Nuclear Dawn

Nuclear Dawn

Plaza Domination
55 Comments
Freef 9 Jul, 2024 @ 5:49am 
Awesome map
fdgewrhrqewr 2 Jul, 2024 @ 12:17am 
大神请问你知道如何关闭这款游戏的武器开枪环境闪光特效吗,特别刺眼。。
还有游戏的bot难度也不能设定,感觉好难玩。。 这款游戏的开枪闪烁特效太晃眼了。
还有被击中时的屏幕抖动也无法关闭。。:steamsad:
XyL[i]gaN4eG 29 Sep, 2015 @ 4:09am 
Отличная
|Cygnøs| 12 Apr, 2015 @ 7:23pm 
very nice and competitive mode
Zukas 21 May, 2014 @ 10:42am 
Interesting twist play, I like it
CHARGE 25 Apr, 2014 @ 5:47pm 
Also for updates follow us on Twitter
CHARGE 25 Apr, 2014 @ 5:44pm 
Hey everyone! I am admin from CounterStrikers.NET gaming community! Join our HOT Nuclear Dawn server http://counterstrikers.net 24/7 WorldWide, over 1k tracking players!!! Let's revive this game together!!!
Holy Crusader 25 Apr, 2014 @ 1:07pm 
i didn't know u made maps lol :Butcher:
I-C-A-R-U-S 23 Apr, 2014 @ 2:43am 
Сделайте для гариса!!
OAsTy 23 Feb, 2014 @ 5:03am 
COOL
[NWB]Kaylicaaa 22 Feb, 2014 @ 4:03am 
COOL
[2D] Hikka✨ 15 Feb, 2014 @ 7:46am 
сделайте её для гаррис мода пожалуйста:balloon:^^
Calystos 1 Sep, 2013 @ 3:13am 
No worries, glad to help out, as your maps been voted to play on a lot on our servers so keep up the good work, :-)
Juicebox360  [author] 1 Sep, 2013 @ 1:16am 
@Calystos:
Thanks for the report! I've identified the issue and it will be rectified asap. I've already corrected the code error. Unfortunately, I didn't transfer all of my map dev files to my new computer, so I won't be able to patch it immediately. Apologies :X
Calystos 31 Aug, 2013 @ 1:54pm 
Spammed errors in the server log, http://pnx.jrnetwork.net/koth_plaza_errors.txt <- same 2 repeated loads. Though it didn't crash or cause any other problems that I know of, :-) And we've also got it running in our map cycle on the JRTX Gaming servers too, :-D
1957 Keyb Manual Gear 8 Jun, 2013 @ 3:00am 
i'll try
Eligos Crudelis 22 May, 2013 @ 7:01am 
rly good.
TheDad 21 May, 2013 @ 11:25am 
kyllä on upeita hienoa
Dmitriy 31 Mar, 2013 @ 5:13pm 
Just one more thing. I didn't have this bug on my local server. But it constantly reproduces on PlayGod dedicated server. To get your map played just type "nominate" then "rtv" in chat without quotes. And use menu to select your map.
May there is some cvar that leads to such effect. The server has
no_commander_election_time 180
Dmitriy 31 Mar, 2013 @ 5:08pm 
I posted this in PM already. Just making sure you will not forget ^^
http://youtu.be/rbHbZk_VGyk
https://dl.dropbox.com/u/8871517/nucleardawn/koth_plaza_gameplay_demo.7z
Juicebox360  [author] 31 Mar, 2013 @ 2:37pm 
Overtime only triggers if a team's timer reaches zero while the opposing team is contesting the point. To resolve overtime, either the contesting team must capture the point or the contesting team's capture progress must wear off.
Dmitriy 31 Mar, 2013 @ 6:09am 
we've just played this map 2 times. Every time we reached the 3 minute limit it said OVERTIME. And it was impossible to finish round
Sexy Iron Maiden 29 Mar, 2013 @ 4:58pm 
This Looks Awesome! Get it on Redstone
Dmitriy 29 Mar, 2013 @ 11:09am 
The map is currently installed on "PlayGod.ru" dedicated server and is on active map rotation
#13 30 Jan, 2013 @ 4:51am 
ss
Sexy Iron Maiden 13 Jan, 2013 @ 3:52am 
it does look awesome but unless a server runs it hardly anyone will play it....
hamsoli 1 Jan, 2013 @ 10:51pm 
I think more games NEED to support workshop. If they did I and hopefully more would likely to be buying the games that did like this one. Please steam keep this up!
marcuskerr 25 Dec, 2012 @ 2:34am 
i so have this game i play it alot no one don't play it
zimny_jan new acc-yericho dodaj 20 Dec, 2012 @ 12:13pm 
so good
Chapter_Brother 12 Dec, 2012 @ 9:16am 
dobre
A_Host_for_the_Parasite 30 Nov, 2012 @ 9:48pm 
nice
Weez 25 Nov, 2012 @ 9:17am 
This looks very interesting!
kormoran 24 Nov, 2012 @ 4:49am 
?
Nardenate 20 Nov, 2012 @ 9:54am 
!!!!!
尚能饭 18 Nov, 2012 @ 3:17am 
This is awesome!
em pleno 2022 morrendo pra mim 15 Nov, 2012 @ 2:41pm 
Muito bom!
Juicebox360  [author] 11 Nov, 2012 @ 11:55pm 
Update, 11 Nov 2012:
- Balanced cap decay time
- Resupplies now dispense faster and refill more frequently
- Fixed a bug with Stealthed, Lockdown, or Hypospray players on point
GingaVidellis 10 Nov, 2012 @ 4:09pm 
Love it! Should be made an official mode
Juicebox360  [author] 10 Nov, 2012 @ 2:29pm 
Update 2, 10 Nov 2012:
- Fixed missing models
RApTA 10 Nov, 2012 @ 1:11pm 
great game
Juicebox360  [author] 10 Nov, 2012 @ 5:41am 
Update, 10 Nov 2012:

