Arma 3
[Forges of Dorn] Black Carapace Overhaul
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Update: 7 Jul @ 12:57pm

FIXED:
🛠 Fixed Kasrkin detection issue causing standard Guardsmen to spawn with Kasrkin Carapace Armor.
🛠 Fixed reload detection while in Mag-Boot Lock — now correctly applies the reload speed buff.
🛠 Attempted fix for long-standing Narthecium bug affecting certain Marks — animation speed is now forced to 1x during Narthecium usage to prevent script skips.
UPDATED:
⭮ N/A
ADDED:
+ N/A
DELETED:
- N/A

Found a bug? Report it in our FOD Discord!

Update: 16 Jun @ 1:34am

FIXED:
🛠 Fixed rare invulnerability issue where `HOV_HUD_ONLY` setting could be undefined if init ran too fast. A check now waits for it to exist before running hitPartCode logic.
🛠 Respawn handler now checks both uniform AND helmet (instead of just uniform) — improves compatibility with factions like the Kasrkin who reuse standard Guard uniforms.
ADDED:
+ New Kasrkin-specific helmet overlay (Normal & Damaged).
  • Normal texture concept and overlay idea by GalaxyRose.
UPDATED:
⭮ N/A
DELETED:
- N/A

Found a bug? Report it in my Discord!

Update: 11 Jun @ 6:03am

ADDED:
+ More Unit support!
– Expanded textures and features to include Sisters of Battle and Kasrkin, allowing the Black Carapace system to be used beyond just Astartes units.
UPDATED:
⭮ Improved backend code for better network variable transmission and mod compatibility.
⭮ Reworked the TFAR radio texture Overhaul a bit too be more readable
FIXED:
🛠 N/A
DELETED:
- N/A

Let me know if you'd like additional factions or texture variants supported!

Update: 1 Jun @ 6:13am

Update: 1 Jun @ 6:09am

FIXED:
🛠 Squad Nav Markers are now visible to all in the squad, not just the one who placed them.
🛠 TFAR notifications now properly show all relevant players, not just yourself.
🛠 NAV-Map HUD no longer breaks after exiting a vehicle.
🛠 HUD overlay color now displays correctly — no more unexpected black overlays
🛠 Helmet transparency setting now functions as expected.
ADDED:
+ N/A
UPDATED:
⭮ N/A
DELETED:
- N/A

Found a bug? Report it in my Discord!

Update: 31 May @ 6:52am

FIXED:
🛠 NAV Map setting toggle now correctly hides the nav map when disabled via CBA settings.
🛠 Nametags now toggle off with the ALT+T 'toggle icons' keybind.
🛠 NAV Map HUD should no longer break after exiting a vehicle.
🛠 Armor Integrity percentages now update reliably.
🛠 Nametag disance/fade setting properly works now
🛠️ Minor bug fixes reported in the discord
ADDED:
+ Keybind to toggle Combat Stims.
+ Keybind to toggle Nametag Display between Squad/All.
UPDATED:
⭮ Internal settings sync behavior adjusted, should now improve consistency across clients.
DELETED:
- N/A

Found a bug? Report it in my Discord!

Update: 27 May @ 6:11am

🛠 Server key fix

Update: 26 May @ 1:38pm

🛠 Config Patches bug fix ("No entry 'bin/config.bin/CfgPatches/HOV_BCH_BP.units")

Update: 25 May @ 3:57am

Update: 23 May @ 5:46am