Arma 3
COXHOUND Faction Mod
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Update: 3 Dec, 2021 @ 10:48am

Moved most of the gear to the Bonus Content mod and tweaked/upgraded existing factions, units and vehicles.

Update: 1 Jul, 2021 @ 5:06pm

COXHOUND Faction Mod Update 1.9.0: Oh My God I've Taken Forever To Do This

Part 1 of a larger update. Tons of new units have been added to the main factions, alongside some CBA Settings for the Protogen helmets and Mafufda's Legion randomization. Also, emplacement bags have been added for XOC, COXHOUND and the UN Foreign Legion.

Next update will add lots of things to the smaller factions, to flesh them out.

Update: 5 Feb, 2021 @ 3:23pm

......of course nobody told me about the missing ;

Update: 5 Feb, 2021 @ 3:05pm

Incredibly small update to fix a texture error.

Update: 12 Dec, 2020 @ 6:01pm

unfucked literally ONE surface on the protogen helmets. god dammit.

Update: 12 Dec, 2020 @ 5:06pm

COXHOUND Faction Mod Update Version 1.8.9

Hotfix to take care of some weird issues.

Update: 29 Nov, 2020 @ 7:59pm

COXHOUND Faction Mod Update 1.8.8: The Second Anniversary Update

kinda weird ngl how there've been no updates between this one and the last anniversary update oh well it's been a rough year so here's a rough changelog to make up for it:

-New Faction: Children of the Cosmos (Based on several new age UFO cults)
-New Faction: Midwest Militia (boogaloo time. Inspired by the cut "Midwest Militia" from Counter-Strike, based on IRL US militia groups)
-Units: Groups for Children of the Cosmos
-Units: Groups for Midwest Militia
-Units: Jungle and Urban camo schemed units for Cox Division, comes with groups
-Units: "Umbra Sila" units for Akula Group, basically special paratrooper forces, comes with groups
-Units: PGEN Mercenaries for the Fursuiter faction, comes with groups
-Units: Mafufda Stealth unit for Mafufda's Legion
-Units: XQ-12 Autonomous Helicopter for XOC
-Units: Tweaked the Desert and Woodland COXHOUND Support Unit soldiers to use respective COXPAT uniforms
-Units: Tweaked /every/ unit to use COXHOUND Additional 40mm Ordnance Types grenades and 40mm rounds
-Units: Tweaked the inventories for the XOC vehicles
-Vehicle: Arma's first Golf Cart, with Firing From Vehicles support, and about 14 textures. Was made entirely in-house.
-Vehicle: YF-27 Valkyrie for XOC; is basically an Apex CSAT Xi'an edited to support Western pylon mounts
-Cosmetic: Heavy Shoulderpads (available in 4 colors, with 7 subvariants each, is a backpack to compliment the Light Shoulderpads)
-Cosmetic: Hockey Mask facewear option (18 variants)
-Cosmetic: Paper Bag headgear option
-Cosmetic: Headband headgear option (31 variants)
-Cosmetic: Extra Bandana facewear options (to compliment the Headband, 23 variants)
-Cosmetic: ProGen E6-2100 headgear option (Based on the Protogen design by Malice-risu, comes in a shitload of colors and face expressions. Has integrated NVG and radio.)
-Cosmetic: Shuttershade facewear options (3 variants)
-Cosmetic: Animal Crossing Raymond helmet
-Cosmetic: Emissive Lens M40 versions
-Cosmetic: Tweaked the Biege Light Shoulderpads to not look like foreskin, they now use the standardized beige color
-Uniform: CRDA Security Guard uniform
-Vehicle Skins: Several CRDA themed vehicle skins
-Vehicle Skin: Police Offroad texture
-Editor: New shitpost sounds (Nigga Cat, MW2 Juggernaut theme, "Mayro Kratt" song)
-Editor: COXHOUND Color Palette for map icons, Pumpkin Man, Steve Harvey and Team Square map icons
-Prop: LGBT Flag, Confederate Flag, Jamaican Flag, Anarcho-Stinkyism banner and flagpole props
-Prop: Tweaked the 205th flag design
-Prop: 14 new billboard designs
-Prop: Retexturable Yard Sign with 3 variants
-Prop/Item: Jenkem, Cocaine, Marijuana drug baggie items and props
-Prop/Item: Elastic Hole book
-Script: Universal script for the ProGen helmets, when you die while wearing one, the texture changes to a "dead" version of the expression on the helmet

Update: 27 Dec, 2019 @ 11:43pm

COXHOUND Faction Mod Update 1.8.7: The First Anniversary Update

We've come a long way! This is our one-year anniversary update, which includes dreads, cat ears, and shoulder pads as cosmetic options, alongside tons of new models relating to drug production and distribution. Totally illegal. There are also new field manual entries, and tweaks, alongside a few new story units.

Update: 9 Dec, 2019 @ 9:04pm

COXHOUND Faction Mod Update 1.8.6: The "I Forgot The Name Of This Update" Update

FINALLY added the HECU faction, although sans radio protocol. Includes 3 other huge factions as well and a new night vision goggle type, as well as a new pipe bomb type. Includes new billboard types as well.
Part 1 of a 2 parter update, the second part coming soon with new models and field manual entries.

Update: 7 Sep, 2019 @ 9:01pm

COXHOUND Faction Mod Update 1.8.5: The "WHEN ARE WE GETTING THE HECU FACTION" Update

Adds the Emoji Man helmet, alongside new pilot helmet retextures, and extensions to existing factions.