Arma 3
[DEV] CUP Weapons
Showing 311-320 of 327 entries
< 1 ... 30  31  32  33 >
Update: 19 May, 2017 @ 1:18am

Version r489 (19|May|2017)

ADDED:
* CUP_Weapons_Ammunition - Added pylon magazines config (disabled for now)

FIXED:
* CUP_Weapons_Ammunition - Adjusted AA Missiles - Fixes T1779 - Manpads should no longer be able to lock onto ground targets
* CUP_Weapons_Ammunition - Adjusted AGM-144 Hellfires - Fixes T2046 - Re-enabled some properties and adjusted sensor angles

---------------------------------------------------------------------

Update: 18 May, 2017 @ 5:05pm

Version r489 (19|May|2017)

ADDED:
* CUP_Weapons_Ammunition - Added pylon magazines config (disabled for now)

FIXED:
* CUP_Weapons_Ammunition - Adjusted AA Missiles - Fixes T1779 - Manpads should no longer be able to lock onto ground targets
* CUP_Weapons_Ammunition - Adjusted AGM-144 Hellfires - Fixes T2046 - Re-enabled some properties and adjusted sensor angles

---------------------------------------------------------------------

Update: 4 May, 2017 @ 5:14pm

Version r488 (05|May|2017)

FIXED:
* CUP_BaseConfigs - fixed typo with Chernarus Civilians and CDF faction names, fixes T2000

---------------------------------------------------------------------

Update: 29 Apr, 2017 @ 11:52am

Version r487 (29|Apr|2017)

ADDED:
* CUP_Weapons_VehicleWeapons - Added GAU-21/A config for mh60

---------------------------------------------------------------------

Update: 28 Apr, 2017 @ 9:41am

Version r485 (28|Apr|2017)

ADDED:
* CUP_Weapons_Ammunition - Added 1.70 Sensors to guided munitions, tweaked some munition properties
* CUP_Weapons_Ammunition - Added cup_mag_pylons.h

FIXED:
* CUP_Weapons_Ammunition - Tweaked some sensor values & Added Missile Cameras to select missiles

---------------------------------------------------------------------

Update: 9 Apr, 2017 @ 3:50pm

1.9.0

Update: 9 Apr, 2017 @ 8:44am

Version r479-r480 (09|Apr|2017)

FIXED:
* CUP_Weapons_Ammunition - M2 and other .50cal machineguns now use CUP ammunition instead of vanilla
* CUP_Weapons_Sounds,SoundShaders - Weapon sounds from behind obstacles was muted (fixes T1998)

IMPROVED:
* CUP_Weapons_Ammunition - 7.62 gatling ammunition damage radius reduced from 2m to 1.5m
* CUP_Weapons_Ammunition - M3P, GAU-19 and Yak-B machineguns now all use custom ammo with additional small splash damage

---------------------------------------------------------------------

Update: 2 Apr, 2017 @ 1:52pm

Version r478-r478 (02|Apr|2017)

ADDED:
* CUP_Weapons_Ammunition,VehicleWeapons - Added GAU-19/A Red Tracer magazines, 1200 and 2400 rounds
* CUP_Weapons_Ammunition,VehicleWeapons - Added GAU-19/A Vehicle Cannon (single and twin)

---------------------------------------------------------------------

Update: 30 Mar, 2017 @ 5:14pm

Version r475-r477 (31|Mar|2017)

FIXED:
* CUP_Weapons_Grenades - Added ace fragmentation for L109A1, L109A2 and M67 (Fixes T1968)

IMPROVED:
* CUP_Weapons_AS50,AWM,CZ750,FNFAL,Huntingrifle,L129,LeeEnfield,M107,M110,M14,M14_DMR,M16,M24,SCAR - added "ace_railHeightAboveBore" for long range rifles (T992)
* CUP_Weapons_West_Attachments - transfered ace parameters for scopes into CUP configs and added "ace_scopeHeightAboveRail"

---------------------------------------------------------------------

Update: 28 Mar, 2017 @ 4:30pm

Version r472-r474 (29|Mar|2017)

ADDED:
* CUP_Weapons_SCAR - Added HiddenSelection to SCAR family and added Black and Woodland color schemes.

FIXED:
* CUP_Weapons_M24 - Fixed M40A3 attachment slot name, resolves T1986

OTHER:
* CUP_Weapons_SCAR - Changed SCAR family to have HiddenSelections

---------------------------------------------------------------------