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删除项目的级别要求。所有剑和盔甲都设置为玩家的级别,可以随时使用。
我用各种铁匠和盔甲师的大约30把剑和盔甲进行了测试。
我无法测试所有内容,如果有任何问题,请告诉我。
和往常一样(尤其是在处理库存状态时),我建议创建一个新的保存来使用mod(你正在玩的任何游戏的重复保存),以防出现任何问题,但我在测试中没有注意到任何问题。
So strange... I tried the nexus mod and it didn't work (even after script merging). Tried this one sure that it wouldn't work but it did! I'm so happy! Tyvm
I spent SO MUCH MONEY making Grand Master equipment in the hopes that I could instal a mod like this and use it.
1: Change all items to be read as level 0 thereby making all items usable but I didn't choose this method because it could severely weaken all items and cause other issues.
or
2: Set all items to be read as the level of the user which maximizes the strength of every item while also making them equippable. There might be a more in depth way to do it but I've found this to be the least buggy. With inventory state though, always advised you use a fresh save because saving the game takes a static view of all inventory content, etc.
所有剑和盔甲都设置为玩家的当前级别,可以随时使用。
我用各种铁匠和盔甲师的大约30把剑和盔甲进行了测试,我无法测试所有内容,如果有任何问题,请告诉我。
和往常一样(尤其是在处理库存状态时),我建议创建一个新的存💾档位来使用该模组(你正在玩的任何游戏务必单独保存),以防出现任何问题,但我在测试中没有注意到任何问题。
wont this make the game extremely easy?
or are the item stats also scaled to geralts level.
can u help me?
Thanks. 12/20/24