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All you need is stand near first red spawn door, when red spawn changed and cart going near gates. Red player just blocking cart throught the walls.
I guess all you need is prevent reds to be in 1st spawn all time since their spawn moved. That would fix that glitch.
gamer
i haven't changed the damage trigger that surrounds the map from what's there on stock upward, so if there are issues with it on your server and with and your plugins, it's not my problem to fix.
Can it be because i have custom time plugin? It forcing round time instead of map time, for balancing. ill turn it off, but i am not sure that is that.(cooler badwater dont have any bugs with custom round time)
And btw, can u make kill zone out of map fully cover surface. Somehow with 10k hp or invulnerable u can pass kill zone and get free to damage zone, where engies can buld a tele