Call of Duty: Black Ops III

Call of Duty: Black Ops III

DEADPARK
16 Comments
shadylizzard 12 May @ 11:48am 
yea arcstrike, i feel a panzer every other round would be good, maybe after 15 it would be 2 per round ?, personally it spices things up and also lets you have a reasonable reason on why your carrying a launcher or minigun as they feel weird without something big to shoot down
Arcstrike  [author] 12 May @ 2:02am 
@shadylizard, the new map that I made, which is the remaster of this map is out, it includes more areas and at least a 45 min gameplay! I'll think about the panzers! Thanks for playing!
shadylizzard 12 May @ 1:14am 
good small map, was joshing around so it took 28 rounds and 41 mins but this is a 30+/- min map. 8/10. imo needs at least 2 more areas, because the map becomes abit boring once you open the beach area with pap, then its just boring point building, also you need to add more panzers to spice up the map gameplay, just one panzer is abit dissapointing imo.
TurRhetts 10 May @ 7:14pm 
Should make it so you can see how long is left on the powerups
TurRhetts 10 May @ 7:11pm 
Where the volleyball court it you get stuck on the pathways quite often, you can shoot the fish through the wall and lose money which is annoying. Also what are the teddy bears for? shooting them does nothing
bryson 9 May @ 4:20pm 
I saw this when you were sharing it in mod tools discord, definitely gonna try this one out
Luke 7 May @ 7:22pm 
Nice little map, i like it! The transition from the sand to the concrete by the volleyball courts are a bit high i think. i got stuck on it a few times by PHD and by the door going to the spawn room. Im playing solo and i think the buyable is do able. I'll be playing it again to beat it, nice job.
CosmicSilverback 4 May @ 4:28am 
Cool little map but could do with a small ee and the buyable ending is far too much for a small map. My game here https://youtu.be/3l-N6ut6dDE
Arcstrike  [author] 3 May @ 12:52pm 
UPDATED, DEADPARK 2.0: Read the discussion tab to see what's changed!
Arcstrike  [author] 3 May @ 12:32pm 
Thank you all for telling me about the glitches, that's getting fixed right away in the upcoming update!:steamthumbsup:
Chaodicc 3 May @ 10:26am 
chill map, i like it. there is a glitch spot where you can jump through the hut and all zombies will stand there confused except for the ones that spawn in the hut. zombies who spawn climbing over the wall won't climb over and will stay behind the walls. https://www.youtube.com/watch?v=TDEYHhSkXXs
tonortega 3 May @ 3:08am 
Good map, keep on working this way
My gameplay https://youtu.be/H58UPu5Bw9Q
SrHache 3 May @ 2:14am 
Ian Hawke 2 May @ 8:15pm 
map looks cool but 10 gigs is big. have u cleaned its xpaxs on the mod tools
Arcstrike  [author] 2 May @ 12:37pm 
Death barrier getting fixed, map is supposed to be chill, "boring" is subjective :) The coins are getting added as there was a problem with them, once you activate the power you can go through to the other part of the map in the spawn area, did you pay attention to your surroundings?:)
bluesman425 2 May @ 12:24pm 
There's a death barrier in spawn, to the left of the buyable door. It's in the corner by the bush. Map is pretty boring. The fish promises coins all over the map, but the only ones I found were at the bar. Small map, nothing to do. Once power is on, there's nowhere else to go?