- Commander radius is less opaque
- Commander icon changes depending on class
- Massive optimisation fixes throughout the map
- Bots now work with the map (albeit stupidly)
PentaPenta 9 Nov, 2012 @ 9:10am 
Ok, I'm sorry if it was a problem on my end :P
Good map though.
Juicebox360  [author] 8 Nov, 2012 @ 11:34pm 
@steventheslayer

Having looked into the misalignment, I must conclude that the issue is caused by LODs forcing themselves. Unfortunately, the only real fix is playing on higher settings, but I'll see what I can do. Sorry.
Unnamed 4 Nov, 2012 @ 1:55am 
It looks really good.
You should make a warfare map like the official ones.

Juicebox360  [author] 28 Oct, 2012 @ 6:09pm 
Thanks for the input! An update will be released shortly addressing those aesthetic issues and various optimisation fixes. The values for the commander abilities may be adjusted but it's still very difficult to determine what's fair without a half-decent testing session with more than ten people.
PentaPenta 26 Oct, 2012 @ 10:39pm 
Ok, so I have a couple suggestions, and I may have more as I play it more.
1. Some of the lightrail tracks are misalligned. These two were the one I noticed.
http://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=104885698
http://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=104885778
2. The commander ring is a great idea. However, could you make it way less visible? I would not be able to stand fighting with that around me. Maybe make it a little less transparent then the commander heal ability? Also, having the color change based on the perk would help as well.
3. The Exo's perk is really over powered. After all, you put it with a group of exs and you have a pretty much invincible squad. Maybe make it like 100 extra of something?

Anyway, good map, nice layout. The barrier/wall combination looked a little weird, but all in all it was great!
PentaPenta 26 Oct, 2012 @ 4:35pm 
Hmm, sounds a bit... inconvienent. Thanks though.
Spazzo 26 Oct, 2012 @ 2:37pm 
I was having that issue at one point - the workaround, annoyingly, is to type the command "readytoplay" in console, this automatically selects a spawn gate, which there are in this map, they are just out of minimap bounds.
PentaPenta 26 Oct, 2012 @ 8:47am 
Strange, I tried testing it on offline mode, and when I got to the spawn selection there were no spawn gates, and thus you could not click spawn. I'll try it again today to see if I can get it working.
S.o.p.e.L. [SK] 26 Oct, 2012 @ 4:45am 
thx working great