Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
GUID: 83e52c47-0f59-47f5-aca3-a86a18af7cb2
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/mods/VermintideReloaded/VermintideReloaded.lua:178: [NetworkLookup.lua] Table explosion_templates does not contain key: conflag_t1
-----------------------------------------------
[Crash Link]:
crashify://83e52c47-0f59-47f5-aca3-a86a18af7cb2
The bug you had should be fixed now
Log File:
Info Type:
-----------------------------------------------
[Script Error]: foundation/scripts/util/error.lua:22: Tried to start reloading without being able to reload
-----------------------------------------------
[Crash Link]:
crashify://459a99f1-a9d4-4ebc-9920-773399a55b16
I get this crash upon attempt to fire Saltz Brace of Pistols, using only this mod and most of the sanctioned mods
GUID: 867757f7-b15e-4781-b69c-495295141cb1
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/mods/VermintideReloaded/VermintideReloaded.lua:486: attempt to compare two function values
-----------------------------------------------
[Crash Link]:
crashify://867757f7-b15e-4781-b69c-495295141cb1
GUID: 8946727e-0bf1-4567-91be-54d9be1fe586
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/network_lookup/network_lookup.lua:1922: [NetworkLookup.lua] Table sub_actions does not contain key: 102
-----------------------------------------------
[Crash Link]:
crashify://8946727e-0bf1-4567-91be-54d9be1fe586
Thanks for the quick response.
Thanks for the good work.
GUID: af32c51b-84a6-43f5-831a-7efaf143055d
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/mods/VermintideReloaded/VermintideReloaded.lua:174: [NetworkLookup.lua] Table buff_weapon_types does not contain key: nil
-----------------------------------------------
[Crash Link]:
crashify://af32c51b-84a6-43f5-831a-7efaf143055d
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/helpers/damage_utils.lua:48: attempt to get length of local 'curve' (a nil value)
-----------------------------------------------
[Crash Link]:
crashify://5f8e3c12-e019-47d8-9c42-5db7a61247e8
Sorry for the even later response! xD Okay, gotcha. Thanks for the tips. :)
Ah, I see. Thanks for the useful info. :)
Wait, you need programming skill just to modify stat values?
I see... So, how exactly is it done? From inside the Vermintide 2 SDK? Sorry for the noobish question, I'm just interested in tweaking one or two very minor issues I have with my favourite weapons. :)
I have a question though. How exactly did you accomplish this? I was under the impression that only Fatshark had access to weapon balance.
https://pastebin.com/tg1mjDCh
When i see Kruber Huntsman not having 1 melee kill and hundreds of ranged ones, i would lean towards disagreeing on that point.