Ravenfield

Ravenfield

Desert Strike: Classic
28 Comments
Mountain Jew 6 Dec, 2022 @ 10:52am 
yes
Gökalp 7 Sep, 2020 @ 3:42am 
wanna make cyprus as map ?
Potato_Medic 6 Dec, 2019 @ 3:16pm 
Nice map !
But could you add some ammo box please?
Voiden Venari 19 Oct, 2019 @ 9:27pm 
Nice Map.
Eri :3 11 May, 2019 @ 12:36pm 
Your maps are awesome, dude! Got all of them :)
Ben with a Z 13 Apr, 2019 @ 2:26am 
i really love this map it is actually now my fav one :)
Wulfgar 12 Apr, 2019 @ 5:10pm 
jk jk xD
Wulfgar 12 Apr, 2019 @ 5:10pm 
*Although maybe add a fleet of flying saucers to the map?* no jk lol
Wulfgar 12 Apr, 2019 @ 5:09pm 
All good @Cole. I like the new work, and I'll enjoy the map even more now, once I get my upgrade shipped to me (lmao overnight shipping becomes 1-week shipping in VI cargo customs).
Thanks for answering my request!
BaptistRemu✞  [author] 6 Apr, 2019 @ 7:38pm 
@Blackout ...I apologize if I made you uncomfortable when seeing that, it was the first time I ever attempted to make a mountain in Unity, and since there wasn't any erosion tool for terrain (unless you buy something off the asset store that includes that, probably, but as for me, I don't have any money as of right now), I decided to call it a day back then, and didn't bother with it until you brought it up. I thank you ever so much for the criticism you gave me. It has helped me a lot.
BaptistRemu✞  [author] 6 Apr, 2019 @ 7:38pm 
@Blackout Alright, so after many hours of thinking through whether or not I should replace the mountain with the same thing you saw on the other areas of the map where the action isn't taking place, I decided to replace the texture (which was grassy rock, which was a pretty poor choice now that I thought about it long enough for something as big of a mountain as that), and I tried as hard as I can to mix the textures on the mountainside up with a couple textures that were supposed to be like stone (the best I could find out of the all of the textures I had to work with were 2 of them), and as an added bonus, I roughened up the terrain on that to make it pop more than just smooth out the terrain, and pave it and call it a day...
Wulfgar 5 Apr, 2019 @ 1:28pm 
Not to be a bítchy critic about your maps or anything, but the mountainside textures on this one don't vary or mix or anything. They're solid and flatly repeated. That sort of thing makes me itch, you know? If you have a smooth rockside, at least make the rockside's texture vary a little or mix with some roughness that alters it so that it doesn't look so bland and... PAVED, that's the word. The mountainsides don't look like rocksides, they look like they've been paved with light asphalt. Texturing the map surface is pretty simple to do, and I'm not really asking for much more than a mix of textures and blotchiness to make the mountainsides have some random, natural looks to them. Think you could do improve your map a little bit more? Thanks so much, and I love the rest of the map!
Sofa 4 Apr, 2019 @ 8:28pm 
@BeltfedVendetta Yeah, most of my maps come with versions that don't have preassigned vehicles and skins. Only exceptions are Cerzieg Bridge and St. Lyvan, since I'm unable to modify them anymore for one reason or another. Look for the map with "configurable" put before the name in the map selection screen.
Tibrochief 4 Apr, 2019 @ 5:13pm 
the name reminds me of the old Sega game by the same name with the same principles. fly around in a helicopter and blow stuff up
Okan 4 Apr, 2019 @ 12:17pm 
Die Perfection
moooonboys 4 Apr, 2019 @ 3:55am 
@BeltfedVendetta pretty much all of Altirus maps are configurable except for three of them
Kay_The_Shark 4 Apr, 2019 @ 2:25am 
mac friendly pls?
BeltfedVendetta 3 Apr, 2019 @ 2:40am 
All I can say is that there is a lack of well-designed combined arms vehicle maps that are up to date (and configurable,"fifth smell" and the Project Altirus make some really, really good maps but they have to learn to stop having forced vehicle/skin spawns, dear god). So if you can make something that has a little bit of water/sea, land and air to play with that is decently large and allows for all vehicle types in the future, that would be great. It doesn't need to be anything elaborate. (Although one thing I will said when it comes to vehicle spawn areas, keep in mind that some custom vehicles, especially the sea ones, are much, much bigger than default vehicles and rarely spawn in a usable state unless you plan for it.) Seriously, I hope you continue making maps for Ravenfield, because you're already more talented than people that have made multiple maps.
BeltfedVendetta 3 Apr, 2019 @ 2:40am 
...You made a better first map than about 98% of the Ravenfield modding community, regardless of the amount of maps that they've made. Seriously, the worst/weakest part of Ravenfield modding is the maps. Either they are NEVER updated to remain current with new vehicles and releases or they are, frankly, just god awful. So for you to make something like this on your first go is honestly quite amazing.
Comrade Dispatch 2 Apr, 2019 @ 10:17pm 
this is a nice map, nice and big

could you add a single helicopter or aircraft to either side? it would speed up gameplay a bit and add more dynamic to the battle
miketom666 2 Apr, 2019 @ 9:07pm 
Reminds me of that armored kill map in bf3
roll 2 Apr, 2019 @ 5:49am 
OH GOD ... THE BEST "FIRST WORK" MOD EVER.... lol rlly nice map,i recommend to u gUyS:lunar2019coolpig:
Urbroo 2 Apr, 2019 @ 1:38am 
bro this is one of the best map, i have so many fun with tank fights in this map
Bat_10 2 Apr, 2019 @ 12:01am 
What the hell are the random explosions that occur at the cap points
FinishPlay 1 Apr, 2019 @ 7:56am 
Nice map, but you could add something like dustclouds (fog). I think it would improve the map a lot
Freedomlander_101 1 Apr, 2019 @ 6:03am 
Great job with this map!
Shaky Jones 1 Apr, 2019 @ 5:54am 
naic
WrightyPegz 1 Apr, 2019 @ 4:42am 
Nice