Garry's Mod

Garry's Mod

Dynamic Combine Hunter Jumping Down
34 Comments
w.black57  [author] 18 Jul @ 4:25am 
@Topperlots

I recently found out that the Zbase Hunters have their own dynamic jumping up and down, if you're interested take a look at those! :happyfaye:
Topperlots 17 Jul @ 10:44pm 
you should make it so the combine hunters can also jump upwards onto things
dosh.ivon 25 May @ 1:18am 
@Varia
you can either use limakenori's mpd or set hl2_episodic 2 in console
Varia 24 May @ 12:19pm 
Thank you so much Zenith! Just what i was looking for and more!
Omega 22 May @ 10:45am 
Limakenori* my bad, mispelled their user.
Omega 22 May @ 10:44am 
@Varia

I know what addon you're talking about, and I loved that one too. Though, there is another mod by L1makenori called "Dynamic Interactions" which allows all NPCs to use their takedowns or fatalities, including the Hunter. It pairs very well with this mod!

I hope this helps you find what you're looking for.
Varia 16 May @ 4:08pm 
Hiya. Love the mod! But it made me curious if you would hear out a request?
There used to be a mod on the workshop that allowed the Hunter to use it's "takedown" animation on NPC's. It seems to have been removed now and was wondering if you would make a new one? All good if ya don't want too tho!
Or if anyone else sees this and knows the addon i am talking about and it hasn't been removed could they link it for me? Thanks :B1:
Dr. Walter λ 1 May @ 10:19am 
@HIGH✘ maybe you didnt got Half Life 2 Episode 2 installed
sonny liston 1 May @ 4:49am 
erm ugh what i dont have hunter in the game?
TF2Player3253 27 Apr @ 9:32pm 
@arby627 XD
arby627 17 Apr @ 7:52pm 
@TF2player3253 My fair lady
Idkgaming8631 8 Apr @ 12:39pm 
i love hunters
TF2Player3253 7 Apr @ 5:16pm 
why did i read the title in the tune of London bridge is falling down
Coolkid_frfr 7 Apr @ 3:11pm 
hunter jocky
tw00484242 7 Apr @ 5:04am 
good
w.black57  [author] 7 Apr @ 1:31am 
Gordon doesnt need to hear all this he's a highly trained professional
im definitely not trolling 7 Apr @ 12:45am 
chicken jockey
Endangered spy crab 6 Apr @ 9:34pm 
Orange milkshake bird fly high squidward..?
good. :gordon::steamthumbsup: can't say anything else
jfaucher1945 6 Apr @ 9:24am 
:gordon: :steamthumbsup:
jfaucher1945 6 Apr @ 9:24am 
:steamthumbsup:
кто? 5 Apr @ 4:17am 
good. :gordon::steamthumbsup:
w.black57  [author] 5 Apr @ 1:29am 
@indecheeso
I had no idea this command even existed. :laughing_yeti:
indecheeso 4 Apr @ 7:05pm 
this could already be activated with hunter_allow_nav_jump 1
ADAM 4 Apr @ 5:52am 
The long-fall boots joke is kinda funny, but like, this was already a thing they could do by default in episode two, you just made it so they could do it on their own without map logic. Also, hate to be that guy, but it's "The Combine" or "Combine". Combines sounds so dumb it's honestly not funny anymore.
w.black57  [author] 3 Apr @ 4:19pm 
@Vallorz
Havent tried, you can always try it and hope for the best :slimehungry:
Vallorz 3 Apr @ 4:17pm 
does this work with the better hunter ai mods?
Construct 2 Apr @ 9:07am 
amazing! thank you!
good mod bro
we have gta 6 version realistic
l337sama 1 Apr @ 8:06am 
This man can not stop releasing bangers
McCurdle 1 Apr @ 5:28am 
thenk u :steamhappy:
The Nameless Priest 1 Apr @ 5:14am 
Guy out here improving the vanilla npc :steamthumbsup:
dootoid 31 Mar @ 10:51pm 
Sick! Glad my synth killing machines aren't scared of heights anymore :gordon: