MADNESS: Project Nexus

MADNESS: Project Nexus

Misc. Gear Pack
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Update: 19 Jun @ 7:27pm

added 1 new mouth cosmetic
updated the kevlar concealment with new textures/models and now it takes up the mouth slot once again

(wanted to push the kev remake out early, next update will be bigger with more cosmetics, including a very special rifle)

Update: 31 May @ 3:25pm

made the textures for the MAG-7 have a bit more contrast

Update: 13 May @ 7:23am

fixed some shotguns using regular barrel caps/ extensions
removed the mossbergs and zippys from the quartermaster/ black market

Update: 8 May @ 6:47pm

added 8 new body cosmetics (2 being variants of the EOD armor) and 1 new implant in skinners shop
slightly updated the textures of the heavy trenchcoar, fur/G.I jacket and V4 gasmask.
remade the bandaged gloves and added in alt meshes that fit mag hands for the bandaged gloves and gauntlets
added a new mag skin in the loft (nailless hands available in MCM)
updated some uncolorable strap textures to be darker

added 1 new scope attachment
added custom shotgun shells, including 4G and MAG size versions.

removed EVERY old MCM name to clear the library up, additional note: in the future the desert eagle redux will get replaced with the Automag V, including the MCM name

last update for a while, as a new mod is in the works

Update: 10 Apr @ 4:38pm

quick fix

Update: 10 Apr @ 8:45am

Added 2 new ranged weapons, including 3 attachments

Update: 31 Mar @ 3:15pm

Added custom shop icons for the EOD armor.
Added 1 new shotgun/2 attachments for it.

Update: 21 Mar @ 7:53am

added a hoodless version of the fur jacket as a seperate cosmetic (shut up now)
updated the R.G03LM body armor set
-better weightpainting/ shines
-updated the carriers textures, straps are darker and the pouches allow for colorization (these changes will affect future body armors that will use the same pouches, like the EOD armor)

Update: 15 Mar @ 4:20pm

added 17 new cosmetics
-(6 helmets, 5 visor/forehead cosmetics, 1 goggles and mouth pieces, 1 shoulder, body and neck cosmetic)
remodeled the surveyor mask, heavier goggles and heavy neckguard
updated the retro and parted gasmask with new breather altmeshes and gave the retro gasmask new lenses
fixed the ragdolls of some more helmets
rescaled the single, double and quad NV-goggles

Qbert finally got his hands on a BONE-Corps armor and a "light explosive weaponry" license, selling more items
-(BONE-Corps armor moved to Qbert)
added 10 new ranged weapons, including 16 attachments
added 11 new melees (and 3 joke melees)
buffed 20mm and 50bmg to be threatening

Update: 10 Jan @ 5:27pm

quickfix