Arma 3
[DEV] CUP Vehicles
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Update: 26 Jan, 2018 @ 1:45am

Version r1422 (26|Jan|2018)

FIXED:
* CUP_AirVehicles_AH64 - Tweaked: Longbow Radar will now actually pick up vehicles on the ground
* CUP_WheeledVehicles_BRDM2 - Fixed: BRDM-2 ATGM now uses new weapon name
* CUP_WheeledVehicles_UpHMMWV - Fixed: ECV version number of seats
* CUP_WheeledVehicles_UpHMMWV - Fixed: M1167 did not have correct texture sources (fixed T2392)

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Update: 14 Dec, 2017 @ 7:43pm

Version r1418 (15|Dec|2017)

ADDED:
* CUP_TrackedVehicles_2S6M,Core - Added: Generic Commander, Gunner and Driver Rsc Overlays
* CUP_TrackedVehicles_2S6M,Core - Added: Tunguska radar will only rotate if Radar sensor is active

FIXED:
* CUP_TrackedVehicles_2S6M,Core - Tweaked: The Tunguska gunner, driver and commander optics have been overhauled
* CUP_TrackedVehicles_2S6M,Core - Tweaked: Tunguska gunner now gets a lead marker on locked target
* CUP_TrackedVehicles_AAV,Core - Tweaked: Updated the AAV gunner/commander/driver overlay
* CUP_TrackedVehicles_BMP,Core - Tweaked: Overhauled gunner/driver/commander display for BMP-1 and BMP-2
* CUP_TrackedVehicles_BMP3,Core - Fixed: BMP-3 gunner/commander/driver overlays

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Update: 16 Nov, 2017 @ 6:33pm

Version r1414 (17|Nov|2017)

IMPROVED:
* CUP_TrackedVehicles_m1_abrams - Fixed some texture issues with M1A1 and M1A2 Abrams.
* CUP_TrackedVehicles_m1_abrams - Increased absolute max speed for M1A1 and M1A2 Abrams from around 59kmph to 72kph.
* CUP_TrackedVehicles_m1_abrams - New colors for woodland M1A1 and M1A2 Abrams.

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Update: 9 Nov, 2017 @ 7:06pm

Version r1413 (10|Nov|2017)

FIXED:
* CUP_AirVehicles_MQ9 - MQ-9 drone now shows the correct mesh when being used as gunner, fixes T2264

IMPROVED:
* CUP_TrackedVehicles_M113 - Olive Drab texture for M113 can now be picked from the Virtual Garage customization tab

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Update: 2 Nov, 2017 @ 8:40pm

Version r1411 (03|Nov|2017)

FIXED:
* CUP_AirVehicles_AmbientPlanes,AN2,C130J,DC3,L39,MV22 - fixed wrong base class inheritance on some planes that would cause errors with copilot turrets
* CUP_AirVehicles_AW159,Ka60,Mi8,UH1Y,UH60 - Dynamic loadout weapons are now assigned to the correct gunner slot in helicopters with more than 1 turret
* CUP_WheeledVehicles_LR - Right hand drive land rover transport is now loaded correctly in vehicles with VIV

IMPROVED:
* CUP_AirVehicles_Ka52 - Ka-52 alternate textures are now available only from virtual garage, redundant public classes have been hidden from the menu.
* CUP_AirVehicles_Ka52 - Ka-52 copilot seat was redesigned. The FLIR and coax cannon controls were split, players can now switch between the two through a useraction entry. FLIR mode controls dynamic loadout weapons, coax only controls the coax autocannon. Note that while in coax mode you cannot take control of the helicopter due to engine limitations. This change should otherwise vastly improve the capabilities of this helo.
* CUP_AirVehicles_Ka52 - Ka-52 pilot and copilot sticks are now correctly animated
* CUP_AirVehicles_L39 - L-39 pod weapons are now leveled correctly

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Update: 19 Oct, 2017 @ 8:27pm

Version r1404 (20|Oct|2017)

ADDED:
* CUP_AirVehicles_Mi24,Mi8 - Added darker livery for Czech Mi171, set to default for the armed variant (unarmed still displays the lighter one)

