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Other ideas:
* Would be nice if the sort function also sorted the durability of items, so 100% comes first and descending.
* Be able to expand the storage later on - costly.
* Parts or all slots to have 999 storage, or infinite like the Tall Chests. Optional!
* Just part of the slots be refrigerator.
* An advanced version/option would be to have the building in 2 steps. First creates a hole, that you have to dig multiple times for it to be dig out. After that you add another building on top.
modmain.lua 141
local item = inst.components.container:RemoveItemBySlot(k)
改为
local item = inst.components.container:RemoveItemBySlot(k, true)
在modmain.lua 140 行
for k, v in pairs(inst.components.container.slots) do
...
end
这个循环取出容器中的所有物品之前, 加上
inst.components.container.ignoreoverstacked = true
官方在container这个components加上了这个参数, 设置为true就不会乱掉东西了
然后在 149 行
for i = 1, #items do
...
end
这个循环结束后加上
inst.components.container.ignoreoverstacked = false
把这个参数设置回去
这样升级后使用整理功能就不会掉东西了
虽然我自己本地单机能用, 但是联机无法使用, 我真的很需要这个功能,球球你更新这个攻能
@萧曦QAQ 模组是否成功打上,有的话需要炼金引擎做
@Hosplay Can be used interchangeably, Old world also works
@炽月之明 额,还有这样要求...下次更新加上设置,或者你考虑用弹性空间升级下 就禁用掉整理了