Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Citizen 1 "Look out Dr. Freeman"
Gordon "OH SEIT! OH SEIT!"
Citizen 2 "Oh no!"
Citizen 2 "He's dead!"
Citizen 1 No, he does this all the time. Dr. Freeman! Can you hear me? Do not go into the light!"
Citizen 2 "He's dead, try not to dwell on it."
AND
Citizen 2.1 "All the way from Black Mesa to here."
I miss kitty0706
FRICKING LEUKEMIA
but in campaign is fine
Will do if i have time today
And i didn't find any screeching while testing the lines ingame
Maybe i just forgot some
I'll look over it and add some more silence to every voiceline just to be sure this time
The easiest way to see how much silence you need is to open the original sound file and the replacement file in one Audacity project.
every voiceline should work now
(still let me know if you find something wrong)
I will probably redo this whole thing with more fitting voicelines and update it
You should make the sound length the same as the sounds they replace. Some lines get cut off, while some are too short and produce "screeching" or a random sound from survivor talking to tank roaring.