UBOAT
[WIP 2025.1] U-Boat Expanded
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Update: 27 Jun, 2022 @ 6:10pm

Hotfix 0.8.3b Added Missing Sources

Update: 22 Jun, 2022 @ 8:37pm

hotfix : truncate data

Update: 22 Jun, 2022 @ 5:30pm

Fix to source folder

Update: 22 Jun, 2022 @ 5:22pm

Version 0.8.3

  • Fix: Renamed Capital Markers to not conflict with some of the vanilla data
  • Fix: Adjusted Position of Scapa Flow so that Nelson would appear
  • Fix: Berlin entity conflict with Berlin Capital Marker entity breaking BDU messages
  • Fix: TC scene modifiers to not cause error on load of save files (float values cause issue - trying integer values)
  • Slight adjustment to P1 failure rate (reduction)
  • Incorporate new campaign images from Jim (VG) for vanilla campaigns
  • Added tool tip for new compression values
  • Adjusted Weights of Equipment: Food
  • Adjusted Food Production Values for Germany
  • Adjusted Maximum Food capacity of Ports
  • Changed Kiel Cannal Checkpoint to Discovered
  • Adjustments to Food Weight
    --reduced food items which were less likely to be used as a main source - ie chocolate
    --Increased Canned Goods Weight
  • Added Task to auto discover Cannal Checkpoint
  • Fix: Missing Tasks for some Capital Markers
  • Add Default Scenario Expanded Emblems to UBE (bundle)
  • Add Default Scenario Expanded Emblems to UBE (Data)
  • Fix: UE: Shipping 52 Waypoints
  • Fix: UE: Minor Convoy 39 Waypoints
  • Fix: Wilhelmshaven Warship Waypoints
  • Fix: Kiel Warship Waypoints
  • Fix: Minor Convoy FF (Brest) End Date - conflict with Brest Ownership
  • Fix: UE: Shipping 56 Waypoints
  • Added Rich Presence Locals (unknown outcome)
  • Fix: Locals for Port Attack Assignment (Scapa Flow to Generic terms)
  • Updated UI Campaign start descriptions
  • Added Captials: Copenhagen Capital, Stockholm Captial, Helsinki Captial, Athens Capital, Cairo Capital
  • (Attempt Fix) Adjust Torpedo Entity Data directly to add speed and range modifiers to unmaintained torpedos - Dud chance is unaffected by Maintanence
  • Adjust Torped Entity Data to match unmaintained and maintained values (uboat.net)
  • Minor adjustments to T1 ranges in 1939 (using P1 det)
  • adding locals messages for Torpedo context
  • rebuilt asset bundles (split up) to help unity with memory management.
  • Moved New Haven Slightly to lower water bed & associated AA
  • Split T3 pi2 and T1 pi3 research into two seperate research events
  • Removed default unlock dates of Ammo Reseach and Locate Supplies
  • Re-implemented the required research for TURM, Hydrophone, and radio
  • Added German Shipping / Freighter Inventory items ( trying to reduce errors related to
  • German ship spawning)
  • Fixed Placement and time frame of Portsmouth & Alexandria Attack Port Targets
  • Changed Hull reference to U-96 Campaign Vanilla to deconflict crews of UBE: U-96 & Vanilla
  • Added Crew References to mssing campaigns
  • Fixed slots data for Type VIIA references as the model didn't exist, reverted slots to VIIC data
  • Added Mission Icons for new Port Attack Campaign Obj
  • Generalized locals for new Port Attack Campaign Obj
  • Fixed an issue with Convoy Intel Task Requirements being broken
  • Re-enabled some of the disabled warship groups for norway, germany, russia, and eygpt & ensured groups utilized spawn point outside of port
  • Added some Map Text for smaller Ocean regions "

Update: 11 Apr, 2022 @ 7:51pm

forgot to cleanup unneeded data for upload

Update: 11 Apr, 2022 @ 7:16pm

-reupload cus steam gave err

Update: 11 Apr, 2022 @ 7:09pm

Version 0.8.2c Hotfix

Fixed Spawner Issue with Casablanca Port causing Task issues

Update: 8 Apr, 2022 @ 5:53pm

Version 0.8.2b Hotfix

Locals Version Fix to Loading Messages

Update: 7 Apr, 2022 @ 7:59pm

Version 0.8.2a Hotfix

fix to scapflow - Revenge/Nelson Battleship not being placed due to Static Group Inconsistency from vanilla
fix Intel Messages Locals grammar

Update: 6 Apr, 2022 @ 6:58pm

Trim Datasheet fat for faster loading