DayZ
ActionTeleport
90 Comments
FreddyCruger  [author] 15 Jul @ 1:00pm 
@RedHunter mod works completely if it does not work for you, because, you did something wrong, for example, you have not increased checkradius to 5
RedHunter 12 Jul @ 2:24pm 
not working, people dont get prompt is there a required object name, i used a bldr door and its not working
®Psyern® 30 May @ 3:29pm 
Is it possible to make a "countdown"? So when we teleport a lot of player fall down because the map is not loading that quick. Can you add the option to let the player wait for like 5 seconds so the map can load?
The Villager 12 May @ 6:35am 
can we add multiple spawn points if the person were to enter?
D1nGo 10 May @ 2:42am 
Отлично, спасибо
FreddyCruger  [author] 9 May @ 8:17pm 
@D1nGo Не, не будет, но можете сделать это сами. В коде сейчас 1 метр радиуса, чтобы игроки не появлялись друг на друге, но легко можно увеличить и на 500
D1nGo 9 May @ 2:33pm 
Здраствуйте, будет ли добавлен радиус появления прителепорте?Тоесть что бы человек спавнился не точно на заданых координатах а в радиусе 500 метров от координат,было быхорошо сделать что бы игроков на пвп сервере не подсиживали при телепорте
RED STAT 1 May @ 4:01am 
Здравствуйте.
А можно поменять надпись "Взаимодействовать" при использовании телепорта на уникальную для каждого отдельного телепорта? Например, чтобы при наведении на объект для телепорта в бункер выводилось "Войти в бункер", а при наведении на объект для телепорта обратно в прежнюю точку было "Выйти из бункера"
Такое вообще возможно?
That Guy 28 Apr @ 11:38am 
@Freddy weird I will keep investigating
FreddyCruger  [author] 28 Apr @ 5:21am 
@unicornsmustdie The description says that the object will be added by the mod itself, other actions are not required. Although I have a location completely made in DZE and the teleport works perfectly there
That Guy 27 Apr @ 11:06pm 
I have some feedback, the teleport objects conflict when you make a dze file from Dayz editor. I improved the aspects of the teleport locations by placing objects around them and the object failed to appear i game. Only when I relocated it away from the edited coordinates it appears again.
That Guy 23 Apr @ 2:42am 
ok. please consider for a next version. Also idea, set variable for time to interact with object. Now it's quite fast, 20 seconds would give you real tense feeling with other players around
FreddyCruger  [author] 22 Apr @ 9:22am 
@unicornsmustdie Theoretically, this can be done if you understand scripts.
That Guy 21 Apr @ 4:19pm 
one teleport at base camp. Three items, each a different keycard. One item takes destination to A, second to B and third to C. I see in your script one item and one destination per teleport location, I wondered if it could be reworked to use the same teleport differently based on a selection of items.
FreddyCruger  [author] 19 Apr @ 3:34pm 
You mean the direction of teleportation, depending on the subject of the hands, or what?
That Guy 19 Apr @ 7:51am 
the mod works great. I am able to build extraction teleports anywhere on the map and set teleport coordinates. I have a suggestion for @FreddyCruger, is it possible to update the mod to allow for different destinations based on different items, on the same portal? Say I have a teleport at my market, I sell ID cards (from CJ's Lootboxes mod), one sends you to Tisy, another to NW for quick runs. At a cost.
That Guy 15 Apr @ 2:25pm 
could this make an extraction type game? four teleports in corners of the map. three lead back to first where you have a barrel you can store gear. you go out, come back or reach another extraction point and get ported back to your barrel and hoard stuff?
Tpax6a6aax 11 Apr @ 3:01am 
с меня лайкос
Redamare 8 Apr @ 6:59am 
My dream for my transportation system slowly materalizing <3 thanks for this guys!
FreddyCruger  [author] 24 Mar @ 3:28am 
@Beldum Theoretically it is possible, but I do not plan such functionality
Beldum 23 Mar @ 11:02pm 
Would it be possible to have the Interaction say the TeleportName instead of just "Interact"?
FreddyCruger  [author] 20 Mar @ 10:21am 
@Majestyk I didn't quite understand the meaning. At the end of the quest, you want the teleport to start working, move the player somewhere, and then back after a while? No, it's impossible. You need to put two teleports, and so that the first is available only after the quest is executed, try to give players any object with which they can activate the teleport as a reward.
Majestyk 20 Mar @ 9:15am 
Hello I have a question about the mod. We want to use the teleporters as a quest. when the quest is completed you can go through the gate to the other teleporter point. But this should not be accessible in any other way. Say with the gate there and then back again in a certain time. Is this possible? and if so, do I also have to set up a gate at the other point?