FIXED:
* CUP_AirVehicles_AN2 - An-2 inventory can now be accessed from outside the vehicle too
* CUP_AirVehicles_C130J - C130J get in/out points now behave correctly, pilot and copilot enter and exit from the door on the side, passengers get in and out from the ramp, fixes T2259
* CUP_AirVehicles_Mi24 - fixed wrong hiddenselections definitions on Mi24 fuselage
* CUP_AirVehicles_Mi24,Mi8 - Czech Mi171 now displays proper texture with correct effects on the rear ramp
* CUP_AirVehicles_Mi8,UH1H - Mi8MTV3 inventory can now be accessed from outside the vehicle too
* CUP_AirVehicles_Mi8,UH1H - UH1H variants now have different displayname to differentiate between normal and slick (additional ffv) variant, fixes T2256

IMPROVED:
* CUP_AirVehicles_A10,AH1Z,AH6,AH64,AN2,AV8B,AW159,C130J,CH47,CH53E,DC3,F35,HC3,Ka50,Ka52,Ka60,L39,MH60S,Mi24,Mi35,Mi6,Mi8,MQ9,MV22,Pchela1T,SA330,Su25,Su34,UH1H,UH1Y,UH60 - A-10A now has correct displayname, fixes T2248
* CUP_AirVehicles_A10,AH1Z,AH6,AH64,AN2,AV8B,AW159,C130J,CH47,CH53E,DC3,F35,HC3,Ka50,Ka52,Ka60,L39,MH60S,Mi24,Mi35,Mi6,Mi8,MQ9,MV22,Pchela1T,SA330,Su25,Su34,UH1H,UH1Y,UH60 - airvehicles inventories have been completely revamped and streamlined
* CUP_AirVehicles_A10,AH1Z,AH6,AH64,AN2,AV8B,AW159,C130J,CH47,CH53E,DC3,F35,HC3,Ka50,Ka52,Ka60,L39,MH60S,Mi24,Mi35,Mi6,Mi8,MQ9,MV22,SA330,Su25,Su34,UH1H,UH1Y,UH60,2S6M,AAV,BMP,BMP3,Bradley,Bulldog,ChallengerII,FV510,m1_abrams,M113,M270,M60,MCV80,T34,T55,T72,T90,ZSU23,Core,Fishing_Boat,PBX,RHIB,Seafox,Zodiac,BRDM2,BTR40,BTR60,BTR90,Coyote,Datsun,Dingo,HMMWV,Ikarus,Jackal,Lada,LAV25,LR,M1030,Mastiff,MTVR,Octavia,RG31,Ridgeback,S1203,Skoda,Stryker,SUV,T810,TowingTractor,TT650,UAZ,UpHMMWV,Ural,V3S,Vodnik,Volha,VWGolf,Wolfhound - Vehicle inventories have been completely overhauled and streamlined, fixes T2244
* CUP_AirVehicles_Mi24,Mi8 - Both ACR grey texture sets for Mi24 are now available from the virtual garage
* CUP_AirVehicles_Mi8 - Both czech Mi171 variants now use darker textures by default, old lighter one is still available in virtual garage.
* CUP_TrackedVehicles_2S6M,ZSU23 - Shilka armor increased
* CUP_TrackedVehicles_2S6M,ZSU23 - Tunguska hitpoints realigned and armor resistance increased

OTHER:
* Changelog.txt - & updated changelog for 1.10.0 release
* CUP_AirVehicles_A10,AH1Z,AH6,AH64,AN2,AV8B,AW159,C130J,CH47,CH53E,DC3,F35,HC3,Ka50,Ka52,Ka60,L39,MH60S,Mi24,Mi35,Mi6,Mi8,MQ9,MV22,Pchela1T,SA330,Su25,Su34,UH1H,UH1Y,UH60 - & deleted obsolete file in Mi8 folder
* CUP_Vehicles_Core - & more inventory macro changes
* CUP_Vehicles_Core - & small bits changed in the inventory macros files
* CUP_Vehicles_Core - & updated inventory macros
* mod.cpp - & updated mod.cpp for 1.10.0 release

