Dota 2
Dota Tutorial
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Update: 16 Mar, 2021 @ 5:03pm

- Fixed a lot of Chapter 3 bugs (and probably introduced a few more)
- Added more ODPixel stacking dialog
- Heroes no longer speak when taking runes
- Speaking characters now have an indicator circle around them
- Fix some shop highlights
- Fix bug with being able to start team fight early
- Changed the way interactions in Chapter 6 Closing work (you now need to actually right click the npcs)
- Fixed camera panning sometimes getting you locked
- Fixed dialogs turning dead units
- Remove DK ultimate form if active between most sections and reset cooldowns

master commit 63e8141627aad96aa4b69e5a6947dc8209c117fb
https://github.com/ModDota/dota-tutorial/tree/63e8141627aad96aa4b69e5a6947dc8209c117fb

Update: 16 Mar, 2021 @ 8:38am

- Made path particles not draw over everything
- Adjusted and fixed some paths
- CH1 ending more location goals and faster panning during blockade talk
- Location goal marker should be orange now

master commit fe4f58aae945e01287249b18ff456591a55b8a2d
https://github.com/ModDota/dota-tutorial/tree/fe4f58aae945e01287249b18ff456591a55b8a2d

Update: 16 Mar, 2021 @ 5:39am

- Fixed voice chat detection
- Potential fix for goal marker not being orange
- Added more voice lines
- Updated some dialog text

master commit 15991eb191824d95e446075d8e1b856bae966c59
https://github.com/ModDota/dota-tutorial/tree/15991eb191824d95e446075d8e1b856bae966c59

Update: 15 Mar, 2021 @ 6:38pm

- Fix Riki behaving strangely (eg. invul, CH3 cleanup issue)

master commit 02f6467cfea0a8829a0c3a5238ca47a36d735dad
https://github.com/ModDota/dota-tutorial/tree/02f6467cfea0a8829a0c3a5238ca47a36d735dad

Update: 15 Mar, 2021 @ 5:41pm

- Added more voicelines from various Dota personalities
- Added Chapter 6 (WIP, hero showcase, closing section with guides and credits)
- Made UI highlights more obvious
- Made arrow particles more obvious by making them orange (previously blended in with grass as they were green)
- Improve team fight section (heroes actually use spells now rather than just autoattacking)
- Dozens of fixes and improvements (please don't make me type all of them here ;_;)

master commit 640ff1f170bbb0a2d3d49c5c19f95ddd4b004806
https://github.com/ModDota/dota-tutorial/tree/640ff1f170bbb0a2d3d49c5c19f95ddd4b004806

Update: 13 Mar, 2021 @ 4:25pm

- Added Chapter 3 (Jungle) (very WIP, more fixes and polish for it coming soon)
- Added Chapter 5 (Roshan) Team Fight (WIP, actual team fight will be made more interesting over time, right now its just auto-attacking)
- Polished Chapter 2 (Top Lane), eg. last-hit misses because of early hits are now recognized, Sniper doesn't stand in the creep wave like an idiot anymore
- Added voicelines for Purge (Pugna in Chapter 1) and Tsunami (friendly player in Chapter 4)
- Increased voice line volume
- On death the player is now respawned at the section's starting location
- Camera panning is a bit less annoying now (starts at your current camera location instead of snapping to your hero)
- Lots of fixes and other polish including for issues you reported

master commit 8feedc0d733c8d59b4cce74ad3dac4e49b797c7a
https://github.com/ModDota/dota-tutorial/tree/8feedc0d733c8d59b4cce74ad3dac4e49b797c7a

Update: 12 Mar, 2021 @ 8:31am

master commit 97a56f7cc8e3507f77ac2c49e95dfc04a2296803
https://github.com/ModDota/dota-tutorial/tree/97a56f7cc8e3507f77ac2c49e95dfc04a2296803

- Fixed UI highlights

Update: 12 Mar, 2021 @ 7:19am

master commit 21c3c6db2efd8209b582540fb78a65250997c552
https://github.com/ModDota/dota-tutorial/tree/21c3c6db2efd8209b582540fb78a65250997c552

Update: 11 Mar, 2021 @ 10:50am

master commit 7ea03343b26cc23bd64bf98cd8d670bce05e6ee2
https://github.com/ModDota/dota-tutorial/tree/7ea03343b26cc23bd64bf98cd8d670bce05e6ee2

Update: 10 Mar, 2021 @ 3:54pm

master commit 1b9466953d0132b9f18f9c025526d19c49a1c66b
https://github.com/ModDota/dota-tutorial/tree/1b9466953d0132b9f18f9c025526d19c49a1c66b