Dyson 15 Mar @ 7:15am 
Works as expected! Fantastic mod! Thank you!
Dyson 14 Mar @ 2:50pm 
What do you propose? It is setup without item use. I will share in discussions section.
FreddyCruger  [author] 14 Mar @ 12:52pm 
@Dyson check the settings
Dyson 14 Mar @ 11:41am 
no, not for me. I have created a config with the trail map. I can hold "F". The circle goes round and then nothing happens
FreddyCruger  [author] 14 Mar @ 11:26am 
@Dyson all works fine
Dyson 14 Mar @ 10:56am 
is not working
FreddyCruger  [author] 7 Mar @ 2:20am 
@collineven ok, I'll have to see
FreddyCruger  [author] 7 Mar @ 2:20am 
@Tio Soldine Nothing in the dayz 1.27 update affects this mod. It's still working.
collineven 7 Mar @ 1:14am 
Seem to be having an issue accessing expansion market traders when this mod is loaded. Menu won't appear after pressing F on the trader NPC. Once i remove action teleport everything works as it was. Just a heads up brother :)
Tio Soldine 6 Mar @ 8:50am 
After updating dayz I could no longer use the mod. The specific item that I put in the .json gives the action of teleporting, but nothing happens.
FreddyCruger  [author] 5 Mar @ 11:33pm 
#Tio Soldine What kind of update are we talking about. Everything worked as it did, and it still does.
Tio Soldine 5 Mar @ 6:39pm 
After the update it stopped working, I can't use my server anymore. Could someone help me?
22222 28 Feb @ 7:42am 
лайк поставил
KOLOSSATOR 11 Feb @ 10:27am 
I'd just like to remind you of my suggestion to add backtracking so players can teleport back from where they came from. I've been checking every day to see if there's been an update to this mod and I can't wait to see if you add it. That would be really a game-changer...
FreddyCruger  [author] 3 Feb @ 2:44am 
Вот пример, в данном случае, предмет не требуется и всё работает.
"CheckRadius": 5.5,
"RequiredItem": "",
"RequiredItemDamagePercent": 0.0,
"TeleportActiveTimeSeconds": 0,
"MissingItemMessage": ""
FreddyCruger  [author] 3 Feb @ 2:42am 
@tntgame3 и ссылка на дискорд работает, и мод работает, если не указать предмет., Проблемы на вашей стороне
tntgame3 1 Feb @ 5:06pm 
если не указать необходимую вещь, то не дает телепортироваться. плюс ссылка на дискорд не работает
n3treg 21 Jan @ 9:35am 
@Snow, thank you that worked a charm :)
n3treg 20 Jan @ 1:53pm 
thanks Snow, i will give that a go and let you know
snow 19 Jan @ 4:58pm 
@n3treg "CheckRadius": 1.0, 1 meter is too small ,you may set it to 5
n3treg 19 Jan @ 1:25pm 
Yes the folder appeared, thank you. I have edited the json but it doesn't seem to work so im obviously doing something wrong.
I have added a door with the VPP Admin, set the coordinates for the door and also the teleport location
"EnableTeleport": 1,
"TeleportName": "Teleport 1",
"ObjectType": "evg_outsideDoor_Double",
"ObjectCoordinates": [
4054.090088,
406.040009,
11897.5
],
"ObjectOrientation": [
0.0,
0.0,
0.0
],
"TeleportPosition": [
3988.976563,
404.892548,
11807.858398
],
"CheckRadius": 1.0,
"RequiredItem": "evg_keycards_All",
"RequiredItemDamagePercent": 100.0,
"TeleportActiveTimeSeconds": 30,
"MissingItemMessage": "You need a keycard to open the door!"
Survivor420 19 Jan @ 9:19am 
There is a file in your profile folder, not a folder. But I recommend deleting it and reinstalling it if you had it installed before 01/19/2025. There is now a folder and it won't work unless you generate it. Overall good mod.
n3treg 19 Jan @ 4:40am 
Hello, i would like to try this mod, it looks really good, however I have added it to my startup but I am not sure where to place the json file. Should it have created a folder in my config directory.
FreddyCruger  [author] 19 Jan @ 12:26am 
@KakTyc ну да, получается так, хотя должна сама. Поправлю попозже
KakTyc 18 Jan @ 11:03pm 
надо вручную создавать папку LO_Setting
KakTyc 18 Jan @ 10:57pm 
HOME-PC, 19.01 2025 10:55:44
Stack overflow
Function: 'CreateDefaultConfig'
Stack trace:
ActionTeleport/scripts/4_World/jsonconfigmanager.c:48
ActionTeleport/scripts/4_World/jsonconfigmanager.c:38
snow 18 Jan @ 9:22pm 
@FreddyCruger never mind,thanks for the mod