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Update: 13 Oct, 2017 @ 5:08pm

Version r1389 (14|Oct|2017)

FIXED:
* CUP_WheeledVehicles_UpHMMWV - Fixed: Gun particle effects (fixed T2229)

IMPROVED:
* CUP_AirVehicles_L39 - L39 copilot has been demoted to observer, pilot now controls all weapons
* CUP_AirVehicles_L39 - L39 doesnt have active radar anymore due to budget cuts
* CUP_AirVehicles_UH60 - improved section count on UH60 to help performance
* CUP_AirVehicles_UH60 - increased UH60 glass transparency
* CUP_WheeledVehicles_Ikarus - Ikarus bus now has proper EDEN preview icons
* CUP_WheeledVehicles_UpHMMWV - Tweaked: Eye position on Mk19 (fixes T2230)
* CUP_WheeledVehicles_UpHMMWV - Tweaked: Removed some duplicate (case sensitive) camo selections (fixes T2232)
* CUP_WheeledVehicles_UpHMMWV - Tweaked: Wheel deflection (fixed T2228)

OTHER:
* CUP_WheeledVehicles_Lada - & Adjusted mirrors
* CUP_WheeledVehicles_Lada - & Fixed dust effects coming from the roof (fixes T2235)
* CUP_WheeledVehicles_Lada - & Fixed inverted mirrors (fixes T2242)
* CUP_WheeledVehicles_Lada - & Removed duplicate unused proxies
* CUP_WheeledVehicles_Lada - & Steering wheel now turns the right way (fixes T2236)
* CUP_WheeledVehicles_S1203 - & added CUP tags to S1203 animations
* CUP_WheeledVehicles_S1203 - & added PIP mirrors to S1203 ambulance
* CUP_WheeledVehicles_S1203 - & fixed s1203 damper animations, fixes T2233
* CUP_WheeledVehicles_S1203 - & fixed S1203 PIP mirrors
* CUP_WheeledVehicles_S1203 - & increased S1203 glasses transparency
* CUP_WheeledVehicles_Volha - & added lightcone proxy in all lods on volha
* CUP_WheeledVehicles_Volha - & added model.cfg to volha animations to prevent rpt spam
* CUP_WheeledVehicles_Volha - & fixed inverted mirrors on volha
* CUP_WheeledVehicles_Volha - & fixed wheel bounds on volha, fixes T2238
* CUP_WheeledVehicles_Volha - & fixed wrong classnames in volha's cfgMoves, fixes T2243

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Update: 12 Oct, 2017 @ 8:02pm

Version r1380 (13|Oct|2017)

