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Recent updates have fixed all the issues I've been having. See y'all at the dojo.
You need the blue mark to have the player properly teleport to the start of course, especially in the event the randomly generated connection puts the player on the island somewhere weird, but then at the same time if the player dies, the spawn being allllll the way down there means they've gotta treck back up every time. Of course with rocket riding getting back up takes only a few seconds, so thats not a big deal, but in future maps I could see it being one.
The base game has no such functionality around such a thing and even suffers from the same issue in some arenas, dying and having to spend time navigating back. So I understand there is no like slap on solution.
Great map otherwise.