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I may do a work around to update the workshop manifest without updating the mod.
System.NullReferenceException: Object reference not set to an instance of an object
at UBOAT.Game.Sandbox.Missions.PortAttackAssignment.get_Name () [0x00000] in <4fc93ff614044d768086a195d5ecb1c8>:0
at UBOAT.Game.UI.AssignmentSelectionItemUI.Start () [0x00048] in <4fc93ff614044d768086a195d5ecb1c8>:0
You may utilize both mods together. They will not conflict.
Does that mean this supercedes 'Expanded U-boat Roster'? Or is there merit having both mods active?
该模型使用二战海军历史数据扩展实体数据文件中所有国家的可用船舶名称列表。
有了这个模型,你就再也看不到同样的船名了。
细节:
每个船名都是二战期间服役的真正船名。
包含30多个国家的15000多个船名。
包括在这个国防部的许多船舶是在二战期间的海战或潜艇沉没的,将准确地只出现在游戏期间的船舶服务。
许多船名被分配到游戏中可用的适当船类。但在许多情况下,我不得不填写或猜测这个适当的船舶类别。
此模式与以前的保存不兼容。