ADDED:
* CUP_WheeledVehicles_Volha - Added lights and reflectors

FIXED:
* CUP_AirVehicles_AH1Z - AH-1Z rotors can now be folded from EDEN vehicle customization panel
* CUP_AirVehicles_AH1Z - Folded AH1Z rotors now have proper geometries applied, should also fix the LHD spawning crazyness, fixes T2223
* CUP_AirVehicles_AH1Z,AW159,CH53E,F35,HC3,MH60S,MV22,UH1Y,UH60 - Fuel amount initialization on foldable air vehicles (Virtual Garage and Eden Vehicle Costumization (1.77 dev only)) - Fixes T2224
* CUP_AirVehicles_AH1Z,AW159,CH53E,HC3,MH60S,UH1Y,UH60 - rotor folding animations on helicopters from virtual garage now work correctly, fixes T2215
* CUP_AirVehicles_AH6,Lada - Fixed: Some RPT spam for the little bird, more to follow
* CUP_AirVehicles_CH53E,HC3,MH60S,MV22 - HM2 folded not showing main rotor (regression in rVEHICLESSVN1376)
* CUP_AirVehicles_CH53E,HC3,MH60S,MV22 - Set fuel level after unfolding animation is completed on CH-53E, Merlin HC-3/HM2, MH-60S and MV-22 - Fixes T2225
* CUP_AirVehicles_F35 - fixed eventhandlers error on F35 wreck, fixes T2208
* CUP_AirVehicles_F35 - fixed F35 strange convex component in physx LOD
* CUP_AirVehicles_MV22 - fixed ramp gun reload animations and casings ejection on MV22 Osprey, fixes T2065
* CUP_AirVehicles_MV22 - MV-22 fold VhC not visible
* CUP_AirVehicles_MV22 - MV-22 Osprey now folds correctly from virtual garage options
* CUP_TrackedVehicles_Bradley - Bradley cannot go underwater anymore, related to T2079
* CUP_TrackedVehicles_Bradley - Bradley M2A3 ERA blocks now have collision geometries, related to T2079
* CUP_TrackedVehicles_Bradley - Bradley missile launcher memory points are now correctly animated according to the view LOD position of the missile rack, related to T2079
* CUP_TrackedVehicles_Bradley - NATO Pacific variants of the M2 Bradley dont have the (Desert) tag in their name anymore
* CUP_WheeledVehicles_Lada - Fixed: Fixed missing texture selection on the Militia Lada
* CUP_WheeledVehicles_Lada - Fixed: Corrected lights, lensflares and rearlights on Lada
* CUP_WheeledVehicles_Lada - Fixed: Merged both Lada variants into a single model with animation sources
* CUP_WheeledVehicles_Lada - Fixed: model.cfg now uses master config
* CUP_WheeledVehicles_Octavia - Skoda Octavia speedometer now displays the right speed, fixes T2189
* CUP_WheeledVehicles_S1203 - Fixed: Moved CDF variant from Civilian to BLUFOR
* CUP_WheeledVehicles_Skoda - Skoda 105 dashboard dials now working correctly, fixes T2190
* CUP_WheeledVehicles_Skoda - Skoda 105 suspensions strength increased
* CUP_WheeledVehicles_UAZ - SLA Militia UAZ now spawns with correct textures, fixes T2211
* CUP_WheeledVehicles_Volha - Fixed: renamed animations with CUP prefix

IMPROVED:
* CUP_AirVehicles_AH1Z - AH-1Z now has proper name in menus as "AH-1Z" with a dash
* CUP_AirVehicles_AH1Z,AH6,AH64,AV8B,AW159,Ka50,Ka52,L39,Mi24,Pchela1T,Su25,Su34,UH1Y,UH60 - improved Laser detection on air vehicles, fixes T2115
* CUP_AirVehicles_AH1Z,AW159,CH53E,F35,HC3,MH60S,MV22,UH1Y,UH60 - Streamlined fold scripts on all foldable air vehicles
* CUP_AirVehicles_CH53E,HC3,MH60S,MV22 - CH-53E, MH-60S and MV-22 packing/unpacking user actions are not available mid-transition anymore
* CUP_AirVehicles_HC3 - HM2 packing/unpacking useractions are not available mid-transition anymore
* CUP_AirVehicles_Mi8 - improved landcontact points on Mi-8s so they're correctly aligned with the ground when placed in EDEN instead of having geometries clipping slightly below the terrain surface
* CUP_TrackedVehicles_Bradley - Bradleys now spawn with another extra TOW magazine
* CUP_WaterVehicles_Seafox - Seafox now has landcontact points
* CUP_WheeledVehicles_Lada - Tweaked: PhysX
* CUP_WheeledVehicles_Stryker - M1135 Stryker ATGMV now carries 16 TOW missiles instead of 6
* CUP_WheeledVehicles_Volha - Tweaked: Editor previews

REMOVED:
* CUP_AirVehicles_AH1Z,AH64,Ka52,Mi24,Mi35,BMP,Bradley,ChallengerII,FV510,m1_abrams,M113,M60,MCV80,T34,T55,T72,T90,ZSU23,BTR60,BTR90,LAV25,LR,Stryker - removed cannons and big barrels from physx geometries on most vehicles to avoid weird glitching and collisions with other objects in game, fixes T2193
* CUP_AirVehicles_AH6,Lada - Removed: Lada LM model (merged with normal one)
* CUP_AirVehicles_AW159,CH53E,Mi35,MV22,BMP,M113,T72,BTR60,LR,MTVR,UAZ,Ural,V3S,VWGolf - driver/gunner/cargodoor animations have been disabled to avoid units remaining stuck in transitions while entering/exiting vehicles or animations not looping correctly, fixes T2200
* CUP_WheeledVehicles_S1203 - Removed old files and source files

