Arma 3
Hammer Down [E22] - [SP]
27 Comments
Deicide 15 Feb @ 8:20pm 
very fun mission
bboy 2 Feb @ 3:33am 
Played again! Thanks again! :steamthumbsup:
Ezekiel_Ravage 16 Jan @ 10:19am 
Hey Bacon! Thanl you so much for these Scenarios. I am fairly new to Arma, and I am really having fun with these. I have a question, is there a specific order of playing these? Or can it just be random? Thank you.
Dunklik 12 Dec, 2024 @ 12:56am 
@Chris P. Bacon dude nobody knows that - You've solved one of Arma's mysteries, I'll give it a try. As for the VLS - Why didn't you use the existing weapons on board the drone ? Cinematic effect? I don't use vanilla assets that often. I love your style !
Chris P. Bacon  [author] 11 Dec, 2024 @ 1:25am 
@Dunklik

Ahh that, just put a 'Vehicle_1 DisableBrakes True;' code for the vehicle and the unitcaptured car wheels should be moving.

The drone shot is basically an invisible VLS ship missile turret 'AttachTo' the drone haha.

:)
Dunklik 11 Dec, 2024 @ 1:15am 
@Chris P. Bacon - odd I recall trying for ground vehicles in the past and it looked like the wheels weren't moving and the vehicle was just sliding around. Maybe it got patched. Can I ask why you had the drone shoot what I believe is a tomahawk missile over its existing payload? (that explosion looks massive compared to a GBU or a Hellfire). Its quite a scene! Honestly top 5 of the best things i've seen in 10+ years of Arma SP. Hats off!
Chris P. Bacon  [author] 9 Dec, 2024 @ 5:13pm 
@Dunklik

It's exactly that, Unitcapture.
These are the Parameters i used during the capture:
//[unit, duration, FPS, firing, startTime] spawn BIS_fnc_unitCapture;

----
[Test1, 300, 30, true, 3] spawn BIS_fnc_unitCapture;
Dunklik 9 Dec, 2024 @ 10:33am 
Hey Bud - This was awesome ! How did you get the cars to look so clean driving behind each other. This can't be unicapture. Please teach me Sensei!
Avant-garde 7 Oct, 2024 @ 5:42pm 
Nice work!!
Komodo 5 Oct, 2024 @ 5:06am 
CPB, u did it again
FANTASTIC 🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
bboy 3 Oct, 2024 @ 2:09pm 
Good mission mate! Thank you for this one!
Imbenjerry 3 Oct, 2024 @ 4:05am 
Great mission loved it! Is there a part 2 planned ? And did you guys think to make a campaign ?
Tristam 2 Oct, 2024 @ 7:20am 
I got stuck during first task completion, I cleared whole village,checked every building, but nothing really happened. One day I can give it another try, till then I hope someone can take a look on this. Thank you for scenario tho!
shark-man 1 Oct, 2024 @ 6:00am 
A very dynamic scenario! A lot of soul is invested in the work. Excellent customization, excellent voice acting. The author is well done! Bravo!
Moto1296 30 Sep, 2024 @ 12:06pm 
I enjoyed very much:steamthumbsup:
Gunner was very tuff:steammocking:
Trench 30 Sep, 2024 @ 12:06pm 
Slick, professional and fun to play; indeed, all the elements one would look for in a single player mission. Obviously, a lot of hours of work to put together. Many thanks Chris-loved it.
[9RT]V®M®F® 30 Sep, 2024 @ 5:01am 
,:steamthumbsup:
sabre725 29 Sep, 2024 @ 11:51am 
Another banger....this is your best work yet brother.
CrimsonThe12 27 Sep, 2024 @ 5:33pm 
Thanks my man. Gotta say that out of all scenarios you've made, this one is the best one.
Chris P. Bacon  [author] 27 Sep, 2024 @ 2:14pm 
@crimsonThe12
Hello, thank you for the kind words :)

The mission you're playing with the idap guys rescue (hired spear) is one. There's (two bird one stone) which is an old scenario one.

The display group in the map, you can click a group and open their attribute in the editor. Should be called "group markers" or something where you can edit it to appear
CrimsonThe12 27 Sep, 2024 @ 2:01pm 
Man, I really love your missions, gotta ask though. Which ones are you not the team leader? Because I know the one where you save the IDAP guys you are not one (I'm about to play this mission)


Also, How do you mark the location of the squad in map? Like uh... It says what faction they are and how many members in the squad there are.
Chris P. Bacon  [author] 27 Sep, 2024 @ 6:34am 
@onestar

Thanks for always playing, dude :)
I'm glad everything is working as intended
onestar 27 Sep, 2024 @ 6:27am 
As always, very well done! So much customization, very nice looking military encampments! The music and the rail section was reminding me of some mix of CoD and something out of delta force or rainbow six. Amazing work! :steamthis:
Chris P. Bacon  [author] 26 Sep, 2024 @ 5:01pm 
@frank castle
Did you make sure you have all the required items? And did you turn on the w3stern sahara CDLC or load a compat data if you don't have one?
vladimir pudim 26 Sep, 2024 @ 4:30pm 
For some reason it's not launching the mission!! Any tip?
Chris P. Bacon  [author] 26 Sep, 2024 @ 12:25pm 
@zahl

Thanks for playing man :)

I think i know which one is problematic in the village. I'll make him stationary in the morning.
zahl 26 Sep, 2024 @ 12:03pm 
He did it again

There were some small things like me taking ages to find the last guy in the village but besides that it was a blast once again. I really liked the UAV cutscene and the rail shooter section was amazing as well lmao