Total War: WARHAMMER III

Total War: WARHAMMER III

Vampire Counts - Vlad & Isabella Both Available as Legendary Lords [6.2]
78 Comments
LTGonline 8 hours ago 
They should have made her a legendary hero from the start. Makes no sense for her to be a lord. There is a long list of characters in this game right behind her.
Caleb Perdita 13 Apr @ 3:35am 
Anyone know if this is compatible with the Old World mod? I assume no, but wanna make sure.
Llamakazi  [author] 27 Mar @ 1:04am 
@Infin-Vec
I thought about it ages ago but I recall it being more trouble than it's worth, or rather, I didn't have the time or inclination to do it (start_pos shenanigans and more scripting)

If someone finds a way to do it I'd be happy to add it though!
Infin-Vec 27 Mar @ 12:03am 
Is it possible to make non-player Vlad/Isabella faction use Isabella as faction leader or choose faction leader randomly every new campaign game?
Llamakazi  [author] 26 Mar @ 10:28pm 
@Infin-Vec
If you aren't playing Vlad/Isabella then the faction leader will be Vlad every time; he'll hire Isabella as another Legendary Lord some time after Turn 1
Llamakazi  [author] 26 Mar @ 10:11pm 
Updated for baseline 6.1 - no obvious changes were needed after some testing; mainly forcing the Mod Manager to change from the warning icon to the green checkmark icon instead
Infin-Vec 17 Feb @ 12:55am 
Will the faction leader for AI enemy be Vlad or Isabella?
branko.golombos 20 Dec, 2024 @ 2:07pm 
tnx!
egbert504 18 Dec, 2024 @ 8:24pm 
Thank you for the update :steamhappy:
Carnage 18 Dec, 2024 @ 3:21am 
Thanks for updating :steamthumbsup:
Llamakazi  [author] 18 Dec, 2024 @ 12:28am 
Updated for 6.0
Llamakazi  [author] 13 Dec, 2024 @ 2:20pm 
6.0 update WIP
MarineCARMINE 13 Dec, 2024 @ 11:25am 
I haven't really played VC much but just to be safe they should be starting with the new grave guard halberds unit. Before the patch I didn't see them in the starting units list.
Carnage 13 Dec, 2024 @ 5:56am 
mod not working with latest update
Llamakazi  [author] 3 Nov, 2024 @ 9:07pm 
Updated for 5.3 - no changes needed, just forcing the Mod Manager warning icon to go away
Hoshi 9 Oct, 2024 @ 3:32am 
It was indeed a Mod conflict ! I solved the problem by setting this mod to the Highest load order 1, thank you very much!!
Llamakazi  [author] 8 Oct, 2024 @ 10:33am 
@Hoshi
Sounds like a potential mod conflict; disable others and only leave this one enabled to confirm (new campaign)
Hoshi 8 Oct, 2024 @ 10:21am 
My Vlad starts in pool with 1 turn to return but after 4 turn it is not back yet to be recruited (shows as 1 turn left forever), I also still get Vlad as Hero at the start
Llamakazi  [author] 13 Sep, 2024 @ 10:44pm 
@DocHolliday
No worries! Lots of shenanigans from CA under the hood; especially for this little switcheroo they pulled from Warhammer 2 to 3 :WHII_Death:
DocHolliday 13 Sep, 2024 @ 7:32pm 
huh weird lol, I never played Isabella until now so my bad lol. Odd considering the descriptions for the two are just swapped to make it seam like either can be in charge depending on who you select.
Llamakazi  [author] 13 Sep, 2024 @ 7:30pm 
@DocHolliday
Unfortunately even with this mod disabled, Vlad is *still* the "face" of Sylvania in diplomacy even when you choose Isabella!

Not much I can do about it with even the mod enabled; that part isn't easily exposed to me (from what I can tell after poking around)
DocHolliday 13 Sep, 2024 @ 6:27pm 
This causes Vlad to pop up in the diplomacy menu instead of Isabella regardless of who I pick.
Ashaii 31 Aug, 2024 @ 6:55am 
I see, classic CA modding issue I suppose. Here's hoping you can find a solution without too much effort at some point in the future. Thanks for the info, and the update. Lots of modders don't bother "updating" if there's no actual breakage going on, which I don't blame them for but I appreciate the ones like you who bother with making the icon disappear - it's so annoying to see it on the list and it makes it harder to organize at a glance when you don't know which ones are *actually* outdated
Llamakazi  [author] 27 Aug, 2024 @ 12:16am 
Updated for 5.2 - no changes needed, just making the warning icon go away

@Ashaii Aye that actually bugged me as well, unfortunately due to the way CA had sorted out the internals and scripts involved with converting them from Lords -> Legendary Heroes it caused quite a few bugs, to say the least!

