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My Gameplay - https://youtu.be/7C--z8coVNE?si=yNBNcpQ9u0KqIDR1
Video Link: https://www.youtube.com/watch?v=hZ4WrE4q4wU&t=1s
Has anyone found a Pack-a-Punch… Looked everywhere and never found one. This Map needs a pack-a-punch
i was confused as well and took a while to find it. but overall it was a good map
thanks
- I liked the soldier subtitles but give them more depth and time and thought.
- Color - the map is incredibly yellow, especially the airport. Tone it down and make things more interesting color wise.
- Overall visuals - The dust is cool but make sure it's not overdone and looks nice. A smaller scale should help with things feeling empty/stretched.
- Hitboxes and boundaries. A lot of invis walls and weird issues with pathing.
Overall, a solid base to start on and would love to see more! Great for 13 days!
(PART THREE)
(PART 2)
- I love the linear vs survival option. I think it would work better on a smaller scale, with more focused and unique objectives. Also, have the survival section closer to the end, with maybe one or two objectives left to evac that are much harder/boss-level challenges.
- Make sure the survival section has enough in it to keep people interested. (Plenty of perks with more perks allowed, multiple box locations, Pap, and maybe a shield and specialist buildable (Could be part of the earlier linear steps leading to the survival section.)
(PART ONE)