Conan Exiles

Conan Exiles

Roleplay 1.8.1
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Update: 8 Jul, 2019 @ 12:34pm

1.6.0
- New: Two statuses: Fatigued and Hostile.
- New: Added a /pvp command. This will toggle your status as "Hostile", as well as make a PVP Intent declaration in Local chat. You can state the reason/type of PVP intent by typing it after the command. For example, "/pvp flee"
- Fix: Thespians can no longer be stolen.
- Fix: Admins can now roll with positive modifiers, as originally intended.

This update adds 53 new emotes!
- A brand new emote UI, accessible through the Shift + R menu.
- Some emotes allow you to walk around, and are marked with a little running man icon.
- Other emotes will allow you do adjust your character's position (with WASD) to better align with the environment, without breaking out of the animation. Stray far enough, and the emote will cancel. Those are marked with the 4-arrow icon.
- A filter function, to quickly find the emote you are looking for.
- The filter and tab selection persist.
- All the new emotes are currently static poses, but that may be improved upon in future updates.

Update: 30 Jun, 2019 @ 8:52am

1.5.1
- Fix: Icons should now load correctly in the pick pocket UI.
- Fix: Non admins should be able to steal placeables now.
- Fix: When pick pocketing, unnecessary stacks of items will no longer be created.

Update: 29 Jun, 2019 @ 3:19am

1.5.0
- Change: The chat window roll will now take its font size from your bubble config.
- Change: The dice/settings panels can now be visible in vanity camera mode.

New raid mechanic: pick pocketing!
- You and the target secretly roll Sleight of Hand and Perception respectively. If you fail to beat the target's Perception roll, the rolls will be publicly visible and your character will play an animation.
- If successful, the pick pocket UI will show up. You will have 10 seconds to steal as much as is allowed by the server settings.
- You steal one item per click.
- You can place items in the target's inventory.
- Pick pocketing has a configurable cooldown for the thief, and a grace period for the victim to prevent abuse.
- Configurable maximum item weight that can be stolen (items with 0 weight are considered to be 0.01)
- Configurable maximum number of items that can be stolen in a single pick pocket attempt.
- You can set an item count multiplier for currencies so it's possible to steal more coins than other items. For example, a currency multiplier of 0.1 means you can steal 10 coins that will count as 1 stolen item.
- You can define your own custom currencies that will be treated like Coins.
- You can allow stealing weapons and armor.

Update: 24 Jun, 2019 @ 10:03am

1.4.2
- New: Added a setting for reading speed in the user bubble config.
- Fix: Fixed messages sometimes getting stuck in the bubble and not clearing until another message arrived.
- Fix: Fixed a possible division by zero when setting Item Weight Increment in the raid settings.

Update: 21 Jun, 2019 @ 12:32am

1.4.1
- New: Added animations for lock picking and stealing.
- New: Added a kick animation for kicking doors.
- New: There is now a bird in the bird cage.

Update: 19 Jun, 2019 @ 11:05am

1.4.0
- New: You can now set raid immunity for certain Owners.
- New: Profiles for the vanilla Attributes, so you can switch between farming and pvp builds at the click of a button.
- Change: Dice modifier reason will now show up to 30 characters before cutting off.
- Fix: Incorrect formatting when rolling a modified with a reason, but no modifier.
- Fix: Toggling AFK status with /afk should no longer reset your description.

New raid mechanic: Stealing placeables.
You can configure this is many different ways to suit your needs.
- The DC is determined by the following formula: [Base DC] + ([Item Weight] / [DC Weight Increment]). For example, a base of 15, a weight increment of 0.25 and an item that weighs 1 lb will result in DC 19.
- Limit item theft by weight.
- Limit item theft by physical size.
- Stolen items will appear in the victim's Event Log as "dismantled".
- As always, this is op-in and online raid rules apply.

Update: 16 Jun, 2019 @ 11:58am

1.3.1
- New: You can now knock on Pippi Egress doors.
- Fix: Knocking on doors no longer requires you to have raid mechanics enabled.
- Change: The color picker will now display disabled channels. This is to better support items that don't use them sequentially.

Update: 15 Jun, 2019 @ 9:50am

1.3.0
This version adds an RGB dye picker system, adding 15,576 new dyes.
You can configure this feature in a number of different ways to suit your server's needs:

- Allow free, unlimited use of all gear.
- Require a player crafted Dye to use.
- Require an admin spawned Dye to use.
- Limit the available colors brightness and saturation to disallow unrealistic colors.
- You can enable dying parts of the armor the developers did not intend to.

Update: 9 Jun, 2019 @ 4:28am

1.2.3
- New: Added a player setting to hide character names from the nameplate.
- Fix: Roll history will no longer scroll the entire panel.
- Fix: A typo in "Unknown Sender"

Update: 8 Jun, 2019 @ 12:49pm

1.2.2
- Fix: (Maybe) resolved compatibility with Unlock+.
- Change: Nameplate font size is now affected by the bubble font size setting.
- Change: Trimmed down the bubble borders so they occupy less screen space.
- Change: Default font size is now 12, default bubble opacity is 0.8.
- Change: More descriptive instructions on the Bird Cage set up phase.
- New: Added a default "Unknown Sender" signature for letter forgery, allowing the player to send a message anonymously. Forgery rules apply.