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Due to requests and having some available time I decided to make a German Foot Knights minimod. Everything is still placeholder obviously.
If anyone wants to input gameplay styles, abilities etc they would want to see such a unit have, now is the time.
But real reason is that faction slots are hardcoded and cannot be expanded. If I have understood properly there is currently only one "None" slot that can be occupied, for any extra faction you need to replace vanilla ones :/
Note about building colours :
There is no specific mesh for Teutonic Order buildings, the campaigns just display the German buildings in white team colours. I do not want (nor now how) to deal with team colours in MP, so the buildings will be kept blue. (this is not considered a bug)
1.1 is probably the last update, the mod is fairly simple and I think everything's been fixed. Thanks everyone for the comments !
It's already done, will be up in the next update @Götterwolf
In the work - Hero will recieve custom mesh that is basically Helmerich (Order's commander) winged helm on Konrad's body. It works (except maybe allied/enemy colours because of helmet possible conflicts)
Changing building colours - not directly possible because it is bound to team colours, not to specific meshes. There is no Teutonic Order buildings.
I'll need to make a last update to fix Konrad's shield anyway, so I'll look into changing the buildings as well.
Did notice that the archery towers still have the base German skin, but other than that, it seems like everything is properly the Teutonic Order
Now we just need to find a way to get the Crusaders in there too, so these orders can duke it out to see who has the best colour scheme.
Thanks for the great mod!