Garry's Mod

Garry's Mod

Custom Loadout
Showing 51-60 of 61 entries
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Update: 31 Dec, 2021 @ 7:39am

- (Builder-X) Do not apply the loadout if a player is on Build mode

Update: 17 Dec, 2021 @ 10:01pm

None Provided

Update: 17 Dec, 2021 @ 9:53pm

- Fixed a huge mistake related to URS

Update: 13 Dec, 2021 @ 9:02am

- Added compatibility with WUMA

Update: 13 Dec, 2021 @ 7:13am

- Slightly improved UI
- Now you can change how much primary ammo you want to have (It is still limited by the server's custom_loadout_ammo_primary convar)

Update: 10 Dec, 2021 @ 6:15pm

- Fixed typo
- Added weapons from Half-Life: Source
- Added a console command: loadout_open
- More safety checks against tampering on the save file
- After giving weapons, select the last weapon on the loadout

- Improved the loadout window
- Loadout window is resizable now
- Only allow one instance of the loadout window to be visible at once

Update: 9 Dec, 2021 @ 8:03am

- Strip ammo before applying a loadout to prevent stacking
- Added new console variables for server operators: custom_loadout_ammo_primary and custom_loadout_ammo_secondary

Update: 8 Dec, 2021 @ 8:18am

- Fixed a issue on single player where some weapons were not being given, and the loadout was not being applied on spawn at all

Update: 8 Dec, 2021 @ 7:19am

- Fixed missing icons for weapons that store them on materials/vgui/entities/

Update: 8 Dec, 2021 @ 7:16am

None Provided