Conan Exiles

Conan Exiles

Glory of Weapon Trails
15 Comments
「鐵血工造」衔尾蛇 17 Jul @ 1:06pm 
Thank you!:er_heart:
XoXoroSHo 27 May @ 8:59am 
is this the main mod? Or do you need something else besides it?
Dread Swoop  [author] 15 May @ 7:20pm 
Hello everyone,

A very small update, 1.30, has been released. Its only change was a reversion of the name back to the original, in remembrance of the 5th anniversary of the main mod's release.
Pastrysama 22 Apr @ 3:31pm 
I like spinning with the dual weapons :D
Dread Swoop  [author] 22 Apr @ 2:46pm 
Hello everyone,

I'm interested to know how you guys feel about the stamina regarding the mod. The cost of attacks, how the flow of combat is with the newer regeneration values, things like that.

I'm planning on running a new playthrough in the coming days, which will provide me with more feedback on how to make improvements, but it would be good to get more perspectives.

Thank you,

Dread Swoop
Pastrysama 9 Apr @ 10:53pm 
It's just so peak.
Rowdy-03 9 Apr @ 7:02pm 
Ok sweet! I will give it a try!
Dread Swoop  [author] 9 Apr @ 3:03pm 
Update 1.29.2 has been released. As always, check the Change Notes section for full details. Here's a brief summary:

* Stamina cost multipliers for the Bow Heavy shot and Offhand dodge were decreased significantly. Using Bows should now be a less-painful experience.

* The Offhand dodge for Daggers had its stamina cost multiplier reduced slightly as well for parity with the Bow dodge.

Let me know if you have any issues, and I hope you enjoy.

Dread Swoop
Dread Swoop  [author] 8 Apr @ 1:43pm 
After giving it a look, I will be reducing the stamina costs for Bow Heavy shots as well as the pseudo-dodge. I haven't finalized the changes yet, but I think it will be ~50% reduction for both.

I think the current Light cost of ~10 stamina isn't prohibitive, so that will be staying as it is.

I'll put out another update tomorrow (my time) which should bring those costs down to acceptable levels.

Thanks for reading,

Dread Swoop
Rowdy-03 7 Apr @ 8:06pm 
haha of course. That is why mauls would have blue streaks, and daggers red. haha Those color schemes went over my head. Just like Drax the Destroyer. ha
Dread Swoop  [author] 7 Apr @ 2:03pm 
Apologies for the delay, everyone, but I hope you enjoy!

@Rowdy-03 Bleed is red, Cripple is orangey-yellow, and Sunder is blue. The standard weapon trails are the same as the main mod, but many weapons use the Heavy trail effect for their attacks, which has some black streaks.

I may go back and adjust some of the attacks where there are overlapping status effects and give them something unique. Maybe a more purple effect for a Bleed / Sunder or an orange for Bleed / Cripple.
Rowdy-03 5 Apr @ 9:02pm 
I have been using the original Valor's Call. I never put 2 and 2 together. What color goes with which effect?
Black 5 Apr @ 11:46am 
Installing right now! <3
Gavener 5 Apr @ 12:59am 
Awesome, will start using this mod instead, Thank you
Dread Swoop  [author] 4 Apr @ 1:36pm 
Mod is now live.