SteamVR

SteamVR

Team Fortress 2 Supervillain Lair
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Uppdatering: 14 aug, 2018 @ 20:13

Recompiled with VIS enabled (Map : Map Properties : Precomputed Visibility : Full visibility solve). Should now be in perf on an actual potato, not just a metaphorical one.

(Again, hopefully this doesn't break savegames. Re-updating due to an error message last time.)

Uppdatering: 14 aug, 2018 @ 20:11

Recompiled with VIS enabled (Map : Map Properties : Precomputed Visibility : Full visibility solve). Should now be in perf on an actual potato, not just a metaphorical one.

(Again, hopefully this doesn't break savegames.)

Uppdatering: 8 aug, 2018 @ 16:30

Fixed panels for community display being in wrong physical order - this only involved moving entities around rather than adding / removing any, so hopefully won't break savegames.

Uppdatering: 24 jul, 2018 @ 17:25

Setting asset pack flag.

Uppdatering: 23 jul, 2018 @ 20:16

Created Asset Pack: Team Fortress 2 Spytech.