XCOM 2
[WOTC] Core Collection Meta Mod
Showing 21-30 of 34 entries
< 1  2  3  4 >
Update: 17 Oct, 2021 @ 11:28pm

Attempted to remove DLC Run Order warning message due to incorrect DLC Run Order config shipped by RPG Overhaul towards LW2 Secondary Weapons.

Update: 7 May, 2021 @ 12:28am

Implemented a fix for the base game bug where hack rewards could be granted multiple times, such as Skulljack Feedback (Issue #13). This fix makes Skulljack Feedback Fix mod unnecessary.

Update: 6 May, 2021 @ 8:30pm

Added config to display incompatibility warning between Empty Names [WOTC] and One Million Colors.

Update: 6 May, 2021 @ 11:12am

Reduced squad size required for spawn zone increase from 9 to 6 to account for VIPs and other extra soldiers you might be getting on some missions.

Update: 6 May, 2021 @ 9:59am

Disabled code that was responsible for resolving the conflict between Peek From Concealment UI Fix and Gotcha Again, since it was unreliable (Issue #11)

Added code that will replicate the behavior of [WOTC] Allow For Larger Squads, but only if the player actually has a large squad (Issue #12).

Update: 30 Oct, 2020 @ 2:44am

Fixed a bug with Overwatch All added in the previous update.
CCMM now fixes the cover bug lingering around if the SPARK with Bulwark or a soldier with vanilla Shield Wall is evacuated.

Update: 29 Oct, 2020 @ 6:43am

Switched to a more reliable template patching method.
Addressed Issue #8 (Cover generated by Turrets Are Cover is not removed if the turret is destroyed by floor being destroyed under the turret).

Update: 30 Aug, 2020 @ 7:54am

Update: 17 Jul, 2020 @ 8:55pm

Added Chinese translation for Remove Weapon Upgrades mod from the:
https://steamproxy-script.pipiskins.com/workshop/filedetails/discussion/1162274976/1636418037477559420/

Update: 17 Jul, 2020 @ 8:29pm

Issue #6