Left 4 Dead 2

Left 4 Dead 2

Last Train Home Port l4d1 by Tastycakes
41 Comments
Lag_Alchemist 16 Jun @ 11:57pm 
in the first map when you blow up the tanks, nothing happened
Johanツ 21 Apr @ 11:22am 
Big_Cheese_5 22 Feb @ 4:56pm 
The FInale is bugged, it doesn't let me finished the game
and they don't have ammo at the Safe Room area nor the Med Kit
Jakiy 18 Feb @ 5:23pm 
Got crash once and I completely lose it during the last chapter. Like where are we supposed to go? The invisible box also annoying and the room areas are very dark as heck.
R kelly gaming 9 Feb @ 9:36pm 
Y'know, i have a soft spot for maps like these, they are kinda ass, but they have a certain charm to them.
北夜·落·星尘 2 Oct, 2024 @ 6:45am 
地图太过黑暗,补给也不够,M2,M3安全屋甚至连包和弹药都没有,尸潮也多,不适合单通
LuckyRoot 24 Aug, 2024 @ 3:59am 
Not enough indicators in the last map.
Where is the radio? Where do we get on the rescue vehicle? So confusing…
Mr. Bean 11 Aug, 2024 @ 9:40am 
芬尔琅娜 30 Jul, 2024 @ 12:02am 
byd救援的求救放这么偏僻的位置还这么小连个提示都没,是生怕别人找到吗
Prenzlaurberg 20 Mar, 2024 @ 6:18pm 
map is unfinished
ChiiYoshiki 小白 19 Mar, 2024 @ 6:43am 
tried... not bad with friends
@ your service 11 Mar, 2024 @ 7:23am 
There are some cool ideas like blowing up the floor above you to make a ramp but overall not the best.

Issue 1. Not enough light sources. Chapter 2 is almost completely unnavigable because of this.
Issue 2. No respawn closets (except for some reason in the end of chapter 1 and at that point why bother since you respawn on map change anyways?)
Issue 3. Finale softlocks.
Táiga Rivers 2 Mar, 2024 @ 1:51am 
Playthrough in "Realism — Expert": https://www.youtube.com/watch?v=otdKI9IjIY0
DyrrothNigg 14 Feb, 2024 @ 3:50pm 
Just in finale, i Got stuck due to Escape, 8.6/10. Great Job :steamthumbsup::steamthumbsup:
Jinrak 9 Jan, 2024 @ 4:44am 
The worst
星空下的小森林 1 Nov, 2023 @ 9:44am 
挺好的小短图~~
fcmarker 20 Jul, 2023 @ 6:04am 
Pretty good map.
Rene 2 Jun, 2023 @ 8:15am 
good game 10/10:steamthumbsup:
oompaville 6 Apr, 2023 @ 10:24am 
Map looks shit i aint gonna waste my time on this idk why its 3 Stars :/
虾仁猪心 1 Jan, 2023 @ 7:57am 
流程很短,不知道这个是老图还是没做完的测试版。看不见的实体,杀完丧尸后走了再回头丧尸又重新刷出,还有一些问题,反正用户体验不太行。
Yakuza Merkitzi 28 Dec, 2022 @ 4:44pm 
Not trying to make this sound harsh towards the original creator here, but this campaign kinda felt heavily unfinished in many ways:

-No items in the safe houses(Except for last chapter where there was a few floating weapons)
-Empty void backgrounds(especially at the school chapter),
-Many Empty Spaces, especially in chapter one.
-Floating weapons in some areas.
-Invisible props/walls that you can randomly bump into.
-An escape vehicle that gets stuck after escaping rather than actually ending the campaign.

It feels like i was playing a test of a level thats still heavily in progress, that or the creator gave up and decided to publish the level.

Anyways. i'm giving it 4/10. i'm sure if it was more polished and finished up it could have been alot more enjoyable.
Iacelebrendinen 18 Sep, 2022 @ 5:41pm 
This is a pretty good map. I needs some polish though. There are some noticeably unfinished parts, in particular the interiors are pretty sparse of set dressing,.and a there are a few graphical glitches. If finished up a bit I think this would be a damn good map.
trojan.exe 16 May, 2022 @ 8:42am 
Поезд просто уезжает и ничего не происходит. На всех картах ужасные текстуры и проектировка в целом. Часто попадаются невидимые текстуры, на первой главе, в одном их мест, тупо невидимая стена, которая означает границу карты. На второй главе так и вообще попадаются оранжевые текстуры из Хаммера (стандартный редактор карт), т.е. автору даже было лень их закрасить. На протяжении всей кампании постоянно не хватает патронов. Часто зомбаки респаются в тех местах, где мы только что были. В общем, очень слабо, требует серьёзной доработки.

