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also just noticed at one point in time i lost my info crediting the original auther i have no idea when this happened >.< ill have to fix this when i have time!
REALLY not into PZ solo so not a big fan of beta right now, if im not playing with ppl it just loses all its fun, i like to RP as the doctor in a group :3
maybe foraging & cooking on the side =^.^=
Categories and other attributes (such as UseDelta) all still get changed correctly by the API, so only the method for changing item names need to be updated. I'll be migrating item renaming to use the Translations soon.
This has the chance of having a few issues with other mods if they have their own translation strings for items, but that will likely depend on mod load order. I'll be keeping an eye on how that all pans out in this beta version as mod load order seems to have some new quirks. This may be related to your mod issues.
but it also seems my mod was never really getting enabled when i was playing... cus new one did not work either...
but found out how to make sure it is enabled,
go into load click the more option make sure mod is seleced maybe re-select than load game it than magically started to work...
have not tested my old version with this methid but i already spent 6-8hrs working on the version that dont need the api so ya.
also i have a quick question for the auther of this mod, i never used this one i just got flagged and subbed in kinda >.< lol
all this time i was thinking your mod added some kinda wedge to the item list to categories items better...?
but im starting to wonder if its just a update to the old version but including other mod support?
I'm looking into what other methods I might be able to use that play nicely with 41 as the API has an issue (it's not properly changing item names though it's affecting other things correctly.)
No biggie though, just thought anyone who was curious should know
& ya "MewArmy Organized Item Names" is based off that mod but expanded on while the game updates
i dread the day Tweaker API maybe no-longer works & i gotta change the code to old style that just clones the original item code just for a in-game name change
I can't be sure about its compatibility with anything else since both will be changing a lot of the same items. It's best to use only one. If there's something missing in my mod, feel free to make a suggestion for what to work next.
that one supposedly replaced `Organized Item Names`
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=692433946
Organized Items Names
Custom Categories
?
or i do get it wrong and they can be combined and co-exist?
Possible source of the problem may be that the game doesn't have elevated priviledges to edit the server config file? Leaving this out there cuz I found a somewhat solution to my problem hopefully this will help someone.
MOD: required mod "ItemTweakerAPI" not found
MOD: required mod "WedgeFixes" not found
The mods are present in both the game and dedicated server workshop folder, checked the contents, the Workshop and Mod ID and everything seems fine. Not sure why the dedicated server can't seem to locate the mods
If you make an update in the futur I would suggest giving a custom category to cooking items.
Thank you again.
As things would have it, I originally had Farmoid items included when I first released the mod. I ended up excising them after I found out that Farmoid had been absorbed into Hydrocraft. At the time, I had both and realized it was creating redundant items for me. I forgot to remove Farmoid from the mod description when I made that change but, seeing as how it shouldn't hurt anything for players using Farmoid, I can add them back.
I'd recommend using Hydrocraft as it is being currently updated and contains Farmoid's items, but I'll restore Farmoid when I get the chance to provide some Legacy support.
I'm using both your mod and Project Farmoid, unfortunately the seeds and the seed packages from Farmoid are still tagged as "item". I tried to add them in the WedgeNameFixes_ItemCategories.lua. But when I do that, I cannot join my own server. The following message appears when I : "Connection the server was lost. Press escape or left mouse bouton to exit the game".
I'm a novice at modding PZ so I simply tried to reproduce what you did for hydrocraft items and add entries like this one:
TweakItem("Farmoid.EggplantBagSeed", "DisplayCategory", "Packet");
If i remove these lines I can connect to the server again. Could you help me please?
I may roll in more of the stuff Custom Categories covered to remove the need to use it entirely to avoid this conflict down the line, but there should not be any issues with item corruption, just some potential weirdness about which mods changes end up displaying.
The problem with Custom Categories is that it hasn't been updated in a long while but I needed to ask that before installing.