Garry's Mod

Garry's Mod

Weapon Loadouts
Showing 11-20 of 29 entries
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Update: 11 Mar, 2014 @ 1:49pm

I have fixed a possible error with one of the debug prints when adding all of the loadouts to a listview.

Update: 2 Mar, 2014 @ 3:17am

Because I was in a rush to fix bugs, I forgot to move the files to update them. This is the fully updated version now.

Update: 1 Mar, 2014 @ 3:59pm

Fixed a spelling error -_- Protected �Get Current Weapon� button from erroring.

Update: 1 Mar, 2014 @ 2:16pm

Fixed a debug error.

Update: 1 Mar, 2014 @ 1:22pm

Fixed an error when the weapon_loadouts.txt is not saved properly, it will now detect and automatically fix the error. I have also add a 3 level debug system, so if there are any errors in future, please do 'wl_debug_mode 3' (no quotes) to go to the highest debug level and tell me what is printed just before the error. This should save across sessions as well. I have also added a delay for the ConVar saving, meaning it will now only check every 10 frames, instead of every 1, decreasing lag considerably. I have also touched up on the loading complete prints and changed a parameter on the wl_adminonly ConVar.

Update: 19 Feb, 2014 @ 2:01pm

Added some code to prevent an error with the 'Default' loadout.

Update: 17 Feb, 2014 @ 12:48pm

Fixed the data transforming bug. To fix this, go to garrysmod/garrysmod/data/weapon_loadouts/ and delete the file 'options.txt'. Sorry for the inconvenience.

Update: 17 Feb, 2014 @ 9:25am

Fixed a spelling error >.<

Update: 17 Feb, 2014 @ 8:39am

Re-worked the options so that they are now all in the same file (current loadout, addon version and admin only (may be more to come).) Added a ConVar to make the addon admin only (optional). Will save across sessions. Changed the way the loadouts are saved (stops any errors, possibly making it faster). No data will be lost, as I convert the old data to the new storage method. Made the loadouts saving and sending more stable, now no nil or " values are sent, stopping any errors. Modifed what the addon prints to the console. Stopped the weapon and ammo pickup messages that show when you respawn with a loadout.

Update: 22 Jan, 2014 @ 9:56am

Full client-server communication code re-write. Concommand blocked and other errors like this should now be stopped, and it will now give you your weapons when you first login to your game!