The best way I found (without spending way too much time on this) is the current solution; I'll probably come back to this when I have more time for modding in general, or Vampire Counts get a big update (or CA fixes a lot more of the bugs around this)
Ashaii 21 Aug, 2024 @ 7:52am 
Hey there. Wonderful mod, will start using it :)
Minor gripe: would it be possible to delay them getting their quest items a bit instead of instantly awarding them on quest started? Fighting both Vlad and Isabella in full legendary gear from turn 1 sounds a bit rough. I'm not sure on the if this works or how much effort it would be, but an ideal solution for me would be:
Whichever lord is not being played (both if it's an NPC faction this campaign, of course) instantly unlocks their items at the levels where they would normally unlock that item's quest battles, in line with other vanilla lords who unlock items at level thresholds rather than quest battles;
If you're playing as one of them, you unlock that one's quest battles as usual (if this is already the case then mb, the phrasing here on the workshop makes it seem like they both get their items on campaign start in general)
Llamakazi  [author] 8 Jul, 2024 @ 1:22pm 
@TorquevonThorne sounds like that mod is incompatible with this one; not much I can do about that right now, sorry!
TorquevonThorne 5 Jul, 2024 @ 6:42am 
Hello I found a issue running both this and Vlad restored mod (a graphical mod). If I start a campaign as Isabella, Two versions of Vlad can be recruited. The ordinary Vlad has a cost, the restored Vlad should be free and avaiable at the beginning of turn 2 but he doesn't spawn. Can you make your mod compatible? Poor Vlad needs a nose...
egbert504 26 Jun, 2024 @ 10:12pm 
Thank you
Llamakazi  [author] 26 Jun, 2024 @ 3:16pm 
Updated for 5.1
Looks like no changes were needed, just making the warning icon go away
Llamakazi  [author] 30 Apr, 2024 @ 3:39pm 
Updated for 5.0; minor updates for compatibility, but should be working fine
Llamakazi  [author] 6 Apr, 2024 @ 2:48pm 
Updated for 4.2 (no changes required - just checking to see if it works)
Playing a bit after CA's (much needed) course correction post "Shadows of Change" kerfluffle; here's hoping they stay on the right track
albarrizal92 26 Feb, 2024 @ 12:04am 
pls update
Boyarin_Spice 15 Feb, 2024 @ 2:05pm 
@Dr. Sinclair I think that 1st option would be great. For me for example it is another roleplay opportunty to play sylvania differently. If I wanted I would disable the mod to play as Vlad again, if mod like this ever happens)
Dr. Sinclair 10 Feb, 2024 @ 7:16pm 
@Boyarin_Spice sadly i think that would only be possible by either making her the faction leader of sylvania, which would kick vlad from diplomacy, or giving her her own faction.
Boyarin_Spice 2 Feb, 2024 @ 3:36pm 
Greetings! Thanks for the mod. A little suggestion: is it possible to make Isabella visible in faction and diplomacy screens?
Zoommeeting 15 Dec, 2023 @ 11:47pm 
Anyone else cannot recruit necromancers?
Infestix Nerull 11 Nov, 2023 @ 7:00am 
Doesn't work for me.
Tsoul 30 Sep, 2023 @ 10:27am 
Not having any problems recruiting playing as vlad or isbella, they are always in legendary lord pool.
bnw82002 29 Sep, 2023 @ 8:02am 
Sorry to hear about things not going well right now for you! Thanks for the update. Hope things work out.
Hoshi 29 Sep, 2023 @ 3:48am 
Absolutely must have, much better this way ! Thank you !
MarineCARMINE 29 Sep, 2023 @ 3:37am 
Ty for the update good sir :)
Tsoul 28 Sep, 2023 @ 11:57pm 
Thank you so much, for all your hard work. Cannot tell you how happy i am right now. Von carsteins are only faction i play. Wishing you the best, hope things work out.
Yesterday is history, tomorrow is a mystery, but today is a gift. One of my favorite quotes.
Llamakazi  [author] 28 Sep, 2023 @ 10:31pm 
Updated for 4.0 - had to update the wh_quests.lua script override for Isabella and Vlad's Quest Battles & Items to account for the 3 new Legendary Lords (note: went through some super not-good life events, trying to get back to normal by updating these mods, hence the delay)

Did a preliminary check, and no major issues were detected, although I did not pick up the Shadows of Change DLC so I can't really confirm if things are working as intended there
Lisan al Gaib 27 Sep, 2023 @ 9:20pm 
It's suppressing the generic missions when playing as other factions. Took me a lot of time to figure it out. Just might need an update.
Tsoul 27 Sep, 2023 @ 9:12pm 
The only essential mod for me,i am lost without it
JediLordNathan 26 Sep, 2023 @ 11:58pm 
Update needed!
NecronomiChungus 20 Sep, 2023 @ 10:58pm 
Can you please update? No longer works as of current patch
Mephisto 8 Sep, 2023 @ 6:39am 
Please update
超级波波糖 5 Sep, 2023 @ 3:14am 
Please Update
z0mbie j0e 4 Sep, 2023 @ 3:08pm 
Since update changeling schemes don't work as well as console command mod doesnt show up. Great mod its been a staple for me.