Dota 2
DOTA AUTO CHESS
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Update: 18 May, 2019 @ 7:57am

-fix bug

Update: 18 May, 2019 @ 2:14am

- Realtime update: Players will be updated and informed with the ranking changes and candy rewards for the game when eliminated, instead of at the end of the game. Eliminated players are free to continue spectatng or start a new game.
- Added new feature: Click-and-Place: you can now left-click on your pieces to select and move them, instead of selecting the Courier first then the ability, which allows you to change the team formation with increased ease. (Smooth as silk!) Disabled by default and can be enabled at top right corner.
- You can now move pieces directly among your bench slots to sort them as you like.
- Optimized battle AI for chess pieces to avoid repeated attack points.
- Optimized movement AI for chess pieces to address the problem which ranged pieces doing additionl leaps even enemies are within attck range.
- Optimized melee pieces' AI to allow them attack and cast abilities diagonally.
- Optimized AI of Tiny, Queen of Pain, Axe, Juggernaut and etc. They will no longer cast abilities when no enemies are around.
- Optimized the abilitiy backswing of Morphing and Sniper, and fixed a bug which Waveform causing Morphling landing on an unexpected square.
- Optimized AI of summoned units. They will now immediately start battling after being summoned.
- Priests' Barrier now simply rounds the amount of damage reduced to the nearest integer, instead of always rounding down.
- Shadow Shaman's Hex and Scythe of Vyse now tend to target higher-leveled pieces.
- Reworked animate portrait to corretly display pieces and Couriers as much as possible (most of the Couriers are seen as blank previously).
- Improved accuracy in calculating last standing times to avoid players who died at the same instance receiving different ranking and rewards.
- Reworked some cosmetic items for Drow Ranger and Clockwerk.
- Fixed minor bugs.

Update: 9 May, 2019 @ 9:36am

- Increased (6) Knights' Holy Protection team proc chance from 35% to 40%.
- Now the amount of Courier damage reduced by Priests' Barrier will round down instead of rounding up to the nearest integer.
- Reworked decorative items Drow Ranger, Dazzle and Death Prophet with the latest TI9 cometics :) ~wink~
- Attempts made towards the fixing the bug which pieces do not die and remain inactive on the board, causing the battle to continue.
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- Congratulations to Terrorblade for achieveing the least wins prize for the week!
- Increased Metamorphosis bonus damage from 50/100/200 to 100/150/200.

Update: 8 May, 2019 @ 11:02pm

- Updated bullet chat info style: you will now wait for reduced time to see the (eh, actually) useful information.
- A global bullet info will now be sent out whenever a player recruits Io.
- Added new item: Ogre Axe (+15% Max HP, dropping from neutral creeps).
- Added new item: Black King Bar (+15 Attack damage, +15% Max HP. Active: Grants spell immunity and 100% magic resistance for 8 sec. Combined from Ogre Axe and Mithril Hammer).
- Decreased Blade Mail's Damage Reflection duration from 5 to 4 sec.
- Reworked Blink Dagger: +25% mana gained from taking damage. Active: Instantly teleports to the foremost vacant square in the current column when battle starts.
- Reworked Reaver: +500 Max HP, additionally +15% Max HP.
- Reworked Heart of Tarrasque: +1000 Max HP, additionally +30% Max HP. Grants 1% HP regeneration per 2 sec.

Update: 30 Apr, 2019 @ 9:56am

-fix bug

Update: 30 Apr, 2019 @ 8:39am

-fix bugs

Update: 29 Apr, 2019 @ 10:42pm

- Increased Enigma's Midnight Pulse percentage HP damage from 5%/7%/9% to 6%/9%/12%.
- Decreased Medusa's Stone Gaze side angle from 85 to 60 degrees.
- Increased Terrorblade's base HP by 50.
- Increased Venomancer's base HP by 100.
- Decreased Chaos Knight's base HP by 50.
- Decreased Mask of Madness bonus attack speed from 40 to 30.
- Decreased Assult Cuirass attack speed bonus and reduction from +15/-15 to +10/-10.
- Increased Robe of the Magi magic resistance reduction from 20% to 30%.
- Updated early end mechanism: Top 3 ranked players in a game now have 2 votes when proposing ending the game. The game terminates on 4 total votes.
- Fixed some bugs and tweaked some visual effects.
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Congratulations to Ogre Magi and Lich for achieveing the least wins prize for the week!
- Reworked Ogre's Two Heads: Instead of +10% max HP for allied Ogres, Two Heads now grant +5% max HP for all allies.
- Temporarily removed Lich from the piece pool, and will be added back later after rework.

Update: 29 Apr, 2019 @ 8:58am

- New Season: Claim you reward for S0: Mystery now in the game! The higher the ranking achieved, the better the reward will be. April 30 will be an off-season day, games played on the day will not contribute to your ranking, and all players will play as unranked. New season begins on May 1.
- UI updates: Added new post-game panel and loading screens. During the game you can expand the droplist on the right-hand side player info panel, to view the current team make-up and synergies of other players.
- New pieces added: Dazzle($3, Troll Priest), Io($5, Elf with NO CLASS)
- Reworked Blade Mail: +5 Armor, +10 Attack damage. Acitve: Damage Return: Duplicates 100% of received damage as pure damage back to the attacking unit. Lasts 4 sec.
- Reworked Knights' Divine Protection: (3) Knights: All friedly knights have 40% chance to proc a damage-reducing shield. (6) Knights: All allies have 35%% chance to proc a damage-reducing shield.
- Increased Assassin Pieces' initiation delay from 0.5 sec to 0.75 sec.

Update: 24 Apr, 2019 @ 2:24am

-Slight change at backend
-New chess will come later

Update: 20 Apr, 2019 @ 9:28am

-You can pause/unpause the game by press F9, 5 min cd for each player.
-2 Collect couriers and 3 Effects will be refreshed in Candy Store everyday.