1 их 10
trojan.exe 16 May, 2022 @ 8:38am 
Очередная слабенькая поделка, которую и полноценной кампанией то с трудом можно назвать. Чтобы не быть голословным, расскажу, почему я так считаю. В убежищах нет ни аптек, ни патронов, ни оружия. Оружие, которое встречается по ходу игры, боты берут не всегда. Аптек и патронов нет не только на единственном ивенте (на второй главе), но и нет даже на отсидке. На отсидке ждём поезд, но надо ещё умудриться понять куда в него залезать. На отсидке не появляются боссы, только мобы. Ну хотя бы танки есть и на том спасибо. Также, в концовке нет статистики.
empty 11 May, 2022 @ 7:55am 
too darkk
SiXX 1 Apr, 2022 @ 12:14pm 
very old and unfinished map. avoid
Nicky Grimes 9 Feb, 2022 @ 6:59pm 
If it is possible, I can try to help lighten up the map a bit. I took a look through some of the campaign, and yes, there are some places where dim lighting can make it improved.

Hammer does have enough resources and tutorials out there, this campaign can very much benefit from those. I do see a lot of potential, but if the gameplay relies on having to use the flashlight, then it can come at a costly price of straining the eyes.

I see this as the most common way to spoil a good map with a good campaign. Take a look at the maps: Centro, The Last Volt, and Cambalanche. I thought the same thing when going through them, "Where the heck am I?"

Light cues, or placing other objects that'll stand out from the environment will help the players where they need to be. Maybe a dim light inside of a store, a car with its headlights pointing towards the right direction, etc.

Send me a DM if you'd just like some advice, or if you'd like for me to help you on lighting up the map a bit more.
резня на рубеже 3 Feb, 2022 @ 6:17am 
куда блять идти, дождался ебучего поезда, а дальше блять куда идтоиЮ крч, кампаня суперкороткая, 2.5/5
HIH 3 Feb, 2022 @ 6:15am 
где титры в конце
HIH 3 Feb, 2022 @ 6:14am 
куда ити я дед 40+ лет под пиво играю
{aic}  [author] 2 Feb, 2022 @ 2:31pm 
@Dark Zoey Hi, map is like this in the original all 1 in 1. however, the l4d1 engine is different, so everything is so gloomy in l4d2. the train is called by a walkie-talkie without illumination)
3ch 25 Jan, 2022 @ 9:54am 
not bad
BruLee 18 Jan, 2022 @ 8:25pm 
the ending did not cut to credits, im still stuck in that scene were the train moves on with the survivors
blake 16 Jan, 2022 @ 2:18pm 
Map layouts were sometimes confusing, leaving me to wander for 10 minutes usually. Lots of witches, and during the finale, the first tank didn't spawn. I also found it odd that safe rooms did not have supplies.

The train rushing in was cool, however.
devlos 16 Jan, 2022 @ 11:16am 
Way to confusing & dark , everything is just to big for no reason and leads to nowhere. First map suffers from copy pasting the same things over and over there is no difference in the first hall and the second making it horribly confusing no change in enviroment untill the end , the second map has a bigger playground from the start with routes that lead to nowhere but events that add nothing to progressing anything so it's confusingly backtracking constantly to where you came from and started to then find a alternate route.

Did not continue from there after the big cresendo event in the theater , it lacked direction again do i need to keep running? Do i need to defend untill some timer runs out? Do i need to do something?

All questions that are left unanswered and completely kill the mood to continue.
MyoRi_(묘리)♥ 15 Jan, 2022 @ 1:52am 
not bad map..too dark and confuse horde..3/10
FlorallSwann 13 Jan, 2022 @ 7:01pm 
Too dark, Some places were confusing.
fcmarker 11 Jan, 2022 @ 7:17am 
Muy bueno!
Karolina ♥ 9 Jan, 2022 @ 7:13am 
a bit boring but ok