Caves of Qud

Caves of Qud

CYF Expansion - Genecrossed
Showing 1-10 of 14 entries
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Update: 9 Apr @ 3:58pm

v1.6.2

-Licenced the Genecrossed under the GNU GPLv3 licence[www.gnu.org]. Theoretically, this shouldn't change anything about how this mod is used, just crossing the i's and dotting the t's. More information can be found in the LICENCE.txt and ReadMe.txt files now included with this mod.

Update: 5 Dec, 2024 @ 9:57pm

v1.6.1

- Flipped every tile horizontally to account for the way Caves of Qud 1.0 renders player tiles.

Update: 13 Nov, 2024 @ 12:57pm

v1.6

Updated some tiles

-Edited the Expatriate
-Redesigned the Augmented
-Kind of redesigned the Omnimancer

Update: 27 Jul, 2024 @ 12:31am

v1.5.0

Updated the mod with my modern standards!

-Changed the ID's of all the tiles.
-Updated the preview image and Steam workshop screenshots.
-Added 8 new tiles:
--Augmented
--Cyber-Ranger
--Homunculus
--Artillerist
--Shrike
--Psychotechnic
--Omnimancer
--Wanderer

Update: 14 Feb, 2024 @ 5:29pm

v1.4

-Updated subfolder and tile names.

Update: 14 Feb, 2024 @ 11:18am

v1.4

-CYF 0.5.0 added subfolders - organised "Genecrossed" tiles into their own subfolder.

Update: 6 Feb, 2024 @ 11:38am

v1.3

-Updated the in-game description to properly show how many tiles are added. (8, instead of 7.)

Update: 4 Feb, 2024 @ 7:58pm

v1.3

-Added prefixes to all in-game tile names to help distinguish them from other mods.

Update: 31 Jan, 2024 @ 2:30pm

v1.2

-Added the title and signature to the preview and "screenshot" images.

Update: 29 Jan, 2024 @ 2:16am

v1.1

-Updated the version number in manifest.json.