Project Zomboid

Project Zomboid

BaseAstaroth
33 kommentarer
Ahtu 11. juli 2024 kl. 23:27 
Cells:
[36x37[]37x37]
[36x38[]37x38]

conflicts with Ashenwood and The Mall (South Muldraugh)
Primedew 24. apr. 2024 kl. 11:10 
this conflicts with uncle red's bunker, right?
imopssi  [ophavsmand] 10. mar. 2023 kl. 15:38 
@Kalaban20
Hah, yes, there is definitely such a problem on this base)
This is my first very old work. Someday I'll get and redo it, but right now I'm very busy with my server and the Williamsburg map.
Kabalan20 9. mar. 2023 kl. 18:39 
Bruh this place is massive.
I really like what you've done here but there's too much useless empty space even inside the buildings.
You could probably shrink this base down to a quarter of its current size and you'd still have a lot of space for whatever you want to build/all the cars you want to store. Would save a lot of time going back and forth the buildings.
tmo97 4. juni 2022 kl. 13:36 
real q: did you name this using the same stare function that names your rpg characters
Mihošek 2. juni 2022 kl. 13:59 
Thank you for answer.
Okay. You base is huge, so for looting military stuff would be awesome place to go if all right containers would have proper spawning list.
imopssi  [ophavsmand] 31. maj 2022 kl. 20:13 
@michalhamrus Dont test this map with this mods, may be problem in their spawn lists.
Ty for reminded me about this mod. I'll take a look at what's here in the next few days.
Mihošek 30. maj 2022 kl. 15:37 
Hello.
I'm now trying to do test play with mods. I use Advanced G.E.A.R. and both Brita's packs. Armor and weapon. I use abundant settings for everything and still I found many lockers in your base totally empty. Are you aware of that, please? It is intentionally? For example in armory rooms many lockers are empty.
Lagkill 29. juli 2021 kl. 18:04 
This fort is at the exact mondoïd location of another workshop called "Fort Crosstown", if you have also subscribed to this workshop, you will have to choose... :)
maxixd1928 25. nov. 2020 kl. 16:07 
pretty good map in a nice place. It feels like maccoy and thats a good thing
Kickdok 22. juli 2020 kl. 10:36 
I am playing B41.39 and the base is in the map but no zombies spawned in and i have lag spikes. For the rest thanks for the free army loot xD xD xD
imopssi  [ophavsmand] 23. dec. 2019 kl. 14:23 
haircole111 - see before
Robotic Wizard 23. dec. 2019 kl. 7:59 
do army zeds spawn?
imopssi  [ophavsmand] 5. nov. 2019 kl. 6:55 
The spawning of the zombies did not change the settings. Partitioning the base "townzone". Zombies are likely to spawn characteristic of this area.
Superintendent Chalmers 5. nov. 2019 kl. 5:32 
So, is this build 41 ready, as in, does it spawn military zombies?
imopssi  [ophavsmand] 30. okt. 2019 kl. 13:57 
A-mak - I corrected what you said
imopssi  [ophavsmand] 30. okt. 2019 kl. 12:16 
A-mak. Thank you very much for this mini guide, I will definitely do it in the coming days. And as for the steps, I’ll also fix it.
Thanks again for the helpful tip :)
A-mak 29. okt. 2019 kl. 11:47 
Oh and also, double stairs are genius in theory, but my char thinks he is falling between floors on the last step. please put 1 tile between stairs/floors to avoid giving us explorers broken legs,

Thanks.
A-mak 29. okt. 2019 kl. 11:46 
"So far, I just can’t find how to make areas for spawn of certain machines"

Hi friend, once you have placed the 'Parkingstall' zone/object in WorldEd, look to the left and you'll see the list of objects. You'll find your created parkingstalls in there something like
>ParkingStall
|no name| ParkingStall|

Change no name to any of the following:
bad
good
medium
sport
farm
junkyard


trafficjams
trafficjamn
trafficjame
trafficjamw
rtrafficjams
rtrafficjamn
rtrafficjame
rtrafficjamw

police
ranger
fire
mccoy
fossoil
postal
spiffo
radio
ambulance

burnt
imopssi  [ophavsmand] 22. okt. 2019 kl. 13:17 
Spawn points and builings was fixed)
imopssi  [ophavsmand] 21. okt. 2019 kl. 12:14 
Hi/ I know about spawn points in this map. Cant fix this now. About buildings - dont see them. Fix it on next update.
ddraigcymraeg 21. okt. 2019 kl. 6:10 
Hi. This map has some problems. Spawning there has a problem, and the buildings on the eastern-most cell disappear when you try to enter them.
imopssi  [ophavsmand] 18. okt. 2019 kl. 6:23 
Thanks everyone, very nice to see that my work is useful
danny-is-dos 17. okt. 2019 kl. 21:31 
I like how determined you are to fix things despite the language barriers. :cozybethesda: Great work for first workshop item.
George Leclers 17. okt. 2019 kl. 11:12 
Ok thank you :)
imopssi  [ophavsmand] 17. okt. 2019 kl. 10:22 
Hey. As for the road was not in the plans, but in theory it is possible. Most likely I will add the road in the near future. As for the spawn of military vehicles and weapons - I'm working on it. So far, I just can’t find how to make areas for spawn of certain machines and a certain loot in containers.
And I also use a translator ;)
George Leclers 17. okt. 2019 kl. 9:47 
hello, it is possible that you connect the base to the road next or not, so I do not find where the weapon is stored in the base. Also I do not know if you know mod Fort-redstone it is also a military base in there is military vehicle could you add them if it's possible thank you ^^ sorry if it is badly translated I use Google translation ^^
FlukeSniper 16. okt. 2019 kl. 17:08 
No worries, its a great space. Cant wait to get on and get into the vanishing buildings
imopssi  [ophavsmand] 16. okt. 2019 kl. 4:45 
Good afternoon, yes, that was my mistake. Now everything should be fixed. Unfortunately, I can’t understand how to determine where and which objects will spawn and am currently working on it. I apologize for the inconvenience.
FlukeSniper 16. okt. 2019 kl. 2:57 
So half the buildings on the far right disappear when i walk up to them. The whole thing just poof....then when i walk away they come back. I can right click on things from a distance and it registers it as an object but when i get close its just gone. I tried being in a car as well but same results. Also i did not find one single gun in the whole area. I'm guessing they are probably stashed in one of the disappearing buildings? I have tried reinstalling the mod and verifying my game files as well. It is a good spot to stage a horde battle but with the buildings not cooperating it ruins the whole vibe. Let me know if it can be solved...if not......darn. Thanks
imopssi  [ophavsmand] 14. okt. 2019 kl. 13:23 
it support all type of vehicle, but i dont know now, how spawn only military cars. On parking spawns all type of cars. Its a problem and i try to fix this.
imopssi  [ophavsmand] 14. okt. 2019 kl. 9:36 
Thank you)
Rafa con down 14. okt. 2019 kl. 9:32 
Gracias!!