Insurgency

Insurgency

Payday 2 Weapon SFX Pack
Showing 1-10 of 13 entries
< 1  2 >
Update: 21 Mar, 2016 @ 6:03am

1.7.5 |

- Mosin Nagant; Edited loud fire sound to remove very brief, but noticeable delay before audio plays as rifle is shot

Update: 20 Mar, 2016 @ 4:28am

1.7.4 |

- Updated fire sounds for sniper rifles; Mosin Nagant and M40A1. Nagant's fire sounds new + redone. M40A1's sounds same as from version 1.4, only re-recorded for quality. No brass noise now + new silencer sound.

- New M18 smoke grenade SFX; new audio for loop, detonate, and bounce

Update: 5 Mar, 2016 @ 4:28am

1.7.3 |

- RPG and AT sounds; AT4 now has RPG-7 fire sounds, both weapons now use/share new distant and detonation/explosion sounds

- M16A4; now uses M4A1/MK18 loud/distant fire sounds, silenced sounds unaffected but may be changed to M4A1's/MK18's

Update: 2 Mar, 2016 @ 8:35pm

1.7.2 |

- New distant fire sounds added(DMR's); M14, AC-556, SKS, M1A

- New distant fire sound added(M40A1)

- Re-done sounds fire sounds; GP-30, M203, RPG-7

Update: 19 Feb, 2016 @ 2:46pm

1.7.1 |

- Grenade sounds redone; added

Update: 19 Feb, 2016 @ 2:17am

1.7 |

- Silenced fire sounds now included for every firearm currently replaced; fresh re-recordings being used. Much higher quality than 1.4's

Update: 17 Feb, 2016 @ 3:06pm

1.6.9 |

- Replaced all updated files' from 1.5 and 1.6; new ones have full echo. Not gonna reduce echo for anymore for any files from updates

- Replaced/updated sounds for DMR(SKS, M1A1, M14) rifles as they were still using files from 1.4 which had the brass impact noises

- The M16A4's fire sounds were replaced; should be slightly distinct compared to the M4A1 and MK18. Slightly.

Update: 14 Feb, 2016 @ 11:00pm

1.6.5 |

- Edited fire sounds for the Makarov PM. Volumes should match other fire sounds in pack now

Update: 10 Feb, 2016 @ 2:44pm

1.6 |

- Replaced the AKS-74U's fire sound; more unique, distinct

Update: 8 Feb, 2016 @ 2:22am

1.5 |

- Replaced many previously existing sound files with re-recorded variants; better quality, have less noise in their streams(no more rec'd brass impact sounds, just INS' will be heard), and should have more balanced volumes

- Removed many previously existing sounds(some vanilla will be heard); in progress of finishing re-recordings. Some weapons will use different sounds when mod fully updated. M40A5 using alternate fire sound than from 1.4, for now

- Added new distant fire sounds associated with the many new/replaced sounds used in 1.5. Some still vanilla, until re-recordings done.