Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Community Bug Fix Mod
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Update: 10 May @ 11:44pm

Fixed the following bugs:

  • The diplomacy-boosting effect of some buildings is not working properly (phar_main_diplomatic_relations_non_egyptians). Thanks for Lycia Pintella's help.
  • AI factions will never upgrade certain buildings, including some POC main cities. Thanks for Radious's report.
  • Some new factions in the dynasty version are unable to use the special titles of Tudhaliya princes. Thanks for GyJIeBeP's report.
  • The technology “Mercantilism” sometimes provide wrong gold values.

Update: 15 Dec, 2024 @ 1:53am

Update: 14 Dec, 2024 @ 8:35pm

Fixed the following bugs:

  • Ramesses' "prime" skin does not work if he is equipped with a chariot ancillary. Thanks to Amulet of Kings's permission to integrate his fix.
  • Diomedes is missing a background trait and corresponding attributes.
  • Cimmerian Scouts use a sword instead of a spear in their unit cards. Thanks to Luskainn's help with the picture.
  • Thrace's capital in the faction selection menu is Berge, but it should be Siris.

Update: 25 Oct, 2024 @ 4:40pm

Fixed the following bugs:

  • Unplayable Minor AI factions like to build some military buildings that don't unlock any units for them. Thanks to Herr_Robert and IfThenOrElse's report.
  • Generals for minor Canaanite factions have two skills that require 13 Presence and Fortitude instead of having one of those skills require Level 13 Fortitude and Ardour.
  • Some units don't belong to the corresponding unit set or belong to the wrong unit set, which causes the bonuses they receive to be wrong. For example, philistian archers can receive chariot bonuses, and some new javelin units can receive bonuses for both light javelin and heavy javelin.
  • Some effects that the description said affect all bow units, but they can't affect longbow or composite bow units.
  • The city Cabalis in victory objectives sometimes is called another city Cibyra.
  • Sargon Ancient Legacy's food income Grand Ambitions goal values in the script differ from descriptions.
  • Babylonian Royal Guards have a precursor javelin but can't fire while moving or charging. Thanks to Gray Riders's report.
  • When playing with the default skin, special characters joining from confederations won't have their Avatar of the Gods or Sherden bodyguard's skin. Thanks to Gray 三晋诸侯's report.

Update: 19 Sep, 2024 @ 4:45pm

Fixed the following bugs:

  • Some Mesopotamian factions' colours don't match their emblem for the troops, map, and battle flags. Thanks for sEcOnDbOuToFiNsAnItY's permission to integrate their mod.
  • Some campaign terrain types don't have corresponding ambush chances. Thanks for Iskar's help.
  • Cavalry units are using the wrong low poly models for lod.
  • New factions' minor settlement public order buildings' building names and help page links are inconsistent.
  • 12 units' unit cards and banner plates are using the wrong tiers or weight classes.
  • Palastu Archers are using light entities' movement and mass stats instead of medium entities' like their actual class.

Also fixed a bug caused by this mod that allowed some factions with unique main settlement production boost buildings to also build the generic version.

Update: 12 Sep, 2024 @ 3:11pm

Update: 12 Sep, 2024 @ 8:40am

Update: 12 Sep, 2024 @ 8:06am

Updated for 2.02

Update: 12 Sep, 2024 @ 6:54am

Update: 7 Sep, 2024 @ 6:00am

Fixed the following bugs:

  • Sarpedon can't construct management happiness buildings in minor settlements;
  • Garrison buildings can't be built in Pelopia;
  • Tausret can't construct the champion's hall in minor settlements;
  • Minor Sea People AI factions can't build some public order buildings.