Crusader Kings III

Crusader Kings III

Realism & Balancing
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Update: 10 Oct, 2024 @ 9:35am

Maritime Mercantilism and Seafarers now has x4 less chance to be adopted by AI if culture has "Longboats" innovation.(Simply multiplied by 0.25)

Update: 3 Oct, 2024 @ 9:44am

-Version updated to 1.13.0.4

Minor Fixes:
-Strategy tree has been fixed.

Update: 3 Oct, 2024 @ 9:12am

Update: 2 Oct, 2024 @ 3:26am

Major Fixes:
-Broken lifestyle perks and lifestyle trees fixed.

Minor Fixes:
-A bug that disappearing "Realism & Balancing" difficulty mode fixed.

Minor Changes:
-Form Archduchy of Austria no more requires Royal Prerogative innovation.

Removed:
-Chivalric Dominance perk under chivalry tree, knight effectiveness modifier increased from %75 to %100.
-Kingsguard perk under chivalry tree, knight limit increased from 4 to 5.

Update: 1 Oct, 2024 @ 11:06am

Update: 1 Oct, 2024 @ 4:37am

Update: 29 Sep, 2024 @ 12:49pm

Minor Fixes:
-A bug that making stewardship administrator path disabled has been fixed.

Update: 28 Sep, 2024 @ 2:27am

Minor Fixes:
-Fixed Byzantine AI not creating units other than ballistrai.

Update: 26 Sep, 2024 @ 11:25am

Mod updated to be fully compatible with version 1.13.0.3.

-All crash problems fixed.
-All bugs fixed.

Update: 24 Sep, 2024 @ 9:16pm