Empyrion - Galactic Survival

Empyrion - Galactic Survival

AG-CV Repair Yard II
30 Comments
Senitro  [author] 19 Jul, 2020 @ 5:32am 
@MacShel, whoaa Its been a while since I did these. I am glad that it is still functional and you enjoyed it. I wish to come back when the game is fully released and settled. Take care and Thanks again!
MacShell 18 Jul, 2020 @ 6:39pm 
Loved the details in the light work. Awesome job!
jeremymtc 8 Jul, 2019 @ 11:59am 
@<~Arch G~> Good here! Took a little break from the game during the 9.0 cycle, and yup, it broke pretty much everything in my stable. Have been updating some of my old stuff and building some new stuff for Alpha 10 though, so getting some good use out of AG-CV Repair yard the past few weeks!
Senitro  [author] 8 Jul, 2019 @ 11:12am 
Hey @jeremymtc!! Thanks man, I am just hovering around the game waiting for these guys to just launch the game :(. I notice soon as we update a mod, there is something new to add I mean FIX. lol am glad your still active. How are things with you?
jeremymtc 8 Jul, 2019 @ 10:04am 
Hi Arch, not sure if you're still playing Empyrion, but just wanted to say that this is still my go-to CV spawn base, and I really like the updates you've made to it. Hope to see you creating again!
Senitro  [author] 12 Sep, 2018 @ 3:09am 
@GWVRedneck, when you spawn the pad in did you fill it with fuel? If not then it should be the pad switching on and off due to consuming what little power the solar panels produces at the start. It happen to me when I was building my Hangars, If you find out another reason please let us know. Thanks!
♤FlawPeacock(Red) 12 Sep, 2018 @ 2:58am 
I believe the clicking sound is the guns - without ammo trying to fire.....No?
Senitro  [author] 25 Aug, 2018 @ 1:42pm 
Hello everyone, I made this combo for you..
AG-Earth Hangar & CV Repair Pad
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=1492574053
Sephrajin 24 Aug, 2018 @ 7:54am 
Very nice Plattform, thanks for sharing! :)
Senitro  [author] 20 Aug, 2018 @ 8:13am 
Hello guys, I just released another AG-Customs Tributes item, and a AG-Original item. Please check them out and enjoy, and remember your feedback is welcome.
AG -Quasar Dreadnought
https://steamproxy-script.pipiskins.com/id/archgodnephtis/home/

AG-Neptune Hangar
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=1482164973

AG Custom Tributes Workshop
https://steamproxy-script.pipiskins.com/workshop/filedetails/?id=1458520841
Chy 18 Aug, 2018 @ 9:45am 
good find
Senitro  [author] 16 Aug, 2018 @ 3:49pm 
@Chyannia I think I found out where the clicking sound came from. It may be the effect of a newly spawn strucutre, which is struggling to get energy from the solar panels at first. In creative mode the structure comes with a bit of fuel and solar energy. In a live game the Solar energy is clicking on/off with each drop of energy consumptions. Fill it with a little fuel till the solar can take over. LOL it happen on another product that I am testing now.
Senitro  [author] 8 Aug, 2018 @ 6:51pm 
Hey, no problem at all, I am happy you love it. Let me know if you have any more issues I will do my best to resolve it. Also I have a Hangar series on the way, would love your feed backs on it in the future!
Chy 8 Aug, 2018 @ 5:49pm 
So update.. it doesn't make the sound in workshop mode, gotta be something like you said with the npc bug. I haven't heard a bug that sounds like that but who knows. I'm just going to build another b/c we really love it! Thanks for your reply
Chy 8 Aug, 2018 @ 3:57pm 
haha it sounds like a clock and it's distinctly louder over the repair bay, I'll have my husband go into workshop mode and see if he can figure it out and get back to you :)
Senitro  [author] 8 Aug, 2018 @ 12:05pm 
@Chyannia, Not sure about that. Could you explain in detail about the noise your hearing? Also have you tried in creative mode to see if it continues? I wonder if you placed i on a npc bug and it got stuck lol. The only other noise I can think of is the Generator at the edge of the platform. Please let me know
Chy 8 Aug, 2018 @ 11:04am 
What makes the clicking noise near the repair bay? I'd like to remove it
icewinddrake 1 Aug, 2018 @ 6:58pm 
I already have that one subbeb :) waiting to try it out myself
Senitro  [author] 1 Aug, 2018 @ 6:52pm 
Dont forget to check out the workshop, some new customizations are coming your way! Like this one from McFluffFace - https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=1459784512
Senitro  [author] 31 Jul, 2018 @ 7:06pm 
Thanks alot @icewinddrake, I hope to have other types of designs coming your way. Check out the shop I have a HV from McFluffFace ready for a test spin :steamhappy:
icewinddrake 31 Jul, 2018 @ 6:45pm 
Liked, Subbed, and on my favs list now :)
Senitro  [author] 31 Jul, 2018 @ 6:43pm 
@Icewinddrake, am glad you like it. I just released some updates, I will add to the change notes. I hope you like it.
icewinddrake 31 Jul, 2018 @ 6:06pm 
Finally someone made a repair pad/landing pad for cap ships :)
Senitro  [author] 30 Jul, 2018 @ 10:22am 
@jeremmtc, Thanks brother. I am happy you will be able to use it for your Empyrion life :steamhappy:. As I mention to Twolinks, I may look into building some size able hangars. This way CVs can be housed safely from the elements and ammo consumption.
jeremymtc 30 Jul, 2018 @ 9:59am 
This is exactly what I needed for my game: a good ground-deployable shipyard/repair base. Great job!
Senitro  [author] 30 Jul, 2018 @ 8:11am 
@jrandall, Thanks again and your more than welcome to. I will also make updates when needed to revolve around everyone's design.
jrandall 30 Jul, 2018 @ 7:35am 
Very cool! Nice work. I will get a link here from many of my CV posts for landing pads. Thanks again!
Senitro  [author] 30 Jul, 2018 @ 6:29am 
@Twolinks, Thanks, you guys inspired me. Yeah it will make a good start for a ground base! Also I think I will look into hanger designs next.
BAG 30 Jul, 2018 @ 5:53am 
Thanks. Thumbed up :-)
I will use it as ground floor for base creation. Never took the time to build some plateform like this.
Good point with the lights :)