Crusader Kings II

Crusader Kings II

Better Looking Garbs
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Update: 15 Aug, 2017 @ 1:45pm

Reduce artifact graphic sizes and contrast.
Visible weapon artifacts only when leading armies, crown jewels and pets only otherwise.
Fix germanic pagan female hair override, didn't apply offsets.
Change Indian young women to a narrower and smoother facial structure.
Refit Arabic shoulder size.
Before installation base portrait files are used instead of broken dlc portraits.
Clean up of installer code to reduce antivirus false positives.
Optimize installer by eliminating the use of temporary files.

Update: 15 Aug, 2017 @ 1:45pm

Update: 1 May, 2017 @ 1:57pm

Fix missing file from ironman add-on.
Fixes to installer version check.
Added horse-wigs and foals and horse unit pack.

Update: 26 Apr, 2017 @ 11:56am

2.7.1 update.
Put the child portraits into the regular portrait system with hair, eye and background layers.
Generated scaled versions of the child portraits.
Adapt Keinwyns Customisable Attire decision mod.
Move non-vanilla script bits to scripted_triggers to clean up the error log.
Change Christian Norse beard to german.
Tone down German red hair colour a bit.
Give cardinals clothing a tighter fit now that thay aren't stuffing miters under them.
Such Doge, so serene, much Corno Ducale.
Check for multiple install locations in the installer.

Update: 23 Mar, 2017 @ 7:56am

Add a collection of artifacts, weapons and pets to the portraits.
Redone Egyptian faces to replace Bedouin as well.
Change Somali to previous Egyptian clothing.
Increase shading of German/English dark blonde haircolor.
Brighten several iris sprite sets.
Add Germanic pagan and Christian-Arabic clothing overrides.
Push trait load order to the end.
Made Berber/Sicilian skintone a shade lighter.
Fix unit pack combination errors.

Update: 12 Mar, 2017 @ 4:18pm

Monks and Mystics update.
Tan German women a bit to match the men.
Change West-Germanics and West-Slavics to English faces.
Change French, Bohemians and Lombards to German faces.
Change Norman to Norse face with English clothing and hair.
Change Occitan to English hairstyles.
Replace Western light unit types with Military Order models.
Set up the Dome of the Rock model that was left unused for some reason.
Add a proof of concept artifact graphics layer.
Implement special clothing with society override system.
Restrict monestic clothing to monks, priests and landless characters.
Drop other society clothing rank limit below dukes.
Diversify hermetic clothing some more.
Expand Orthodox monestic clothing to other Eastern Christians.
Switch to cached trait based character spawn detection.
Change Bretons to western eye shape.
Move African pagan, Hungarian pagan and Andalusian Muslim clothing to override system.
Add additional path verification and selection dialogs to the installer.

Update: 12 Mar, 2017 @ 3:47pm

Update: 14 Feb, 2017 @ 1:40pm

Add installer detection for the alternate South Indian Portraits.

Update: 17 Jan, 2017 @ 2:08pm

Background overhaul creating 4 variant sets.
Blend in the replacement western female mouths better.
Added Celtic druid religious clothing.
Added Winter King compatibility add-on.
Moved Hindu tilaka from South-Indian headgear to shared layer and base selection on religious branch.
Updates to female Mediterranean and Westernslavic headgear.
Switched Bulgarians to early Byzantine clothing.

Update: 18 Oct, 2016 @ 11:22am

{LINK REMOVED}
Added a generic compatibility submod for basic wider support. Usefull for Map Generator. Still incompatible with most other portrait changes.
Russian portraits get delayed aging on male cheeks/chins and female eyes.
Southern Slavic and Bulgarian portraits get a light version of Greek faces.
Lower graphical weights of cavalry units, give up on elephants in favour of archers.
Saxons clean up in hair and beardstyle mid era.
Higher chance of beardless Catholic priests.
Added more holy order cavalry models.
More compatible method of vanilla disease submod, needs clean install.
Queen mothers dress like princesses.
Young eunuchs stay beardless.
Despots wear a crown.
Finetuned positioning for eye based effects.
Moved some Muslim units around on a northern/southern division.
Using old Mongol models for early units.
Replaced the various fallback mediterranean portraits with the abandoned Byzantine set.
Replaced Eastern-Slavic beards with Ugric ones.
Generalized first Iberian clothing option.
Courtier spawn ethnicity system based on geographical regions.
Modernized early western headgear sets for vanilla replacements.
English portraits based on mostly Celtic faces.
Update western female noses and mouths based on Norse and Celtic assets.
Changed more background rules from culture to region based.
Hair goes bald after 80 years.
Fix nose overlap on East African women.