Call of Duty: Black Ops III

Call of Duty: Black Ops III

SHIPWRECKED: Island Escape
26 Comments
Doughboy 23 Feb @ 4:55pm 
i can not find PAP! i have vulture aid and see it through the map but cant find my way there. Map is amazing though. 10/10
Yuuka Kazami 19 Feb @ 4:11pm 
I'm enjoying the map but I can't help but feel like it's a bit too dark and doesn't have enough visual distinction between rooms. Way too easy to get lost as a result
FR0ZN 3 Feb @ 11:35pm 
This map is fuckin' huge and not to mention the zombies spawns are horrible but a good looking map with a 50k Buyable Ending
AlexPro101 28 Jan @ 2:19pm 
It is massive, if you want to keep the size, maybe add some sort of color theme in each area so players don't get lost. But I do think that a reduction of at least 25% would do the map justice. Probably the biggest map I've ever played lmao
AlexPro101 27 Jan @ 8:34pm 
and I feel still like its not bright enough lol
AlexPro101 27 Jan @ 8:30pm 
Really fun map, but please do make it brighter next time! I went from 0 to 100 brightness on my monitor and bo3 settings!
masoun 21 Jan @ 3:37pm 
Great map !! I don't play too many modded maps, but this is a solid one that is just gorgeous. I do have some minor critiques just for future thought or whatever. This map is massive. I played it for a good hour or two but still found myself getting lost and the parkour got on my nerves once or twice though that's more of a skill issue i suppose. I do think that a better transit system (like teleporters to important areas, zip-lines, or jump pads) because stamin-up is basically a must for this map. Also, for the pap area, why is it a killbox at the bottom? Tis kinda mean. I parkoured across just fine, papped my weapons, waited for a bit and then jumped thinking it would teleport me back only to have ended me game :(( While failing parkour can be deemed a skill issue, this is a zombies game and not a platformer so I think punishing someone for falling is very unfriendly. Other than that though I thoroughly enjoyed the map. Great work :))
SrHache 29 Dec, 2024 @ 1:26pm 
Wehrwolf 28 Dec, 2024 @ 8:00am 
map is very nice.
get someone to code an ee for you (and us)
crinaldi22 24 Nov, 2024 @ 1:00pm 
Map is awesome - overall 10/10, very well designed and lot of time and effort put into it. Feels/plays like it was made by Treyarch. Minor nitpick more just feedback - noticed it's raining but the drops don't show up on the water near the ship. Any plans to polish environment FX?
Mellon 23 Nov, 2024 @ 9:14pm 
Not bad
Josh, CEO of Bad Aim 23 Nov, 2024 @ 12:25am 
I like the map, but the video is laggy and terrible, I'd get someone else to re-record it.
Skeeet  [author] 22 Nov, 2024 @ 9:52pm 
Thank you for your comments, unfortunately I do not know how to code/script so there will be no easter egg in the foreseeable future. Thank you all for playing though!! The current state of the map is the best of my abilities.
mcawesome 22 Nov, 2024 @ 5:49pm 
Wow. This map is honestly impressive as hell. If you could add in a good easter egg, this would be a lot of fun to replay.

Well done!
Good Smarts 22 Nov, 2024 @ 2:21pm 
Very visually pleasing map, but I feel like it suffers from being large for the sake of being large. The environments and areas all look nice and like there was a lot of care put into them, but there are so many doors and caves and areas that all look extremely similar. The layout feels like it was just extended and extended like there wasn't as much thought put into it over looking nice.

Buildable pack-a-punch is a bit over the top for how many doors there are and how long it takes to get to the machine in the first place, as well as the pieces being hard to see in a gigantic overgrown map like this, and you're screwed if you miss just one on your way there. Lots and lots of doors that require lots of points.

Not a bad map, but for me personally it's just far too big and too convoluted.
Dr. Homemlivre 22 Nov, 2024 @ 2:07pm 
Map is crashing after select it in menu
Wavodd 22 Nov, 2024 @ 11:29am 
i have screenshots of the message the game shows after the crash if you want
Wavodd 22 Nov, 2024 @ 8:53am 
crash the game when started sad the screenshots looked so nice
KrYpT_KaRnage 22 Nov, 2024 @ 3:49am 
brooo, the map looks so nice. great job dude. so far, i haven't had any issues
Kelie Semoun 21 Nov, 2024 @ 11:28am 
No problem @Skeeet ! Glad to have helped. I'll try it soon enough on my own or with friends
Skeeet  [author] 21 Nov, 2024 @ 11:02am 
Xpacks have been cleaned. File size is no longer a whopping 23gb. Thank you for your comment @Kelie Semoun
Kelie Semoun 21 Nov, 2024 @ 9:46am 
I want to try out the map but 23Gb map to me seems like you never cleaned the xpaks while building your map. Make sure to do "clean xpaks" in launcher and update the map to cut down like 15Gb at once. I'll try it out if I see this update
duvalknight420 20 Nov, 2024 @ 7:42am 
the fact you can fall off in pap and it just does a game over with quick revive sucks
Toxic 19 Nov, 2024 @ 11:21pm 
A little rough around the edges but otherwise this map is peak ngl
Skeeet  [author] 19 Nov, 2024 @ 9:42pm 
There is now a tutorial in the workshop description. Thank you for your comment @bluesman425
bluesman425 19 Nov, 2024 @ 5:03pm 
Map seems pretty big, but it does have its problems. Mainly, zombies get stuck at various areas, like the parkour area where the PaP part is. It would be nice if there was some sort of guide though. I only saw that one parkour area. Couldn't figure out how to get into the compound.