Left 4 Dead 2

Left 4 Dead 2

Team Psykskallar Aesthetics
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Update: 21 Feb @ 7:09pm

Fuck off, blend brick 01

Update: 21 Feb @ 3:05pm

L4D2 campaigns remastered.

All campaigns are now bumped up, the majority of seams and blends fixed.
Remade a few color corrections for l4d2 campaigns.
Gyroics de_nuke mountain yoinked, chimi's skyline yoinked.
Chimi made a script that fixes color corrections not working inside safe rooms.
Some other bullshit I don't remember changing, yada yada.
Yoinked Henrietta water mod and recolored it, will adjust later.

Update: 15 Feb @ 9:33am

og L4D1 campaigns remastered

Update: 9 Feb @ 5:26pm

some L4D1 campaigns refined, texture rework, remade and softened most ssbumps.
A lot of other miscellaneous improvements and fixes.

Update: 7 Feb @ 9:02am

some overlay fix on dead air construction

Update: 2 Feb @ 4:20am

bh and dt tree card "fix"

Update: 1 Feb @ 4:54pm

i don't remember what i updated here

Update: 1 Feb @ 2:52pm

no mercy hospital is now lit up, some building seam improvements, other stuff.

Update: 1 Feb @ 11:43am

Made some pasta and bolognese sauce today, thinking of what movie to watch

Update: 26 Jan @ 5:11am

Added Chimi's script that removes ugly glowing smoke particles on death toll's burning city png