Warhammer: Vermintide 2

Warhammer: Vermintide 2

Vermintide: Reloaded
49 Comments
Nhisso 14 Jan, 2023 @ 2:05pm 
You should list this as abandoned my dude.
Lagasaurus rex 7 Dec, 2021 @ 6:29am 
peter, when darktide comes out, if it isn't included, do one thing via mod: ranged attacks have chance to give THP based on crit chance, headshots guarantee non-stacking thp on a short cooldown. literally, that's all they would have to do to this one to make the range-melee balance 50-50. also, if possible, petition to fatshark to make engie grenade trait a universal chaos wastes trait--stacking with the perk for a second explosion or "bounce"
Dark Magician  [author] 20 Nov, 2020 @ 10:37pm 
Sorry guys but I don't play the game anymore and no longer plan to support the mod. Appreciate all the comments over the years and maybe see you in the next fatshark game
Private Kawaii 18 Nov, 2020 @ 6:18am 
hey, like the mod. except conflageration staff dosent work, its vent goes to the next weapon which is equiped after it, and only works in lobby not in game. Second any thing you can do for the slayer? maybe give him overcharge bonus constantly would maybe work :)
Viper 27 Jul, 2020 @ 7:16am 
This has no effect. After entering the game, there is no change. After logging out, it is automatically cancelled.
~Snow!~ 14 Jul, 2020 @ 7:32pm 
Sienna firebolt staff error:

GUID: 83e52c47-0f59-47f5-aca3-a86a18af7cb2
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/mods/VermintideReloaded/VermintideReloaded.lua:178: [NetworkLookup.lua] Table explosion_templates does not contain key: conflag_t1
-----------------------------------------------
[Crash Link]:
crashify://83e52c47-0f59-47f5-aca3-a86a18af7cb2
chen 9 Apr, 2020 @ 6:09am 
Would it be possible to toggle infinite ammo off?
schico 30 Jan, 2020 @ 8:17pm 
Given that it completely changes the game, no, obviously
Road to 46 Chromosomes 30 Jan, 2020 @ 6:26am 
can this mod be used in offical realm
Dark Magician  [author] 2 Sep, 2019 @ 1:19am 
@DeathbyaDingbat
The bug you had should be fixed now
DeathbyaDingbat 31 Aug, 2019 @ 3:06pm 
GUID: 459a99f1-a9d4-4ebc-9920-773399a55b16
Log File:
Info Type:
-----------------------------------------------
[Script Error]: foundation/scripts/util/error.lua:22: Tried to start reloading without being able to reload
-----------------------------------------------
[Crash Link]:
crashify://459a99f1-a9d4-4ebc-9920-773399a55b16


I get this crash upon attempt to fire Saltz Brace of Pistols, using only this mod and most of the sanctioned mods
Dark Magician  [author] 23 Aug, 2019 @ 9:02pm 
What weapon?
Vampiregoat69 19 Aug, 2019 @ 8:38am 
Tried this and so far I still have limited ammo
Dark Magician  [author] 16 Aug, 2019 @ 7:00pm 
Mod has been updated for winds of magic
KrayVex 16 Aug, 2019 @ 10:10am 
has it been fixed yet it crashes on launch after cut scene for me.
Dark Magician  [author] 12 Aug, 2019 @ 10:47am 
problem caused by game update, will fix it shortly
ledgermainer 11 Aug, 2019 @ 10:13pm 
so i'm only running this an the framework

GUID: 867757f7-b15e-4781-b69c-495295141cb1
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/mods/VermintideReloaded/VermintideReloaded.lua:486: attempt to compare two function values
-----------------------------------------------
[Crash Link]:
crashify://867757f7-b15e-4781-b69c-495295141cb1
Dracostyxx 31 Jul, 2019 @ 5:46pm 
while trying to recreate the crash i got this one as well

GUID: 8946727e-0bf1-4567-91be-54d9be1fe586
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/network_lookup/network_lookup.lua:1922: [NetworkLookup.lua] Table sub_actions does not contain key: 102
-----------------------------------------------
[Crash Link]:
crashify://8946727e-0bf1-4567-91be-54d9be1fe586
Dark Magician  [author] 28 Jul, 2019 @ 8:41pm 
@Dracostyxx What's the error message?
Dracostyxx 28 Jul, 2019 @ 5:56pm 
Ironbreaker flamethrower seems to crash the game after a bit for that player.
Dark Magician  [author] 27 Jul, 2019 @ 11:09pm 
@Laucen The firestorm staff has 2 modes. If you charge it all the way until you hear the sound it will do a high dps flamethrower. To do the infinite one just charge it for a really short time.
Laucen 23 Jul, 2019 @ 1:56pm 
I tried this today and was looking forward to playing around with the flamethrower staff but sadly it doesn't seem to work, at least not for me. Are you supposed to just keep the fire button pressed after charging like normal for infinite fire time or is there something I'm missing?
schico 17 Mar, 2019 @ 1:04am 
That was incredibly fast lol. Tried disabling every other non-essential mod and could equip the Grudge Raker normally. Seems like another mod was causing issues with this one. Will try to figure out which mod was causing the problem, other than that, everything's great.
Thanks for the quick response.
Dark Magician  [author] 16 Mar, 2019 @ 11:51pm 
@schico beam and drakefire are now fixed, could not reproduce the grudgeraker problem
schico 16 Mar, 2019 @ 11:23pm 
Tested every weapon, seems to be working fine, only issues I've found were crashes when trying to use the secondary fire on Beam Staff and Drakefire Pistols and when trying to equip a Grudge Raker.
Thanks for the good work.
Dark Magician  [author] 15 Mar, 2019 @ 1:00am 
Hi everyone, the mod should now be fixed for Patch 1.6, let me know if you run into any issues!
Rexuhnt 11 Mar, 2019 @ 1:07pm 
Same issue as schico is having on my end
schico 24 Feb, 2019 @ 8:22pm 
Since 1.5 game won't load while mod is active, just get a black screen with the message "Loading mod 'Vermintide Reloaded'..." at the bottom left. Stays there forever.
(The Box)Ninja 4 Feb, 2019 @ 6:16pm 
My friend keeps crashing whenever one of us shoots an enemy and this is the error that keeps popping up

