Call of Duty: Black Ops III

Call of Duty: Black Ops III

SHIPMENT
37 Comments
eeeee9 19 Jun @ 8:48pm 
remove the perk limit
Nijko 3 May @ 3:46pm 
Good map
wizzerz 26 Apr @ 5:47pm 
To anyone who plays this PLEASE get the Barrett out of the box. Almost perfect accuracy when no scoped even while jumping and pap'ed is essentially an extremely long ranged perfect accuracy shotgun. Add fireworks for even more noise pollution 10/10 not even fair
bucket man 24 Apr @ 1:09pm 
👏👏👏🎉🎉🎉🎊🎊🎊🎊
TheRaging_Raider 24 Apr @ 1:00pm 
oooh almost a copy fo the one from waw well played
odip  [author] 23 Apr @ 11:41pm 
@ I see the confusion, no this isn't a remaster of a already existing shipment remaster on the workshop, this is just my own take on shipment from COD4, I wasn't trying to take other peoples work or anything like that, I didn't even know there was already a Shipment on the workshop until after the map was uploaded.
proventus 23 Apr @ 4:35pm 
LMAO it seems like this remake didnt
do so hot
So i have said this since this particular map by this creator released. Shipment was and is
already remastered. copying someone else's work does NOT make it original. Now
here we are with COUNTLESS bugs and glitches ... maybe you should work more on
your own things and not re upload someone else's files that you "polished". Im
honestly sitting here smiling and almost laughing at how many bug reports i see.
NoobMaster69 23 Apr @ 11:59am 
you should add a buyable ending
mushroom 𓋼 23 Apr @ 1:59am 
love the map feels super arcade like similar to og zombies
liam_womack 21 Apr @ 12:34pm 
great map! challenged myself a bit. https://www.youtube.com/watch?v=fLxMEPr_DlA
Deltrah 20 Apr @ 9:10pm 
the flow of the gameplay feels nice, however i think you forgot to set spawn points for zombies in the corner by double tap.

also from i have seen i havent noticed a single item that can be used as a distraction. almost on round 40 and been hitting box oftenly to see if there is one and i havent seen one at all. idk if this is a design choice or if you forgot it. usually zombie maps have one but its not that i hate that there isnt one in this but more so i find it interesting there isnt one.

also the brightness of the map is rather blinding even at the lowest brightness setting so maybe try and turn it down if you can, would be nice so im not what feels like blinded.

training around stamin-up also feels really nice to do, would suggest it.

im also not a huge fan of the PAP in a very tight corner but i can work with it. just feels very risky trying to pull it off unless you have like 2 zombies or know how to really train.

overall though a fun map - 7/10
bush boi 19 Apr @ 10:46am 
shipment 24/7
succ 19 Apr @ 9:02am 
the guns are too op i made it to round 40 easy but good map
Driftkel 19 Apr @ 8:40am 
Ah I feel ya. Still a good map nonetheless. Always nice to see the MWR weapons
odip  [author] 19 Apr @ 8:34am 
@ i"m not a fan of buyable endings, it kind of removes all replayabilty and i prefer surviving as long as possible, might add it as a option though
Driftkel 19 Apr @ 7:01am 
No buyable ending?
blastgames3 18 Apr @ 8:08pm 
no pap?
tophfu 18 Apr @ 5:37pm 
was very fun to play great for co-op keep making fun maps!
Gingah 17 Apr @ 2:41pm 
UEM Compatible?
FaZe Flick 17 Apr @ 10:30am 
you should also add monkeys in box if monkeys arent there
crazy_rocker1 16 Apr @ 7:10pm 
i cant find pack apunch
RUSH 16 Apr @ 3:29pm 
very simple map i really enjoyed this map great job :steamthumbsup:
FaZe Flick 16 Apr @ 10:36am 
whoever said there should be a few wall weapons, i agree
odip  [author] 14 Apr @ 5:05pm 
update is out.
odip  [author] 14 Apr @ 4:49pm 
i managed to fix the raygun mk2, the wunderwaffe i couldnt find a issue with, neither with the raygun 1, the inspect on the wunderwaffe is kinda bugged, but i couldnt find a way to fix it
odip  [author] 14 Apr @ 3:48pm 
literally just fixed the ammo! i will see about the wunderwaffe and mark 2 though
FaZe Flick 14 Apr @ 3:46pm 
no problem, I'll check it out again when the map gets updated
odip  [author] 14 Apr @ 3:41pm 
thanks for the feedback guys! a lot of you are right, this only took me 3 days to make so it definitely needs more time which i will definitely take forward in future maps, i will see if i can fix stuff like the ammo counter and the wonder weapon FX though. thank you guys
FaZe Flick 14 Apr @ 3:23pm 
its hard to tell when theyre dying or not by the mk2 or waff. also fix the ammo count on the hud, that is a bit annoying
FaZe Flick 14 Apr @ 3:22pm 
the maps hard to enjoy when the fx on the wonder weapons are broken
Horgler 14 Apr @ 3:16pm 
Could be better with a little more time in the oven. There's no wall weapons, only one place for dogs to spawn in, you can't go in the container in the middle, and the overall layout is a little wonky compared to the original.
Bigmac Legends 14 Apr @ 8:59am 
Cool map,my only issue is the Hud wouldnt show the ammo capacity,only how much ammo I had entirely.
RllyyTwitchyy 13 Apr @ 9:24pm 
looks good might try later
D4nKY 13 Apr @ 5:56pm 
Pretty fun map!! I would recommend tweaking the scaling, some of the crates seem a little big especially from the inside. :steamhappy::steamhappy::steamhappy:
tonortega 13 Apr @ 5:51pm 
Funny map, keep on working this way
https://youtu.be/AVWPGSIICP0