OTHER:
* CUP_TrackedVehicles_ChallengerII - & Current status of PhysX fuckery. No idea if I can get this any better. I hate PhysX
* CUP_TrackedVehicles_M60 - & removed unneeded CfgMoves additions from the M60 Patton, fixes T2209
* CUP_WheeledVehicles_Lada - & Fixed: removed basicDefines_A3.h and used global one
* CUP_WheeledVehicles_Lada - & Removed source files and outdated junk files
* CUP_WheeledVehicles_TT650 - & increased turn radius on TT650, fixes T2212

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Update: 5 Oct, 2017 @ 8:22pm

Version r1347 (06|Oct|2017)

FIXED:
* CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - 2 vehicles blocking the LHD ramp - Work on T1866
* CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - Ship vehicle cargo spawn function explosions (use bottom of vehicle height)
* CUP_AirVehicles_AH6 - RACS littlebirds now use the correct crew, fixes T2187
* CUP_AirVehicles_AW159 - AW-159 AFM sounds
* CUP_TrackedVehicles_ChallengerII - Fixed: Some PhysX parameters of the Challenger. Still pulls to the left, I have no clue why.
* CUP_WheeledVehicles_BTR60 - fixed BTR60 damage/destruct textures on rooftop and external items not being hidden when vehicle was destroyed
* CUP_WheeledVehicles_Stryker - Stryker ATGM missiles are now shot in the right direction, fixes T2064
* CUP_WheeledVehicles_SUV - SUV now has engine sounds when idling, fixes T2191

IMPROVED:
* CUP_AirVehicles_A10,AH1Z,AH64,AN2,AV8B,AW159,C130J,CH47,CH53E,DC3,F35,HC3,Ka50,Ka52,Ka60,L39,MH60S,Mi24,Mi35,Mi6,Mi8,MQ9,MV22,Pchela1T,SA330,Su25,Su34,UH1H,UH1Y,UH60 - replaced ace_refuel_fuelCapacity with just fuelCapacity in airvehicles
* CUP_AirVehicles_AH1Z - AH-1Z cannon damage resistance buffed, should now be harder to disable
* CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - AH-1Z, CH-53E, MV-22, UH-1Y folding scripts (correct fuel amount, optional instant folding, privatization)
* CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - Moved LHD vehicle spawn positions lower (to support spawn function improvement)
* CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - Ship vehicle cargo spawn function fuel amount
* CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - Ship vehicle cargo spawn function with better damage prevention
* CUP_TrackedVehicles_2S6M - get in/out positions on tunguska are now further away from the vehicle to prevent clipping when disembarking
* CUP_TrackedVehicles_2S6M - minor tweaks to Tunguska sensors, 2S6 and 2S6M now have separate weapons and sensor packages (2S6 has 6km range, 2S6M has 10km range as they were before jets dlc)
* CUP_TrackedVehicles_M113 - M163 VADS now has proper sensors setup with radar
* CUP_TrackedVehicles_ZSU23 - ZSU-23 no longer features passive radar and ground scanning capability, radar range buffed from 2500m to 5000m, minimum trackable height nerfed from 15m to 50m, radar can now scan 360°
* CUP_WaterVehicles_Core - CH53 now skips folding animation when spawned in the LHD presets
* CUP_WaterVehicles_Fregata - ANZAC frigate now has proper sensor setup, fixes T2179 T1423 T2164
* CUP_WaterVehicles_Fregata - fixed missing texture on Frigate right chimney
* CUP_WaterVehicles_Fregata - slight tweaks to frigate shadows to avoid clipping
* CUP_WaterVehicles_LHD - minor tweaks to LHD vehicles spawning positions
* CUP_WheeledVehicles_Vodnik - damage and destruct effects on GAZ Vodnik improved