GUID: af32c51b-84a6-43f5-831a-7efaf143055d
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/mods/VermintideReloaded/VermintideReloaded.lua:174: [NetworkLookup.lua] Table buff_weapon_types does not contain key: nil
-----------------------------------------------
[Crash Link]:
crashify://af32c51b-84a6-43f5-831a-7efaf143055d
panda 26 Dec, 2018 @ 10:45pm 
idk if you are still working on this but my game crashes at random times with this mod wioth the error: GUID: 5f8e3c12-e019-47d8-9c42-5db7a61247e8
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/helpers/damage_utils.lua:48: attempt to get length of local 'curve' (a nil value)
-----------------------------------------------
[Crash Link]:
crashify://5f8e3c12-e019-47d8-9c42-5db7a61247e8
Dark Magician  [author] 20 Nov, 2018 @ 10:44pm 
@DracoStyxx Update should fix it :) let me know if you find anything else!
Dracostyxx 19 Nov, 2018 @ 11:36pm 
alright, thank you :)
Dark Magician  [author] 19 Nov, 2018 @ 8:26pm 
@Dracostyxx yeah that seems to be the case, I will let you know when it is fixed
Dracostyxx 14 Nov, 2018 @ 11:29am 
Bounty hunter Ult crashes the game.
Lankycide 21 Aug, 2018 @ 1:04pm 
@Alone and Afraid [author]:
Sorry for the even later response! xD Okay, gotcha. Thanks for the tips. :)
High Cheese Monger. 20 Aug, 2018 @ 4:53pm 
That Bacon Magic!
Dark Magician  [author] 10 Aug, 2018 @ 2:31pm 
Hi there @overseer, sorry for the late reply. Yes you do need some basic code literacy if you want to do anything in the modded realm.
Lankycide 1 Aug, 2018 @ 11:19pm 
@Alone and Afraid [author]:
Ah, I see. Thanks for the useful info. :)

Wait, you need programming skill just to modify stat values?
Dark Magician  [author] 29 Jul, 2018 @ 4:30pm 
@Overseer For something like that you could either learn how to mod which will require some programming skill or just ask on the modder's discord for them to make one. Any resource you might need to make it yourself you can also find on the discord chat. https://discord.gg/3hGwc3N
Lankycide 26 Jul, 2018 @ 11:31pm 
@Alone and Afraid [author]:
I see... So, how exactly is it done? From inside the Vermintide 2 SDK? Sorry for the noobish question, I'm just interested in tweaking one or two very minor issues I have with my favourite weapons. :)
Dark Magician  [author] 26 Jul, 2018 @ 12:41am 
@overseer Modders have access to pretty much every part of the game including weapon balance. I suspect there hasn't been many weapon balance mods because it's just not that easy to balance a game and it's somewhat time consuming.
Lankycide 25 Jul, 2018 @ 2:54am 
Oh now this is very interesting... The possibilities are endless! :D

I have a question though. How exactly did you accomplish this? I was under the impression that only Fatshark had access to weapon balance.
Dark Magician  [author] 18 Jul, 2018 @ 10:30pm 
@Fracticality Currently the mod will crash anyone in game not using the mod. In the future this should be avoidable by only allow joins and connects to players with mod installed. Thanks for reporting the issue!
Fracticality 18 Jul, 2018 @ 11:50am 
Hey there! Just had someone join my game using your mod, and I (we?) experienced a crash in the keep after losing a deathwish match.

https://pastebin.com/tg1mjDCh
Dark Magician  [author] 17 Jul, 2018 @ 11:47pm 
Glad to hear that Zexis! To anyone out there playing the mod I'm always looking for ways to improve so feel free to leave a comment if there are anything you'd like to see or change.
Taks 17 Jul, 2018 @ 1:13pm 
pretty fun! had a blast running around as 4 saltzpyres from the other mod and using infinite ammo shotgun brace of pistols against increased spawns
weerax 17 Jul, 2018 @ 7:57am 
Bardin + Sienna + Kerillian... and me, looking pretty with One-Eye
JayJay 17 Jul, 2018 @ 6:40am 
'...allow ranged weapons to be more than just a tool for killing specials at a distance.'
When i see Kruber Huntsman not having 1 melee kill and hundreds of ranged ones, i would lean towards disagreeing on that point.
Idiotbreadstick 17 Jul, 2018 @ 4:59am 
Why exactly? I mean ranged is already the meta and has been for a really long time so I don't know why you would buff it...