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10/10 would cry again.
W.O.W. Colors and Explosions and Silly words floating around. Ssssugar!!
I'm really impressed about the things this game maker can do :D
Explains most of it.
Anyway, I'd be honoured if you had a look at the project I'm working on. I think it'll be obvious why I'd like feedback from an expert particle designer...
http://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=129386578&searchtext=
And I think I have too many particles on screen to use objects for each one. Thanks for replying anyway.
BUT! What I don't do is use the inbuilt particle engine anyway. Everything you see in DRM is either art patching over the cracks or objects being flung around left right and centre. I don't know if that's any help. I've found in the past that whilst I can throw more things around using the particles, it can be a bit of a pain and flunk out where you wouldn't really expect it to. It's the same reason I don't use surfaces.
Also, do you know of any tricks to have lots of particles on screen without slowing the frame rate on phones?
Good luck and thanks! *Rushes off to play Death Ray Manta!*
Thank you so much for the thought though!
Anyway, if you're stuck for a dollar, mail me and I'll sort you out anyway. My email is on all my sites.
Are all the games in the bundle made with GM?