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@Ruggedgolem Works with all custom units.
Do we get Lothern Lothern Sea Guard?
added MCT option for not renaming an unit if that unit isn't expensive enough, cutoff set by the user
Adds so much by just adding those names of places, like it a lot.
There were a lot of mods for that in Part 1. Sadly no one for Parrt 2 and even if, with every update the mods are wortless. We need a Lore-Nerd who will update his mods even after a year^^ Iam such a Lore-Nerd, but sadly i have no idea of programming mods. I would put out a shitload of mods for Total War: Warhammer.
This script doesn't do anything when you're queuing up units. It does stuff on the turn start when the units get created and put in your armies. I really don't think it's this mod causing your issue.
Added the roman numerals option. See mod description for link.