Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Would this still work with 1.6 by any chance?
I've tried the updated version but I dont know where to begin with modifying the new asset bundle file.
For the time being that does not extend to non-colonist pawns just so you are aware.
I'd understand if it was just prisoners with bare fists but raider with swords and maces scream like they're getting shot when they're breaking my defenses which is a bit weird
↓
↓
Cannot play Pawn_Male1_Death (subSound UnnamedSubSoundDef_: No resolved grains.
Regarding how the sounds are played in game its nothing defined by this mod. This just adds a damage and death sound.