 has had its files renamed and guids changed
the unique armor was NOT suppose to change into legendary versions upon creation of the legendaries.

Ascendent armor retextured, and inferno spear added

DERINKUYU TIER-0 REWORKED
there is now a portal to DK-HUB-105 in Tablemountain!!
Inside that dungeon there are 18 portals to the boss rooms, each is a separate dungeon on its own.
In order to activate these portals you must trigger them, hunt down and kill the gatekeeper assigned to it, then you can go back to the respawned actual portal.
once you leave the HUB the portals reset to locked and need to be unlocked again.

DK 105 Trash
removed the champion status from elementals and bleakwoods, making them easier to deal wtih.

Update: 23 Apr, 2013 @ 2:46pm

Published v.141

Loot drops -- rarity overrides fixed
-Souls (minor, lesser, greater, magnificent) will now drop from their monsters
-Soul Stones will now drop with any monster that drops "take me to table mountain" portal (bosses)
-Legendary T1 skulls now drop from troll ancients
-Boon will now sell more legendaries
-SynSKULL drops for tiered trash now drop correctly, including slightly higher chance of limoanies.

Boon vendor
Boon now sells Potions, and a small selection of Aberdokki's old gem list

Unique netherweapons
-these were changed a few patches ago, removed 5 sockets to 2 max as per tier restrictions in synergies.
-rerolled all the affixes on them to compensate with hopefully better options.


TROLL TRASH LEGENDARIES
-Troll trash will drop a reworked Tier0.5 version of the new 105 armor sets, these will be retextured soon

TROLL PASS/BASIN ANCIENTS
-The troll ancients in these two zones will drop tier1 legendary Skulls, this is a rare 1 to 2% drop rate tho.

Update: 22 Apr, 2013 @ 10:31pm

Published v.137

Added general merchant inventory to BOON, now a portable potion seller!

Changed the troll loot rates to be more inline with normal synergies Loot (less)

Update: 22 Apr, 2013 @ 8:06pm

Published v.136

Took the new synergies skull spawnclass off of elites and heroes and put it only on trash, rare/ancient and bosses.

fixed grammar on the quest in TM.