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tyty this has bothered me for the last 15 years <3
Man, i gotta say, you are a truly veteran.
????!!?!? this is friggin unacceptable DISLIKED
but if not then looking at l4d1 tank's vmt file in the l4d2 files it is reffered to as hulk_l4d1.vmt
They're named the exact same thing across both games.
If I made it use a unique .vmt to explicitly name it as one thing or another, then no reskins from workshop would work for this mod.
In L4D1, that would be the L4D1 tank texture.
In L4D2, it reads the L4D2 texture.
If I forced it to explicitly use a custom-included L4D1 tank texture, then it would not be compatible with reskins.
I really want to know though, how did you even end up using L4D2 tank instead of L4D1 tank?
By the way good mod
Then reskins wouldn't work