REMOVED:
* CUP_AirVehicles_AH1Z,AW159,CH53E,MV22,UH1Y,Core,LHD - Interaction to detach vehicle from ship (no longer used)

OTHER:
* CUP_TrackedVehicles_BMP - & new turn out FFV positions on BMP should now be working properly and correctly aligned through all LODs, fixes T2188
* CUP_TrackedVehicles_BMP,M113 - & minor tweak to M163 radar
* CUP_TrackedVehicles_BMP,M113 - & removed unnecessary include from BMP config
* CUP_TrackedVehicles_M60 - & M60 patton wreck has proper damage/destruct materials applied
* CUP_TrackedVehicles_M60 - & M60 turret traverse and elevation speed bumped up slightly

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Update: 29 Sep, 2017 @ 4:24am

Version r1324 (29|Sep|2017)

ADDED:
* CUP_AirVehicles_F35 - Added preliminary PhysX support to F-35 because VTOL requires AircraftX. Doesn't work yet, though, since the plane explodes when taking corners on the ground.
* CUP_AirVehicles_F35 - Added: F-35 Stealth version (no pylons)
* CUP_AirVehicles_F35 - Added: Hide Pylon animation source
* CUP_AirVehicles_F35 - Added: Proper loadout overview pictture
* CUP_AirVehicles_F35 - Added: Proper weapon bay handling
* CUP_WheeledVehicles_BTR60 - Added BTR060 internal FFV
* CUP_WheeledVehicles_Lada - Added Lada car series to civilians
* CUP_WheeledVehicles_S1203 - Added Skoda 1203 van series
* CUP_WheeledVehicles_Volha - Added Volha lineup of cars for civilians

FIXED:
* CUP_AirVehicles_A10,AH1Z,AH6,AH64,AmbientPlanes,AV8B,AW159,C130J,CH47,CH53E,DC3,HC3,Ka50,Ka52,Ka60,L39,Mi24,Mi35,Mi6,Mi8,MQ9,MV22,Pchela1T,SA330,Su25,Su34,UH1Y,UH60 - airvehicles cfgPatches now list all the correct public classnames
* CUP_AirVehicles_AH1Z - fixed config typo in pylon config
* CUP_AirVehicles_AH6 - xH-6 underpowered with AFM (lowered fuel weight to vanilla-like value) - Work on T2087
* CUP_AirVehicles_F35 - Fixed Dynamic Loadout for F-35
* CUP_AirVehicles_F35 - Fixed: F-35 proxy placement
* CUP_AirVehicles_F35 - Set old F-35 to scope = 1
* CUP_AirVehicles_HC3 - "Crewmaster (Left)" word casing on Merlin HC-3
* CUP_AirVehicles_HC3 - FFV available with closed side doors on Merlin-HC3
* CUP_AirVehicles_HC3 - Merlin HC-3 starts with open side doors - Closes T2156
* CUP_AirVehicles_SA330 - FFV available with closed doors on SA-330 - Closes T2154
* CUP_TrackedVehicles_2S6M,AAV,BMP,BMP3,Bradley,ChallengerII,FV510,m1_abrams,M113,M270,M60,MCV80,T55,T72,ZSU23 - refactored units in tracked vehicles CfgPatches, also added scopeCurator entries
* CUP_WheeledVehicles_Vodnik - GAZ Vodnik now has correct max speed of 110kph, fixes T1885

IMPROVED:
* CUP_AirVehicles_AH6 - Increased xH-6 skids AFM suspension length
* CUP_AirVehicles_F35 - Changed F-35 VTOL type to 2 (default forward flight), Set mass on wheels (20kg each), Changed PhysX properties to those of vanilla CSAT plane
* CUP_AirVehicles_HC3 - Allowed opening Merlin HC-3 ramp only from back FFV seats in addition to pilot and copilot
* CUP_AirVehicles_SA330 - Allowed opening SA-330 doors only from appropriate FFV seats
* CUP_WaterVehicles_Fishing_Boat,Fregata,PBX,RHIB,Seafox,Zodiac,BRDM2,BTR60,BTR90,Coyote,Datsun,Dingo,HMMWV,Ikarus,Jackal,LAV25,LR,M1030,Mastiff,MTVR,RG31,Ridgeback,Skoda,Stryker,SUV,T810,TowingTractor,TT650,UAZ,UpHMMWV,Ural,V3S,Vodnik,VWGolf,Wolfhound - improved Zeus detection of wheeled and water vehicles

