Duck Game

Duck Game

[DvM] - Duck vs Machine (v 1.5.0.1)
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Update: 19 Dec, 2022 @ 6:49am

DvM 1.5.0.1 Update
-Fixed ressurection crashing offline
-Fixed invisible ducks
-Fixed softlocked ducks on ressurection
-Fixed ducks being eternally on fire
-Fixed some issues will the Drill Bot's vertical wrap attack
-If you have someone's dead gun when they respawn they'll gain a new one, all guns will be removed at the end of a wave
-A sound effect plays at the end of waves now
-Removed some stuff that was used for debugging

Update: 18 Dec, 2022 @ 11:28am

Update: 17 Dec, 2022 @ 3:11pm

Bandaid fix to ressurection stuff while a better fix is worked on

Update: 17 Dec, 2022 @ 2:09pm

DvM 1.5.0.0 Update

-Added Campaign mode to be able to solo missions or play them offline
Access Campaign mode by going into the lobby and pressing the button at the hosts room where you'll get a new free lobby to choose a level from
-Made soloing missions easier, when playing solo all gibs give double the value, HFrames are doubled, -Robots have 33% less HP
-Lasers are more visible at high camera zooms
-Added Death-Laser-Bot
-Added Gravity-Bot
-Added Fire-Bot
-Added Sword-Bot
-Added Grenade-Bot
-Added Cowboy-Bot
-Added Mayhem-Bot
-Added Hammer-Bot
-Added Healer-Bot
-Added Boxer-Bot
-Added Watch-Bot
-Reworked Stats GUI
-Stats GUI no longer shows in the editor
-Revamped Kamikaze-Bot
-Saw-Bots no longer interact with gibs
-Psy-Bots can no longer be baited into death or the void (mostly)
-Psy-Bot now have invincibility frames to kill boxes after teleporting
-Nets fired by bots last less time now, 3.5s or 2.5s when soloing
-Added Bunkerification Map
-Added Industrial Hell Map
-Added Old Metalic West Map
-Added Ducktopia Entrance Map
-Added Wild West Exit
-Added Virtual Exit
-Added Bunker Exit
-Added more tooltips for Editor Properties and Robots
-Complete revamp to Robots Editor Properties, now dividing them in 5 sections Game, Movement, Life, Spawn and Other
-Added Ducktopia BG
-Added Desert BG
-Added Elysian City BG
-Added Elysian Tileset
-Added Desert Tileset
-Fixed issue with bots not counting as dead when removed from the level via void or other methods
-Fixed certain bots not having proper animations
-Fixed the hitbox of Transporting Platforms being a line instead of a square
-Fixed certain bots getting stuck on pipes on the Mixed Traffic map
-Fixed killboxes not having a graphic on the editor preview
-Fixed certain bots still firing or moving when stunned (Specific bots might be immune to stun)
-Doubled the cap on Robo Scale from 5 to 10
-Pistol and Shotgun are now single target guns making the Sniper the only one able to hit multiple enemies at once
-Pistol and Shotgun have reduced kick force and Old Pistol has way more kick force
-Added Movebox
-Made headshot hitbox 33% bigger
-Made Automatic fire a general gun upgrade
-Buff to B-Hit upgrade now replenishing every death instead of every wave
-Reward crates no longer randomly reward you with nothing

All unlocked reskins have been lost due to save file rewrite sorry!
If you made any maps for the mod they're also incompatible now sorry!

Report any issues to NiK0#3345 on Discord

Update: 20 Jan, 2022 @ 12:11pm

Mod should be mostly stable now
-Fixed Robot gibs giving players that arent the host less money
-Buff to all i frame upgrades (BHit 3 seconds to 5 Scrapper 1 frame to 10)
-Old pistol stun upgrade buff 0.1 seconds to 0.2 seconds
-Fixed maps not showing up
-Fixed robots not interacting with springs or teleporters
-Fixed respawn crash
-Added 2 more reskins
-Missile trails now only happen on a graphic level higher than 3
-Gibs no longer get stuck behind killboxes or in the void

Update: 20 Jan, 2022 @ 12:01pm

Update: 20 Jan, 2022 @ 8:51am

Update: 20 Jan, 2022 @ 8:03am

Update: 20 Jan, 2022 @ 7:51am

Update: 19 Jan, 2022 @ 2:47pm