REMOVED:
* CUP_AirVehicles_AH6 - Removed ACE3 fuel capacity definition from xH-6
* CUP_AirVehicles_AV8B - Removed redundant AV-8B loadouts and TGP scripts
* CUP_AirVehicles_F35 - config: lots of annotating/moving stuff around based on the jet sample config, flightmodel.hpp added, added dynamic loadouts base and Editor classes (USMC and GB), added CfgOldUnits.h for the old static loadouts
* CUP_AirVehicles_F35 - model: preliminary proxy placement for dynamic loadouts, pylons proxy separated from the GAU-22 (moved to Weapons)
* CUP_AirVehicles_F35 - Removed Proxy for GAU-22 from F-35
* CUP_AirVehicles_F35 - Removed user action for Weapon Bay (automatically handled)
* CUP_WheeledVehicles_Datsun - Removed an addition that doesn't need to be implemented yet

OTHER:
* CUP_AirVehicles_AV8B - & Remove folders as well (damn you SVN)
* CUP_AirVehicles_F35 - & Put back simulation to airplane because FUCK PHYSX
* CUP_AirVehicles_F35 - Pushing F-35 changes:
* CUP_AirVehicles_HC3 - & Inverted Merlin HC-3 door phases (required for "enabledByAnimationSource" property)
* CUP_AirVehicles_SA330 - & Inverted SA-330 door phases (required for "enabledByAnimationSource" property)
* CUP_AirVehicles_SA330 - & Used "door" source for SA-330 doors
* CUP_TrackedVehicles_BMP - & disabled inclusion of missing file in BMP preventing packing
* CUP_TrackedVehicles_BMP,Datsun - Commit of the BMP FFV additions.
* CUP_TrackedVehicles_M60 - & added M60 eden previews
* CUP_TrackedVehicles_M60 - & added rear FFV passenger seats on M60, added requiredaddons entries
* CUP_TrackedVehicles_M60 - & added reflectors to M60, related to T2172
* CUP_TrackedVehicles_M60 - & added texture folder and racs variant for M60 tank
* CUP_TrackedVehicles_M60 - & added units to M60 cfgMods
* CUP_TrackedVehicles_M60 - & added Vehicle In Vehicle compatibility to M60 (although we dont have a carrier vehicle big enough for tanks)
* CUP_TrackedVehicles_M60 - & added virtual garage editor for M60
* CUP_TrackedVehicles_M60 - & changed M60 displayname to M60A3 Patton
* CUP_TrackedVehicles_M60 - & external camera position on M60 moved slightly back, related to T2172
* CUP_TrackedVehicles_M60 - & M60 can now be reskinned through hiddenselections
* CUP_TrackedVehicles_M60 - & M60 dampers adjusted slightly to make it less bouncy, braking power reduced greatly, related to T2172
* CUP_TrackedVehicles_M60 - & M60 engine will now take damage when fording water deeper than turret-ring height, also maximum traveling speed now lowered to 48/49kph as it should be instead of 66kph as it was previously, related to T2172
* CUP_TrackedVehicles_M60 - & M60 folder cleanup
* CUP_TrackedVehicles_M60 - & reduced M60 model section count to improve performance
* CUP_TrackedVehicles_M60 - & removed obsolete edit LOD from M60
* CUP_TrackedVehicles_M60 - & removed white cube from gunnerview lod on M60, related to T2172
* CUP_WheeledVehicles_BTR60 - & disabled alternate camos for SLA and UN BTR60 for missing textures
* CUP_WheeledVehicles_Lada - & fixed typos in LADA config
* CUP_WheeledVehicles_Volha - & volha image previews are now in the correct format (PNG > JPG)

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